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An '''item''' (Japanese: '''どうぐ''' ''tool'') is an object in the [[Pokémon games]] which the player can pick up, keep in their [[Bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{mergepkmn2|Itemcaught|catch}} {{OBP|Pokémon|species}}, or to access a new area.
'''Items''' (Japanese: '''どうぐ''' ''tool'') are collectible goods that exist in all forms of the Pokémon media. They have various uses, including healing, powering up, or helping one to catch Pokémon. Below is a list of item categories, with a brief description of each item. More information can be found in the items' respective articles.
==BagObtaining items==
These[[File:Colo areItem itemsChest.png|right|frame|An thatitem arechest storedfrom in the [[Bag{{g|Colosseum}}]].
Items are obtained in several different ways. They can be given to the {{player}} by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of items are contained within item balls, spherical containers resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls; in addition, items are often found in bulk from these chests, rather than only singular. Another method introduced in [[Generation II]] is picking [[Berry|Berries]] off a Berry tree. [[Join Avenue]] was introduced in {{game|Black and White|s|4=2}}, allowing players to buy certain items in bulk, as well as Berries and some rare items. Pokémon encountered in the wild will sometimes be holding items, which can be obtained by catching them using a [[Poké Ball]] or by using either {{m|Trick}}, {{m|Thief}}, {{m|Switcheroo}}, or {{m|Covet}}. Also, in certain areas in [[Generation VI]], [[Natural objects|various scenery]] will appear in the background during some battles. Using specific [[move]]s, depending on the kind of scenery, will break the scenery and cause an item to be found at the end of the battle, with the message "<player> found a <item> in the aftermath."
===RecoveryMost items=== can be obtained at any time, but there are a small number of [[permanently missable items]] in some games that become unobtainable after the player has progressed beyond a certain point.
Some items allow the recovery of a Pokémon's {{stat|HP}}. Typically, these are food items and include [[drink]]s, [[ether]]s, [[herbal medicine]], [[Potion]]s, [[Revive]]s, the [[Rage Candy Bar]], and the one-of-a-kind [[Sacred Ash]].
Some===Item [[statusball condition healing item]]s will cure a Pokémon of other injuries.images===
{| class="roundy" style="border:3px solid #999; background: #ccc; margin:auto; text-align:center"
! style="background: #6C6; {{roundytl|5px}}" | Gen
! style="background: #6C6" | Spr
! style="background: #6C6; {{roundytr|5px}}" | Description
|- style="background:#FFF"
| I
| [[File:Gen I Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation I]]. The gray color will change depending on the game. It has the same design as a Poké Ball.
|- style="background:#FFF"
| II
| [[File:Gen II Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation II]]. This is the same basic image as Generation I, but with standardized colors to make it look more like a Poké Ball.
|- style="background:#FFF"
| [[File:Gen III Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation III]]. The image has been further altered, making it clearly look like a Poké Ball.
|- style="background:#FFF"
| IV
| [[File:Gen IV Item Ball.png]]
| style="text-align:left; " | A standard item ball from [[Generation IV]]. The image is close to being exactly the same as Generation III, but with slightly different shading.
|- style="background:#FFF"
| style="{{roundybl|5px}}" | V
| [[File:Gen V Item Ball.png]]
| style="text-align:left; {{roundybr|5px}}" | A standard item ball from [[Generation V]]. This image is slightly more compact, with a more vivid coloring than previous generations.
===Stat-enhancingHidden items===
Some items will increase a Pokémon's [[stats]]File:Item eithertuft.png|thumb|right|The fortuft theof long-termgrass ([[Vitamin]]shighlighted) orthat justgives in a battle ([[Battle item]]s). Stats can also be increased through evolution;away some Pokémonhidden evolveitems whenin exposed to specific [[evolutionary stoneFR/LG]]s or [[evolution-inducing held item|another item]].
Items can also be hidden from view rather than found in an item ball. These items typically aren't visible to the player without the use of an [[Dowsing Machine|item-finding tool]]. Many times, a seemingly empty path can lead to a hidden item. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room. In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most commonly in [[Berry Forest]], where Berries reoccur in these spots after a certain amount of time.
