Sea Mauville: Difference between revisions

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→‎Geography: it was kinda unclear what was meant here, so I changed it a little bit.
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m (→‎Geography: it was kinda unclear what was meant here, so I changed it a little bit.)
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==Geography==
==Geography==
In Omega Ruby, a portal appears at the end of the beam that extends a significant distance west and upwards from the platform if the player has the {{key|VI|Clear Bell}}; interacting with this portal will initiate a battle with {{p|Ho-Oh}}. In Alpha Sapphire, a portal appears at control desk in the submerged control room if the player has the {{key|VI|Tidal Bell}}; interacting with this portal will initiate a battle with {{p|Lugia}}.
In Omega Ruby, at the end of the beam that extends a significant distance west and upwards from the platform, a portal appears if the player has the {{key|VI|Clear Bell}}. Interacting with this portal will initiate a battle with {{p|Ho-Oh}}. In Alpha Sapphire, at the control desk in the submerged control room, a portal appears if the player has the {{key|VI|Tidal Bell}}. Interacting with this portal will initiate a battle with {{p|Lugia}}.


After defeating or capturing {{p|Kyogre}}/{{p|Groudon}}, in the first (southeastern/lower left) room of the northern (right-hand) dry corridor, when the player enters the room the message "It feels as though you're being watched" will be displayed. If the player then stands in the top-left corner of the room and opens a menu such that they cannot see the overworld, upon returning the screen to display the overworld the [[Odd Keystone]] will appear, enabling the player to battle {{p|Spiritomb}}. The Odd Keystone will also appear if the player saves at that position and loads that save; in this case, this effectively means that the player cannot continue without battling Spiritomb.
After defeating or capturing {{p|Kyogre}}/{{p|Groudon}}, in the first (southeastern/lower left) room of the northern (right-hand) dry corridor, when the player enters the room the message "It feels as though you're being watched" will be displayed. If the player then stands in the top-left corner of the room and opens a menu such that they cannot see the overworld, upon returning the screen to display the overworld the [[Odd Keystone]] will appear, enabling the player to battle {{p|Spiritomb}}. The Odd Keystone will also appear if the player saves at that position and loads that save; in this case, this effectively means that the player cannot continue without battling Spiritomb.
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