RAMBO (TCG): Difference between revisions

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'''RAMBO''' was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|'''R'''ayquaza ex]], [[Team Aqua's Manectric (EX Team Magma vs Team Aqua 4)|Team '''A'''qua's '''M'''anectric]], [[Blaziken (EX Ruby & Sapphire 3)|'''B'''laziken]]) and its strategy ('''O'''ne-hit Knock Out).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as '''BAR'''.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua's Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  ''BAR'' stood for '''B'''laziken '''A'''mpharos '''R'''ayquaza.  Though Rambo saw less play toward the end of the season due to the release of {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG ID|EX Hidden Legends|Walrein|15}}, and others in the {{TCG|EX Hidden Legends}} expansion, [[Chris Fulop]] piloted a variant of RAMBO (which he called {{TCG|Blaziken Tech}}) to the finals of the {{TCG|2004 World Championships}}.
'''RAMBO''' was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|'''R'''ayquaza ex]], [[Team Aqua's Manectric (EX Team Magma vs Team Aqua 4)|Team '''A'''qua's '''M'''anectric]], [[Blaziken (EX Ruby & Sapphire 3)|'''B'''laziken]]) and its strategy ({{tt|'''O'''HKO|one-hit knock out}}).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as '''BAR'''.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua's Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  ''BAR'' stood for '''B'''laziken '''A'''mpharos '''R'''ayquaza.  Though Rambo saw less play toward the end of the season due to the release of {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG ID|EX Hidden Legends|Walrein|15}}, and others in the {{TCG|EX Hidden Legends}} expansion, [[Chris Fulop]] piloted a variant of RAMBO (which he called {{TCG|Blaziken Tech}}) to the finals of the {{TCG|2004 World Championships}}.


==Strategy==
==Strategy==
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby & Sapphire|Delcatty|5}}]]
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby & Sapphire|Delcatty|5}}]]
RAMBO's strategy employed a number of components, with the end goal being utilizing {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}'s ''Volcanic Ash'' and {{TCG|EX Dragon|Rayquaza ex|97}}'s ''Spiral Growth'' attacks to take six prize cards as quickly as possible.  Though both of these were very strong attacks in isolation, they each required significant Energy discards, which necessitated a form of Energy acceleration from the discard pile.  Coincidentally (given that Blaziken ex already required {{TCG|Combusken}} and {{TCG|Torchic}}), {{TCG ID|EX Ruby & Sapphire|Blaziken|3}}'s ''Firestarter'' met that demand perfectly.  However, given that ''Firestarter'' could only attach to Benched Pokémon meant that the deck needed a way to either move that Pokémon active or a way to move the Energy to the Active Pokémon.  Some variants of the deck decided to go the former route and included heavy counts of cards like {{TCG|Switch}} and {{TCG|Warp Point}}.  The list shown, though, uses {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua's Manectric|4}} to move the Energy from ''Firestarter'' back to the Active Pokémon via its ''Power Shift'' Poké-POWER.


Because RAMBO relied on so many different cards to function, it required a lot of room devoted to consistency cards.  {{TCG ID|EX Sandstorm|Dunsparce|60}}'s ''Strike and Run'' attack was imperative to getting the necessary {{TCG|Evolution card|Evolution cards}} in play early in the game.  From there, the player would typically seek to evolve {{TCG ID|EX Ruby & Sapphire|Skitty|44}} into {{TCG ID|EX Ruby & Sapphire|Delcatty|5}} and {{TCG ID|EX Ruby & Sapphire|Torchic|74}} into {{TCG ID|EX Ruby & Sapphire|Combusken|27}} (or directly into Blaziken via {{TCG|Rare Candy}}).  Getting Team Aqua's Manectric into play was typically less urgent, because it was not necessary until the player was consistently attacking for damage with Rayquaza ex or Blaziken ex.  Delcatty's ''Energy Draw'', particularly in combination with {{TCG|Oracle}}, helped the player get the Evolutions and Energy he or she needed after getting Basic Pokémon into play with Dunsparce.  Other {{TCG|Supporter card|Supporter cards}} such as {{TCG|Steven's Advice} and {{TCG|Copycat}} further helped with consistency.