===HeldRecurring items===
[[Held{{split|{{red item]]s arelink|Recurring items given to a Pokémon to hold onto by its Trainer. These items can help the Pokémon in battle (such as {{Berries}}, [[in-battle effect item]]s, [[stat-enhancing item]]s, or [[type-enhancing item]]s), help the Pokémon to reproduce (such as [[incense]]) or provide communication with others (such as [[Mail]]).|section}}
{{incomplete|section|needs= Missing at least Gen. VI items}}
Recurring items, aside from those bought in [[Poké Mart]]s, are somewhat rare within the Pokémon series. [[Generation I]] had no recurring items whatsoever. [[Generation II]] introduced recurring items with [[Apricorn]] trees and [[Berry]] trees, on which new Apricorns and Berries would grow every day.
===[[Generation III]] introduced more recurring items, with {{DL|Exchangeable item|Shoal Salt}}s and {{DL|Exchangeable item|Shoal Shell}}s, the first recurring items to be found on the ground rather than grown in a tree. {{game2|Ruby|Sapphire|Emerald}} expanded upon the idea of a Berry tree introduced in Generation II by allowing players to grow their own Berries. However, in {{game|FireRed and LeafGreen|s}}, the Berry tree was removed and replaced by recurring Berries hidden on the ground in [[Berry Forest]], where Berries may regenerate every 512 steps. [[Treasure Beach]], south of {{OBP|One Island|town}}, also held recurring items, including {{DL|Poké Ball|Ultra Balls===}} and [[valuable item]]s.
[[File:SugimoriPokeBall.png|thumb|200px|A Poké Ball is a useful tool for catching Pokémon]]
[[Poké Ball]]s are a mechanism in which a captured Pokémon is kept. Poké Balls come in many varieties, each of different strength.
===EscapeIn [[Generation IV]], the main recurring items are the items found in [[Turnback Cave]] after defeating or catching {{p|Giratina}} in {{3v2|Diamond|Pearl|Platinum}}--a {{DL|Evolution-inducing held item|Reaper Cloth}}, {{DL|Valuable item|Rare Bone}}, or {{DL|Valuable item|Stardust}}. Furthermore, in Generation IV, [[Honey]] will regenerate at the rate of two per day in [[Floaroma Meadow]] after the player has gathered them on the initial trip through. These may be found in any of the spots originally found, randomly generated, and a [[Star Piece]] will generate each day in Iron Island B2F every day, where the player initially found it. Rope===
[[Escape Rope]]s are used to return to the entrance of a cave or dungeon.
===Experience-affectingIn {{2v2|Black|White}}, {{DL|Exchangeable item===|TinyMushroom}}s will regrow, though they will remain hidden. Primarily, these are found on {{rt|6|Unova}} and {{rt|12|Unova}}, but can also be found in [[Icirrus City]] in the {{DL|Seasons|Winter}}. Additionally, a {{DL|Valuable item|Pearl}} and Stardust may wash up on {{rt|13|Unova}}, by the {{tc|Black Belt}}, or at [[Undella Bay]], on the shore, once per day. Another Pearl may be found periodically on {{rt|18|Unova}} near the {{tc|Battle Girl}}. The {{DL|Drink|Lemonade}} found on the road on {{rt|9|Unova}} will also regenerate occasionally. Outside of [[Pinwheel Forest]], there is a Challenge Rock that invites {{type|Fighting}} Pokémon to smash it. Doing so will produce a {{DL|Valuable item|Star Piece}} once per day.
[[Experience-affecting item]]s such as the {{DL|Experience-affecting item|Exp. Share}} and {{DL|Experience-affecting item|Lucky Egg}} aid a Pokémon's growth.
===EscapeIn {{2v2|Black|White|2}}, the recurring items=== differ slightly, as do the locations.
