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Sootopolis (talk | contribs) (→In battle: added Weather Ball's power change) |
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* Causes the moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}. | * Causes the moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}. | ||
* Causes the Abilities {{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}. | * Causes the Abilities {{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}. | ||
* A mysterious air current | * A mysterious air current doubles the power of {{m|Weather Ball}} without changing its type; as such, it remains a {{type|Normal}} move. | ||
==In other languages== | ==In other languages== |
edits