==Key cards==
==Key cards==
* '''{{TCG ID|EX Ruby & Sapphire|Blaziken|3}}''' -  
* '''{{TCG ID|EX Ruby & Sapphire|Blaziken|3}}''' - Blaziken's ''Firestarter'' {{TCG|Poké-POWER}}, which allowed the user to attach a {{e|Fire}} Energy from the discard to one of his or her benched Pokémon, provided a way to charge up both Blaziken ex and Rayquaza ex easily.  Since both of their attacks, along with Delcatty's ''Energy Draw'', discarded Energy, ''Firestarter'' was critical to maintaining a steady stream of attacks.  Blaziken also served as a decent attacker in a pinch, or against decks utilizing Pokémon such as {{TCG ID|EX Sandstorm|Wobbuffet|26}} with the ''Safeguard'' {{TCG|Poké-BODY}}.
* '''{{TCG ID|EX Ruby & Sapphire|Delcatty|5}}''' -  
* '''{{TCG ID|EX Ruby & Sapphire|Delcatty|5}}''' - Delcatty's ''Energy Draw'' Poké-POWER provided consistency, with the added effect of placing Energy in the discard for retrieval via ''Firestarter''.
* '''{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua's Manectric|4}}''' -  
* '''{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua's Manectric|4}}''' - ''Firestarter'' only allowed the user to attach Energy to a Benched Pokémon; by attaching that Energy to Team Aqua's Manectric, the RAMBO player could then use Team Aqua's Manectric's ''Power Shift'' to move the Energy to an active Blaziken ex or Rayquaza ex and continue attacking.
* '''{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}''' -  
* '''{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}''' - Blaziken ex's ''Volcanic Ash'' attack was extremely powerful at the time; for a cost of {{e|Fire}}{{e|Fire}}{{e|Colorless}}{{e|Colorless}}, ''Volcanic Ash'' could hit any Pokémon on the opponent's field for 100 damage.  Though it required the user to discard two Fire Energy attached to Blaziken ex, those Energy could be reused with ''Firestarter'' and moved back to Blaziken ex with ''Power Shift'', allowing for consecutive uses of ''Volcanic Ash''.
* '''{{TCG ID|EX Dragon|Rayquaza ex|97}}''' -  
* '''{{TCG ID|EX Dragon|Rayquaza ex|97}}''' - Rayquaza's ''Spiral Growth'' attack, similar to ''Volcanic Ash'', was very strong but required the discard of Energy to be effective.  Again, ''Firestarter'' and ''Power Shift'' made it possible to use ''Spiral Growth'' for large damage repeatedly.
* '''{{TCG ID|EX Sandstorm|Dunsparce|60}}''' - Because the deck was reliant on a number of different Evolution lines, Dunsparce's ''Strike and Run'' attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.
* '''{{TCG ID|EX Sandstorm|Dunsparce|60}}''' - Because the deck was reliant on a number of different Evolution lines, Dunsparce's ''Strike and Run'' attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.
* '''{{TCG|Oracle}}''' -  
* '''{{TCG|Oracle}}''' - When used in conjunction with Delcatty's ''Energy Draw'' Poké-POWER, Oracle effectively allowed the user to search his or her deck for any two cards and add them to his or her hand.  Because RAMBO relied on so many different parts to function, this provided a valuable boost to consistency.


==Typical decklist==
==Typical decklist==
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{{decklist/entry|3|{{TCG ID|EX Ruby & Sapphire|Blaziken|3}}|Fire||Rare Holo}}
{{decklist/entry|3|{{TCG ID|EX Ruby & Sapphire|Blaziken|3}}|Fire||Rare Holo}}
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}
{{decklist/entry|3|{{TCG ID|EX Ruby & Sapphire|Seedot|71}}|Grass||Common}}
{{decklist/entry|3|{{TCG ID|EX Ruby & Sapphire|Combusken|27}}|Fire||Uncommon}}
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Seedot|71}}|Grass||Common}}
{{decklist/entry|4|{{TCG ID|EX Ruby & Sapphire|Torchic|74}}|Fire||Common}}
{{decklist/entry|2|{{TCG ID|EX Ruby & Sapphire|Delcatty|5}}|Colorless||Rare Holo}}
{{decklist/entry|2|{{TCG ID|EX Ruby & Sapphire|Delcatty|5}}|Colorless||Rare Holo}}
{{decklist/entry|2|{{TCG ID|EX Ruby & Sapphire|Skitty|44}}|Colorless||Uncommon}}
{{decklist/entry|2|{{TCG ID|EX Ruby & Sapphire|Skitty|44}}|Colorless||Uncommon}}
{{decklist/entry|2|{{TCG ID|Aquapolis|Furret|48}}|Colorless||Uncommon}}
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua's Manectric|4}}|Lightning|Dark|Rare Holo}}
{{decklist/entry|2|{{TCG ID|Aquapolis|Sentret|107}}|Colorless||Common}}
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua's Electrike|53}}|Lightning||Common}}
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}
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