A TinyMushroom may occasionally regrow in the fenced-in "garden" outside the {{DL|Unova Route 6|Season Research Lab}}, and a {{DL|Exchangeable item|Big Mushroom}} may occasionally regrow in a patch of grass in the trees to the immediate south of the [[EscapeMistralton itemCave]]s entrance. A TinyMushroom may occasionally regrow behind the Celestial Tower on Route 7, suchand on a small rise on Route 12 as well. A {{DL|EscapeExchangeable item|PokéHeart DollScale}} andmay wash up on one of the shorelines of [[Undella Bay]], or on a patch of sand in [[Humilau City]], once more near the Black Belt on Route 13, or next to the rock at the bottom of the staircase immediately east of [[Lacunosa Town]]. A Pearl may wash up on the beach between the two staircases in Undella Town (in front of the Sage). A {{DL|EscapeValuable item|FluffyBig TailPearl}} may wash up on the small dune near the Treasure Hunter on Route 13, providenorth easyof escapethe from{{tc|Parasol Lady}}. Some items may also wash up on {{rt|9|Unova}} over time. The Challenge Rock also returns; however, only a wild{{DL|Valuable item|Stardust}} is Pokémonproduced.
===Repel===Many items gained recurring status in {{2v2|Black|White|2}}, as they are found in [[Hidden Grotto]]es, the contents of which regenerate.
[[Repel]] prevents wild Pokémon from appearing. There are several different types, each with a different strength.
===Scents===In [[Generation VI]], [[Honey]] will regenerate in at least four locations periodically: one next to the railroad tracks on Route 18, one in the top-right corner of the fenced-in patch of grass outside [[Shalour City]] on Route 12, and two in the [[Pokémon Village]], one in the topmost pavilion and one across the river from it. [[Pretty Wing]]s will regenerate in at least two places periodically: one in a bush immediately south of the Pokémon Center in [[Couriway Town]] and one beneath the tire in the Pokémon Village. {{DL|Evolution-inducing held item|Prism Scale}}s will randomly regenerate in the middle square of grass in the waterfall above [[Couriway Town]]. An {{DL|Evolution-inducing held item|Oval Stone}} will periodically regenerate in the {{kal|Unknown Dungeon}} along the left-middle stalagmite. A {{DL|Valuable item|Tiny Mushroom}} will regrow occasionally in the farthest-right mushroom stalk in [[Laverre City]]. As in Generation III on Treasure Beach and Generation V along the beaches in Unova, items will randomly wash up on the beaches in Kalos, including along Routes 8 and 9 and in [[Shalour City]]. As in previous games, some of these items include many valuable items.
Available only in [[Pokémon Colosseum]] and {{Pokémon XD}}, [[Scent]]s increases a Pokémon's friendship.
===Honey===[[Generation VI]] also reintroduced the idea of recurring Berries. In these games, a rare Berry drops from its tree approximately once per week for the player to collect. There is one Berry tree found on nearly every Route. The list of Trees is as follows:
[[Honey]]* attractsRoute wild5: PokémonOran toBerry grassy(bottom patches and can be slathered on special trees inof the [[Sinnoh]] region to attract raregrind Poké
* Route 6: Aguav Berry (middle of the left-hand grass patch)
* Route 7: Persim Berry (end by the [[Ambrette Town]] cave entrance)
* Route 8: Mago Berry (beach below [[Ambrette Town]])
* Route 10: Iapapa Berry (right-hand side of path below Menhir stones)
* Route 11: Sitrus Berry (below cave entrance)
* Route 12: Aspear Berry (behind Cut tree below fenced-in grass outside [[Shalour City]])
* Route 14: Roseli Berry (farthest-right path through swamp below [[Laverre City]])
* Route 15: Leppa Berry (over bike jump after [[Laverre City]] gate)
* Route 16: Lum Berry (clearing after winding through very tall grass)
* Route 18: Wacan Berry (behind Cut tree before bridge)
* Route 19: Yache Berry (on mesa across bridge)
* Route 20: Kasib Berry (left-hand path past Mossy Rock clearing)
* Route 21: Figy Berry (across pond behind Cut tree)
* Route 22: Tanga Berry (bottom of waterfall, end of farthest-right path)
===Move=Recurring Machinesgift items====
[[TM]]sCertain anditems [[HM]]smay providebe agiven widerto movepoolthe forplayer Pokémononce toper learnday Some[[non-player movescharacter]]s, willoften havefor additionalfulfilling use outsidea ofcertain battletask.
