Contact: Difference between revisions

60 bytes added ,  4 August 2016
links; rewording (seeing Overheat below, Generation IV seems not to have introduced the independence); single target (can they please coin a term for "anything not single battle"?)
(links; rewording (seeing Overheat below, Generation IV seems not to have introduced the independence); single target (can they please coin a term for "anything not single battle"?))
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'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage with a move. The distinction between moves that make contact and moves that do not was introduced in [[Generation III]].
'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage with a [[move]]. The distinction between moves that make contact and moves that do not was introduced in [[Generation III]].


Contact is distinct from whether a move is considered [[physical move|physical]] or [[special move|special]] in nature from [[Generation IV]] onwards, but most moves that make contact are physical moves, while most special moves do not make contact; [[status move]]s do not make contact in any case.
Whether a move makes contact is independent of its [[damage category]]. However, most moves that make contact are [[physical move]]s, while most [[special move]]s do not make contact; [[status move]]s do not make contact in any case.
 
All moves that make contact target a single Pokémon in [[Double Battle]]s, [[Triple Battle]]s and [[Horde Encounter]]s.


The use of contact-based moves can trigger various [[item]]s or {{Abilities}} of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}.
The use of contact-based moves can trigger various [[item]]s or {{Abilities}} of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}.