Soft resetting: Difference between revisions

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==Purpose==
==Purpose==
This practice is widely considered useful, as rebooting the game will affect the values generated by the [[Pseudorandom number generation in Pokémon|pseudorandom number generator]]. Commonly, it is used to attempt to generate an in-game event Pokémon that is {{Shiny}}, or has particular {{IV}}s or [[Nature]]. Soft resetting is faster than hard resetting because only the game and not the system needs to reboot, so if often used due to the already time-consuming nature of attempting to generate a Pokémon with these specific qualities.
This practice is widely considered useful, as rebooting the game will affect the values generated by the [[Pseudorandom number generation in Pokémon|pseudorandom number generator]]. Commonly, it is used to attempt to generate an in-game event Pokémon that is {{Shiny}}, or has particular {{IV}}s or [[Nature]]. Soft resetting is faster than hard resetting because only the game and not the system needs to reboot, so it's often used due to the already time-consuming nature of attempting to generate a Pokémon with these specific qualities.


Soft resetting specifically for a [[Shiny Pokémon]] is often called Shiny resetting.
Soft resetting specifically for a [[Shiny Pokémon]] is often called Shiny resetting.
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