===Mulch===In {{3v2|Ruby|Sapphire|Emerald}}, various non-player characters in [[Hoenn]] will give items, usually [[Berry|Berries]], simply when spoken to.
[[Mulch]]*The isyounger usedsister in [[Berry]]the growthflower shop on {{rt|104|Hoenn}} will give one random berry per day.
*A girl on {{rt|111|Hoenn}} will give one {{b| Razz}} Berry once per day.
*A boy on {{rt|114|Hoenn}} will give one {{b| Bluk}}, {{b|Nanab}}, {{b|Pinap}}, Razz, or {{b|Wepear}} Berry per day.
*A woman on {{rt|120|Hoenn}} will give one random berry per day.
*The [[Berry Master]] on {{rt|123|Hoenn}} will give two random berries per day. The [[Berry Master's wife]] will also give a random berry if her question is answered.
*A [[Kiri|girl]] in [[Sootopolis City]] will give two random berries per day.
*An elderly gentleman in [[Pacifidlog Town]] will give either {{TM|21|Frustration}} or {{TM|27|Return}}, depending on the lead Pokémon's happiness. He will give one once per week.
===ValuableIn and{{v|Platinum}}, exchangeablethere items===are more non-player characters that require something of the player in order to give an item.
Some*The itemsmanager haveof nothe purpose[[Pokémon otherNews thanPress]] towill earn money forgive the {{player}} orthree otherwise help obtain other goods. These can specifically refer tospecialty [[Coin]]s,Poké [[ApricornBall]]s, and [[Shard]]s,one but{{DL|Exchangeable otheritem|Heart [[valuableScale}} item]]sfor andshowing [[exchangeablehim the item]]Pokémon he's canrequested alsofor behis foundexposé.
*There is a man on {{rt|221|Sinnoh}} who will give the player a {{DL|Type-enhancing item|Black Belt}}, {{DL|In-battle effect item|Expert Belt}}, or {{DL|In-battle effect item|Focus Sash}}, once per day, in the aforementioned order, for showing him a Pokémon of the requested level.
*An {{tc|Ace Trainer}} immediately inside the [[Great Marsh]] gate will give the player one random [[Shard]] per day when spoken to.
===KeyThere are a range of recurring gift items=== in all [[Generation V]] games.
[[Key*There item]]sis cana only be obtained oncewoman in gameplay[[Driftveil andCity]] cannotwho bewill traded between games. Often these are items whichgive the player must deliver to a [[non-playerHeart character]],Scale butif othershe timesis theyshown area intendedPokémon toknowing be kept and willthe aidrequested gameplaymove.
*There is a {{tc|Fisherman}} in the "Hip Waders" club on the [[Village Bridge]] who will give the player {{ball|Dive}}s once per day for showing him the requested {{type|Water}} Pokémon, with the condition that it must have been caught that day.
*A {{tc|Parasol Lady}} outside of the [[Tubeline Bridge]] gate on {{rt|8|Unova}} will give the player one rock depending on the time of day: a {{DL|In-battle effect item|Damp Rock}} in the morning, {{DL|In-battle effect item|Heat Rock}} during the day, {{DL|In-battle effect item|Smooth Rock}} in the evening and {{DL|In-battle effect item|Icy Rock}} at night.
*The player may take {{DL|Icirrus City|Aha, Wye, and Ditoh's house|Aha}}'s Pep Quiz once per day in [[Icirrus City]]. If correct, the player receives an {{DL|Status condition healing item|Antidote}}. If incorrect, the player receives a {{DL|Status condition healing item|Parlyz Heal}}.
* A {{tc|businessman}} in [[Lacunosa Town]] will give the player one of a selection of Berries on either {{DL|Days of the week|Sunday 5|Sunday}} night{{sup/5|BW}} or {{DL|Days of the week|Monday 6|Monday}} and {{DL|Days of the week|Thursday 6|Thursday}} nights{{sup/5|B2W2}}.
