Future Sight (move): Difference between revisions

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In contests, the move increases from two appeal to six appeal if the move used by the previous Pokémon that round was also a Psychic-type move. This bonus cannot trigger if used first in the round, even if the move used by the last round's last Pokémon was a Psychic-type move.
In contests, the move increases from two appeal to six appeal if the move used by the previous Pokémon that round was also a Psychic-type move. This bonus cannot trigger if used first in the round, even if the move used by the last round's last Pokémon was a Psychic-type move.
===Pokémon Mystery Dungeon: Red and Blue Rescue Teams===
The user will always inflict 35HP of damage for 3 turns.
===Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky===
The user will always deal 30HP damage on any enemies for a set number of turns.
===Pokémon Mystery Dungeon: Gates to Infinity and later===
During the first turn, it will do nothing other than say that the user has foreseen an attack. On the second turn, the attack hits the enemy in front of the user, causing a large amount of damage. Similar to the main series games, except that it occurs within two turns instead of three.
===Pokémon Conquest===
Future sight targets the back 6 of the 9 spaces in the direction chosen. Upon use, no damage is dealt. At the start of the target's turn two turns after use, they will take Psychic-type damage (the turn after use, the target will be able to take their turn normally, but will take the damage at the start of the following turn, before any moves are made).Even if the user faints, the damages from the attack will still happen 2 turns after being casted.


==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|Stad2}}|A special <sc>Psychic</sc>-type attack. It strikes the target two turns after it is used.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A special <sc>Psychic</sc>-type attack. It strikes the target two turns after it is used.}}
{{movedescentry|{{gameabbrev3|GSC}}|An attack that hits on 3rd turn.}}
{{movedescentry|{{gameabbrev2|GSC}}|An attack that hits on 3rd turn.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Heightens inner power to strike 2 turns later.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Heightens inner power to strike 2 turns later.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Two turns after this move is used, the foe is attacked psychically.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Two turns after this move is used, the foe is attacked psychically.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|The user gains the Set Damage status. In this state, all damage inflicted by the user will remain constant.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Two turns after this move is used, the foe is attacked with a hunk of psychic energy.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Two turns after this move is used, the foe is attacked with a hunk of psychic energy.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|Two turns after this move is used, a hunk of psychic energy attacks the target.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Two turns after this move is used, a hunk of psychic energy attacks the target.}}
{{movedescentry|{{color2|000|Pokémon Conquest|Conq}}|A hunk of psychic energy attacks the target 2 turns after this move is used.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], the user will always inflict 35 HP of damage for 3 turns.
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the user will always deal 30 HP damage on any enemies for a set number of turns.
From [[Pokémon Mystery Dungeon: Gates to Infinity]] onward, it will do nothing other than say that the user has foreseen an attack when the move is used. On the next turn, the attack hits the enemy in front of the user, causing a large amount of damage.
===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
Future Sight is the only move of {{p|Gothitelle}}. Any target originally within the specified field will receive damage at the start of the opponent's second turn.
{{Conquestmove
|type=psychic
|grid={{Conquestmove/Grid/rows|span=2|dist=1}}
|stars=4
|pow=45
|acc=100%
|eff=Any target originally within the specified field will receive Psychic-type damage at the start of the opponent's second turn, even if the user faints.
|users={{CSP|576|Gothitelle}}
}}


{| style="margin:auto; background: #{{psychic color}}; border: 3px solid #{{psychic color dark}};" class="roundy"
===Description===
|-
{{movedesc|Psychic}}
|
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Set Damage status. In this state, all damage inflicted by the user will remain constant.}}
{| style="margin:auto; background: #ddf; border: 3px solid #{{psychic color dark}};" class="roundy"
{{movedescentry|{{gameabbrevss|Conq}}|A hunk of psychic energy attacks the target 2 turns after this move is used.}}
|-
|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;" cellpadding="2px"
{| width="100%" style="margin:auto; text-align:center; background:#FFFFFF; border-collapse:collapse;"
| style="background: #F8A040; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #F8A040; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #F8A040; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #F8A040; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #F8A040; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #F8A040; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | ^
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|}
|}
| align="left"|Power ★★★★
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:0px solid #{{psychic color dark}}; border-collapse:collapse;" cellpadding="2px"
{| width="100%" style="margin:auto; text-align:center; background:#{{psychic color dark}}; border-collapse:collapse;"
|-
| style="background: #{{psychic color dark}}; border: 1px solid #000000; |<small>Orange squares indicate hit area.<br/>Blue squares indicate area Pokémon the Pokémon will need to move to perform the move.<br/>Red squares indicate the knockback on hit Pokémon.<br/> Table assumes the Pokémon is in the square marked by '''^'''.
|}
|}
|}
|}
|}
|}{{left clear}}


==In the anime==
==In the anime==