Power: Difference between revisions

108 bytes removed ,  4 June 2016
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→‎Variable damage: If it doesn't fit, it doesn't fit; there's no point leaving it here
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===Variable damage===
===Variable damage===
When a move varies in damage, it will also have "—". {{m|Psywave}} is a prime example, as it deals a randomly-selected amount of damage (based on the user's [[level]]), therefore its power rating cannot be predicted. {{m|Pain Split}}, though able to lower an opponent's {{stat|Hit points}}, is regarded as a [[status move]]. In addition, [[one-hit knockout move]]s make the opponent faint if they hit.
When a move varies in damage, it will also have "—". {{m|Psywave}} is a prime example, as it deals a randomly-selected amount of damage (based on the user's [[level]]), therefore its power rating cannot be predicted. In addition, [[one-hit knockout move]]s make the opponent faint if they hit.


===Variable power===
===Variable power===