*Lastly, the player may receive a {{DL|Drink|Soda Pop}} once every {{DL|Days of the week|Wednesday 5|Wednesday}} by speaking to the {{tc|waitress}} inside the door of the {{DL|Nacrene City|Café Warehouse}} in [[Nacrene City]].
===Fossils===In {{2v2|Black|White|2}},
*Two scientists in the [[File:MineCastelia DomeSewers]] will give the player one healing item, randomly selected, per day if spoken Fossilto.png The female, accessible in all seasons, will give the player either a {{DL|thumbPotion|rightPotion}}, {{DL|APotion|Super DomePotion}}, or {{DL|Revive|Revive}} and the male scientist, accessible only in {{DL|Seasons|Spring}} and {{DL|Seasons|Summer}}, will give the player an {{DL|Status condition healing item|Antidote}}, {{DL|Status condition healing item|Full Heal}}, or {{DL|Potion|Full Restore}}. Fossil]]
*Once per day the player may volunteer to walk the {{tc|Madame|Socialite}}'s {{p|Mienfoo}} in [[FossilHumilau City]]s mayand will be revivedrewarded intowith Pokémon.a There{{DL|Valuable areitem|Pearl}} elevenfor typestheir of Fossils:troubles.
*Once [[Domeper andday Helixan Fossils]]{{tc|Ace Trainer}} on {{rt|4|Unova}} will give the player five or one Swift Wing{{sup/5|W2}} or a Muscle Wing{{sup/5|B2}} for showing him{{sup/5|W2}}/her{{sup/5|B2}} a Pokemon with the same or a higher Attack{{sup/5|W2}} or Speed{{sup/5|B2}} stat than the number specified.
*Once per day a {{tc|Worker}} in [[OldTwist AmberMountain]] will give the player a random fossil from a previous gen game.
*Once [[Rootper andday Clawa Fossils]]{{tc|Pokémon Breeder}} on {{rt|5|Unova}} will give the player 5 random EV-lowering berries.
*Once [[Skullper andday Armora Fossilsbusinessman in [[Castelia City]]'s Studio Castelia will give the player a choice of one Cheri, Chesto, Pecha, Rawst, or Aspear berry if the player shows him a Pokemon of the type he specifies.
*Once [[Coverper andday Plumea Fossils{{tc|Roughneck}} in [[Virbank City]] will give the player a Great Ball in exchange for a Poké Ball.
*Once [[Jawper day a lady in Shopping Mall Nine on {{rt|9|Unova}} will ask the player to buy her a Hyper Potion and Sailprovides the money to do so. If the player talks to her again with a Hyper Potion in their bag, she will reward the player with an Energy Fossils]]Root.
===Flutes===In {{pkmn|X and Y}},
*A [[Flute]]woman istraveling anfrom itemHotel thatto canHotel bewill blowngive tothe produceplayer's anlead effect.Pokémon They can be usedan multipleEmotion timesRibbon withoutonce beingper consumedday.
*A Maid in the northwest house in [[Camphrier Town]] will give the player a [[Sweet Heart]] each day.
*In that same house in [[Camphrier Town]], the man will give the player one of the five condition-curing [[Berries]] ({{b|Cheri}}, {{b|Chesto}}, {{b|Pecha}}, {{b|Rawst}}, or {{b|Aspear}}) when shown a Pokémon of the requested type.
*In [[Ambrette Town]], a {{tc|Punk Guy}} beside the Museum will make a trade with the player of a Poké Ball for a Dive Ball once per day.
*Also in [[Ambrette Town]], a girl in the left-hand house will give the player a {{DL|Wing|Health Wing}} when shown a Pokémon with the requested Speed value or higher.
