Blaziken (Pokkén): Difference between revisions

m
→‎Standard Moves: Continuing from where I left off yesterday...
m (I'm not sure if there is anything that we need to add to this one. :/ Also realized we messed up the placement in the rows for standard moves. lol Can't fix all the rows right now, got go to work soon. Oh, & should we get the JP name for the Burst move?)
m (→‎Standard Moves: Continuing from where I left off yesterday...)
Line 127: Line 127:
| '''Dual Phase only'''
| '''Dual Phase only'''
|- style="background:#fff"
|- style="background:#fff"
| Poké Combo 1 || Y, Y, Y, Y || N/A
| Y, Y, Y, Y || Poké Combo 1 || N/A
|- style="background:#fff"
|- style="background:#fff"
| Weak Attack || Y, Y, Y || Can be canceled with a Pokémon move
| Y, Y, Y || Weak Attack || Can be canceled with a Pokémon move
|- style="background:#fff"
|- style="background:#fff"
| Forward Weak Attack || Forward + Y || N/A
| Forward + Y || Forward Weak Attack || N/A
|- style="background:#fff"
|- style="background:#fff"
| Forward Weak Attack ~ Strong Attack Followup || Forward + Y, X || N/A
| Forward + Y, X || Forward Weak Attack ~ Strong Attack Followup || N/A
|- style="background:#fff"
|- style="background:#fff"
| Poké Combo 2 || Up + Y, Y || N/A
| Up + Y, Y || Poké Combo 2 || N/A
|- style="background:#fff"
|- style="background:#fff"
| High Stance Weak Attack || Up + Y || Can transition to midair attacks /<br>Can be canceled with Pokémon moves and midair dash
| Up + Y || High Stance Weak Attack || Can transition to midair attacks /<br>Can be canceled with Pokémon moves and midair dash
|- style="background:#fff"
|- style="background:#fff"
| Poké Combo 3 || Down + Y, Y || N/A
| Down + Y, Y || Poké Combo 3 || N/A
|- style="background:#fff"
|- style="background:#fff"
| Low Stance Weak Attack || Down + Y || Can be canceled with a Pokémon move /<br>Increased attack range during Synergy Burst
| Down + Y || Low Stance Weak Attack || Can be canceled with a Pokémon move /<br>Increased attack range during Synergy Burst
|- style="background:#fff"
|- style="background:#fff"
| Midair Weak Attack || Y (midair) || N/A
| Y (midair) || Midair Weak Attack || N/A
|- style="background:#fff"
|- style="background:#fff"
| Strong Attack || X || N/A
| X || Strong Attack || N/A
|- style="background:#fff"
|- style="background:#fff"
| Forward Strong Attack || Forward + X, X, X || Second and third moves can be delayed
| Forward + X, X, X || Forward Strong Attack || Second and third moves can be delayed
|- style="background:#fff"
|- style="background:#fff"
| High Stance Strong Attack || Up + X || Transition into a midair dash with R
| Up + X || High Stance Strong Attack || Transition into a midair dash with R
|- style="background:#fff"
|- style="background:#fff"
| Low Stance Strong Attack || Down + X, X || N/A
| Down + X, X || Low Stance Strong Attack || N/A
|- style="background:#fff"
|- style="background:#fff"
| Midair Strong Attack || X (midair) || N/A
| X (midair) || Midair Strong Attack || N/A
|- style="background:#{{winter color light}}; {{roundybottom|5px}}" colspan="4"
|- style="background:#{{winter color light}}; {{roundybottom|5px}}" colspan="4"
|}
|}
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