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==Effect== | ==Effect== | ||
Punishment deals variable damage depending on the positive [[stat]] stages of the foe. Its damage is calculated by the following formula: | Punishment deals variable damage depending on the positive [[stat]] stages of the foe. Its damage is calculated by the following formula: | ||
For example, if the target has used {{m|Bulk Up}} twice and {{m|Swords Dance}} once, there is a four-stage increase for the {{stat|Attack}} stat and a two-stage increase in the {{stat|Defense}} stat, making a total of six, which causes Punishment to have a base power of | Base Power=(20 x number of stats augmented), with a maximum base power of 200. If there is no stats augmented, the base power will be 1. | ||
For example, if the target has used {{m|Bulk Up}} twice and {{m|Swords Dance}} once, there is a four-stage increase for the {{stat|Attack}} stat and a two-stage increase in the {{stat|Defense}} stat, making a total of six, which causes Punishment to have a base power of 120. Stats decreased below normal do not affect the base power. {{stat|Accuracy}} and {{stat|evasion}} are ignored. | |||
==Description== | ==Description== |
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