*In [[Coumarine City]], Tierno waits on the cliff above the Pokémon Center and will give the player a {{DL|Exchangeable item|Heart Scale}} when shown a Pokémon with either {{m|Fiery Dance}}, {{m|Quiver Dance}}, {{m|Lunar Dance}}, {{m|Teeter Dance}}, {{m|Petal Dance}}, {{m|Swords Dance}}, {{m|Feather Dance}} or {{m|Dragon Dance}}.
*A stand on the seaside part of [[Coumarine City]] will have one of the following condition-curing Berries left on it each day: Cheri, Chesto, Pecha, Rawst, or Aspear.
*A girl beside the Café in [[Laverre City]] will give the player a {{DL|Escape item|Poké Doll}} once per day if shown a Pokémon 10' tall or taller.
*A young man beside the gate in [[Laverre City]] will give the player a {{DL|Escape item|Poké Doll}} once per day if shown a Pokémon 0.8" or smaller.
*A girl in the house southwest of the windmill in [[Dendemille Town]] will give the player a [[Leppa Berry]] once per day if shown the requested TM.
*A young girl in the Poké Ball Emporium in [[Lumiose City]] will give the player either several {{ball|Heal}}s or one {{ball|Luxury}} once per day if her question is answered in the affirmative.
*The Loto-ID Center in [[Lumiose City]] will provide the player with one of the following Items once per day depending upon how many numerals of the player's Pokémon's ID numbers match: Moomoo Milk for one digit, PP Up for two digits, PP Max for three digits, Rare Candy for four digits, and finally a Master Ball for all five digits.
===AbilityFake Capsuleitems===
IntroducedIn insome [[Pokémonindoor Xareas andsuch Y]],as the [[AbilityKanto Power CapsulePlant]], isitem aballs consumablemay itemin thatfact allowsturn a Trainerout to changebe the{{p|Voltorb}} [[Ability]]or of{{p|Electrode}}, onein Pokémon,which providedcase theinteracting individualwith belongsthem towill instead initiate a speciesbattle with twosaid standardPokémon. AbilitiesIn and[[Generation theV]], individualwithin possessesforested oneareas ofor themon {{rt|10|Unova}}, item balls may be {{p|Foongus}} or {{p|Amoonguss}}.
===StrangeItem Souvenir=types==
Throughout the [[File:DreamPokémon Strangeworld]], Souvenirthe Sprite[[Bag]] is used to carry items.png|thumb|right|Global LinkSince artwork[[Generation II]], items have been separated into categories to help with overall organization. These categories have varied between games.
The Strange Souvenir is an item introduced in X and Y that is received from a foreign {{tc|Backpacker}} in a hotel who says he is not from any of the regions from the previous games: [[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]], or [[Unova]]. It is worth {{PDollar}}5 if sold. It currently has no use, and it is unavailable in Omega Ruby and Alpha Sapphire.
{{movedescentry[[File:Dream Escape Rope Sprite.png|{{gameabbrev3thumb|XY}}{{gameabbrev380px|ORAS}}|AnEscape ornament depicting a Pokémon that is venerated as a protector in some region far from Kalos.}}Rope]]
|}The Items pocket contains all items that are not put in another pocket. Some items in the Items pocket are below.
|}* [[Ability Capsule]]s change the [[Ability]] of a Pokémon.
* [[Escape Rope]]s are used to return to the entrance of a cave or dungeon.
* [[Escape item]]s, such as {{DL|Escape item|Poké Doll}} and {{DL|Escape item|Fluffy Tail}}, provide easy escape from a wild Pokémon.
* [[Evolutionary stone]]s are used to evolve certain species of Pokémon.
* [[Evolution-inducing held item]]s are used to evolve certain species of Pokémon when held and certain conditions are met.
* [[Exchangeable item]]s have no purpose other than to help the player obtain other goods. Examples include [[Coin]]s, [[Apricorn]]s, and [[Shard]]s.
* [[Flute]]s can be blown into produce an effect. They can be used multiple times without being consumed.
* [[Fossil]]s may be revived into Pokémon.
* [[Honey]] attracts wild Pokémon to grassy patches and can be slathered on special trees in the [[Sinnoh]] region to attract rare Pokémon.
* [[Mulch]] can be used in [[Berry]] growth.
