Game Boy Tower: Difference between revisions

Citation needed? I tested this myself. I own all these games.
(Citation needed? I tested this myself. I own all these games.)
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A '''Game Boy Tower''' (Japanese: '''GBビル''' ''GB building'') is a location in the [[Pokémon Stadium series]] where players may play [[Game Boy]] Pokémon games using the [[Transfer Pak]]. The Tower places a border around the game screen, using the same borders as the [[Super Game Boy]] accessory, with the exception of {{game|Crystal}}, which uses a generic border (seen for a few moments in all games while it loads the boot ROM before rendering the Super Game Boy border and then booting the games in either Super Game Boy mode{{sup/1|RGB}}<sup>,{{gameabbrev3|RB}}&</sup>{{sup/1|Y}}<sup>JP</sup> or [[Game Boy Color]] mode{{sup/1|Y}}{{sup/2|GS}}).
A '''Game Boy Tower''' (Japanese: '''GBビル''' ''GB building'') is a location in the [[Pokémon Stadium series]] where players may play [[Game Boy]] Pokémon games using the [[Transfer Pak]]. The Tower places a border around the game screen, using the same borders as the [[Super Game Boy]] accessory, with the exception of {{game|Crystal}}, which uses a generic border (seen for a few moments in all games while it loads the boot ROM before rendering the Super Game Boy border and then booting the games in either Super Game Boy mode{{sup/1|RGB}}<sup>,{{gameabbrev3|RB}}&</sup>{{sup/1|Y}}<sup>JP</sup> or [[Game Boy Color]] mode{{sup/1|Y}}{{sup/2|GS}}).


When the Japanese {{game2|Red|Green|Blue|or}} are played on the Game Boy Tower, the animations of some [[move]]s are slowed down significantly, more so than in the edited animations of Japanese {{game|Yellow}} and Western {{game2|Red|Blue|Yellow}}.{{fact}} This can occasionally cause brief graphical bugs with some moves, such as {{m|Body Slam}}. When played on a Super Game Boy or [[Game Boy Player]], however, the animations are shown in their original unedited form.{{fact}}
When the Japanese {{game2|Red|Green|Blue|or}} are played on the Game Boy Tower, the animations of some [[move]]s are slowed down significantly, more so than in the edited animations of Japanese {{game|Yellow}} and Western {{game2|Red|Blue|Yellow}}. This can occasionally cause brief graphical bugs with some moves, such as {{m|Body Slam}}. When played on a Super Game Boy or [[Game Boy Player]], however, the animations are shown in their original unedited form.


==Upgrades==
==Upgrades==
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