Type: Difference between revisions

249 bytes added ,  26 July 2016
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(→‎In other games: Mystery Dungeon and Rumble Series (Pokemon have the same types, but effectiveness charts differ slightly from the core series))
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==In other games==
==In other games==
===In the Pokémon Mystery Dungeon Series===
===In the Pokémon Mystery Dungeon series===
{{main|Damage modification (Mystery Dungeon)}}
{{main|Damage modification (Mystery Dungeon)}}
In the [[Pokémon Mystery Dungeon series]], the type effectiveness chart differs slightly from contemporaneous core series games, with the extent of the differences changing between games. For example, in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], moves that would have 0× effectiveness in the core series deal ½× damage instead. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]], those same moves would deal ¼× damage unless the move has a type advantage against the target's secondary type, in which case it would deal ½× instead. And in [[Pokémon Super Mystery Dungeon]], those moves would have 0× effectiveness like in the core series.
In the [[Pokémon Mystery Dungeon series]], the type effectiveness chart differs slightly from contemporaneous core series games, with the extent of the differences changing between games. For example, in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], moves that would have 0× effectiveness in the core series deal ½× damage instead. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]], those same moves would deal ¼× damage unless the move has a type advantage against the target's secondary type, in which case it would deal ½× instead. And in [[Pokémon Super Mystery Dungeon]], those moves would have 0× effectiveness like in the core series.


===In the Pokémon Rumble Series===
===In the Pokémon Ranger series===
{{main|Group}}
In the Pokémon Ranger series, each Pokémon has a group, equivalent to a type in the core series. The effectiveness of [[Poké Assist]]s on [[wild Pokémon]] is dependent on the Pokémon's group.
 
===In the Pokémon Rumble series===
In the [[Pokémon Rumble series]], the type effectiveness chart differs somewhat from the equivalent type chart in contemporaneous core series games. Each move that would have 0× effectiveness deals 0.6× damage instead, moves that would be not very effective against one or both of the target's types deal ~0.8× or ~0.7× damage, respectively, and moves that would be super effective against one or both of the target's types deal ~1.2× and ~1.4× damage, respectively. <!--These calculations were only checked in Rumble World.-->
In the [[Pokémon Rumble series]], the type effectiveness chart differs somewhat from the equivalent type chart in contemporaneous core series games. Each move that would have 0× effectiveness deals 0.6× damage instead, moves that would be not very effective against one or both of the target's types deal ~0.8× or ~0.7× damage, respectively, and moves that would be super effective against one or both of the target's types deal ~1.2× and ~1.4× damage, respectively. <!--These calculations were only checked in Rumble World.-->