* [[Repel]]s prevent wild Pokémon from appearing. There are several different types, each with a different strength.
* [[Valuable item]]s have no purpose other than to earn money for the player.
* Available only in [[Pokémon Colosseum]] and {{Pokémon XD}}, [[Scent]]s increase a Pokémon's friendship.
==Bag==[[Held item]]s are items given to a Pokémon to hold onto by its Trainer. Many of these items can be used by the Pokémon holding them.
* [[File:PtIn-battle bag.png|150px|thumb|right|Theeffect Bagsitem]]s are items that have an effect when held by a Pokémon in {{v2|Platinum}}]]battle.
The* [[BagIncense]] appearshelp in everya Pokémon game in one form or another. It is used to hold all of the player's items, and is accessible from the beginning of the game through the [[menu]]reproduce.
* {{DL|Experience-affecting item|Lucky Egg}}s increases the amount of experience a Pokémon receives in battle.
* [[Stat-enhancing item]]s temporarily increase a Pokémon's stats while held in battle.
* [[Type-enhancing item]]s increase the power of a Pokémon's moves while held in battle.
==Trainer==Poké CardBalls====
The {{ga|TrainerPoké Card}}Balls pocket contains all the informationdifferent abouttypes a Trainer, including their name,of [[Trainer IDPoké numberBall]]s, theused amountfor of{{pkmn2|caught|catching}} [[{{OBP|Pokémon Dollar|money]]species}}. theyPoké have,Balls theonly amounthad oftheir Pokémonown inpocket theirfrom the [[PokédexGeneration II]] andto the[[Generation length of time they have been playing. The Trainer Card will change color depending on how far through the game the player isIV]].
===Badges===The Mail pocket contains [[mail]], an item given to a Pokémon to communicate with others. Mail only had their own pocket in the [[Generation IV]] games.
[[Badge]]s are a sign that a player has defeated a [[Gym Leader]]. Earning more Badges will help qualify for the [[Pokémon League]], as well as allow the use of specific [[HM]]s outside of battle and affect the behavior of certain Pokémon. They are displayed with the Trainer Card.
===Symbols=Battle Items====
AThe Battle Items pocket contain [[Symbolbattle item]]s, isitems earnedthat whenincrease onea of HoennPokémon's [[Frontierstats Brain]]stemporarily isin defeatedbattle. TheyBattle areitems displayedonly onhad thetheir {{DL|Trainerown Cardpocket (game)|Frontierin Pass}}the and[[Generation only appear inIV]] {{game|Emerald}}games.
===Commemorative PrintsMedicine===
[[File:TowerGoldprintLDream Potion Sprite.png|thumb|Colored print80px|Potion]]
AThe [[commemorativeMedicine print]]pocket iscontains earnedvarious whenitems onethat can heal various afflictions of a Pokémon. While originally part of the Frontiergeneral BrainsItems atpocket, ait Generationhas IVhad {{gdis|Battleits Frontier|IV}}own ispocket defeated.since TheGeneration printsIV. areSome displayeditems onin the [[Vs.Medicine pocket are Recorder]]below.
* [[Potion]]s, [[drink]]s and the [[Rage Candy Bar]] restore a Pokémon's {{stat|HP}}.
* [[Status condition healing item]]s cure a Pokémon of various status conditions.
* [[Revive]]s revive a fainted Pokémon. The one-of-a-kind [[Sacred Ash]] can revive all fainted Pokémon in the party with full health.
* [[Ether]]s restore a Pokémon's {{PP}}.
* [[Vitamin]]s and [[wing]]s can increase a Pokémon's stats.
* [[Herbal medicine]] cure various afflictions.
==Pokédex=TMs & HMs===
AThe PokédexTMs records& informationHMs aboutpocket everycontains species[[TM]]s ofand [[HM]]s, items which when used, teach compatible Pokémon a Trainermove, hasproviding encountereda wider movepool for Pokémon to learn from. ThereSome moves will have additional uses outside of battle. HMs cannot be discarded; in Gen V and onward, TMs have this trait as well, as they are threereusable. kinds:TMs and HMs have had their own pocket since [[Generation II]], except in {{game|FireRed and LeafGreen|s}}, where they are instead stored in the {{key|III|TM Case}}.
