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(→Specs: Table) |
(Added information on gender threshold value.) |
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Note that, unlike subsequent generation of games, if both item slots are set to the same item, the chance is ''not'' 100%. | Note that, unlike subsequent generation of games, if both item slots are set to the same item, the chance is ''not'' 100%. | ||
=== Gender Ratio === | |||
The gender ratio is expressed as a 1-byte threshold for the Pokémon to be male. The possible values are: | |||
{| class="roundy" style="text-align:center; background: #C0C0FF; border: 3px solid blue; margin-bottom: 10px" | |||
! colspan="2" | Gender threshold | |||
! colspan="2" | Gender ratio | |||
|- | |||
! Binary | |||
! Decimal | |||
! Male | |||
! Female | |||
|- style="background:#fff" | |||
| <code>11111111</code> | |||
| 255 | |||
| colspan="2" | Genderless | |||
|- style="background:#fff" | |||
| <code>11111110</code> | |||
| 254 | |||
| 0.0% | |||
| 100.0% | |||
|- style="background:#fff" | |||
| <code>10111111</code> | |||
| 191 | |||
| 25.0% | |||
| 75.0% | |||
|- style="background:#fff" | |||
| <code>01111111</code> | |||
| 127 | |||
| 50.0% | |||
| 50.0% | |||
|- style="background:#fff" | |||
| <code>00111111</code> | |||
| 63 | |||
| 75.0% | |||
| 25.0% | |||
|- style="background:#fff" | |||
| <code>00011111</code> | |||
| 31 | |||
| 87.5% | |||
| 12.5% | |||
|- style="background:#fff" | |||
| <code>00000000</code> | |||
| 0 | |||
| 100.0% | |||
| 0.0% | |||
|} | |||
A Pokémon's gender is calculated based on this threshold value and the Pokémon's Attack IV, following [[Individual values#Gender|a certain set of rules]]. | |||
=== Frontsprite dimensions === | === Frontsprite dimensions === |
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