* [[Regional Pokédex]] - for listing Pokémon specific to a certain region
* [[National Pokédex]] - for listing all 718 species of Pokémon
* [[Unown Mode]] - for listing the (at the time) 26 species of {{p|Unown}}
==Running Shoes=Berries===
The [[RunningFile:Dream Shoes]]Oran haveBerry been a staple of the games since [[Generation III]]Sprite. By pressing the B button, players are able to run instead of walk. In {{gamepng|HeartGold and SoulSilverthumb|s}}80px|Oran the Running Shoes can be activated using the [[Nintendo DSBerry]]'s touch screen.
The Berries pocket contains {{Berries}}, items introduced in [[Generation II]] that can be found and cultivated. In many games, they can be used in the production of treats such as [[Pokéblock]]s and [[Poffin]]s and many can be used on a Pokémon or given to a Pokémon. Berries have had their own pocket since {{game|Ruby and Sapphire|s}}, except in {{game|FireRed and LeafGreen|s}}, where they are instead stored in the {{key|III|Berry Pouch}}.
==Devices=Key Items===
FourThe electronicKey devicesItems havepocket beencontains introduced[[Key overItem]]s, items that generally can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a [[non-player character]], but other times they are intended to be kept and either aid the courseprogression of the gamesstoryline or traveling. TheyKey allitems performrarely similarhave functions,anything to do with the player's Pokémon and are eachmostly specific to athe game. They can never be discarded, however, certain regionitems will disappear from the player's Bag during storyline events. Key Items have had their own pocket since [[Generation II]].
* [[Pokégear]] ([[Johto]])
* [[PokéNav]] ([[Hoenn]])
* [[Pokétch]] ([[Sinnoh]])
* [[C-Gear]] ([[Unova]])
==DecorationsItem storage==
Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the {{player}}'s [[DecorationsBag]], canand from Generation II onwards, into a specific pocket of that Bag. When a section of the Bag becomes full, players will not be usedable to personalizepick up any other items of that type. To make space, players must store their items within their PC, accessed at a Trainer[[Pokémon Center]] as <Player>'s bedroom[[PC]]. orIn [[SecretGeneration BaseIV]], this problem is eliminated by having no limit on items in the Bag, and the player's PC is used for other purposes. The availabilityplayer ofalso eachhas decorationthe isability dependentto ontoss items away: this will delete them from the gameBag. [[Key item]]s, [[HM]]s, and, starting in Generation V, [[TM]]s cannot be tossed.
==Accessories=Held and Propsitems===
In [[Pokémon Contest]]s and {{pkmnmain|SuperHeld Contestitem}}s, as well as certain dress-up studios, [[Accessory|Accessories]] are used to dress up Pokémon. In [[Pokémon Musical]]s, [[Prop]]s serve a similar role.
Since [[Generation II]], certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as [[Potion]]s and {{DL|Status condition healing item|Full Heal}}s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[Mail]] was also introduced as a hold item, in which players could send customizable messages with their Pokémon upon trading.
==BackdropsIn the TCG==
[[Backdrop]]s{{main|Item arecard used as the background behind the Pokémon when dressed up for or photo or a Super Contest.(TCG)}}
In the [[Pokémon Trading Card Game]], items from the games were originally {{TCG|Trainer card}}s. However, starting with the {{TCG|HeartGold & SoulSilver}} Collections at the start of the LEGEND era in Japanese, and {{TCG|Black & White}} in international releases, they are classified in their own category, Item cards.
[[Clothing]] is a kind of item introduced in {{g|X and Y}} that allows [[Trainer customization|customization of the player character]]. It is bought at boutiques and may raise a player's amount of {{DL|Lumiose City|style}}.
==See also==
* [[List of items by name]]
* [[List of items by index number]]
* [[List of items in other languages]]
{{Project ItemDex notice}}
[[Category:Items|* 3]]