Pacifidlog Town: Difference between revisions

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Unnecessary; dialogues like this aren't uncommon in the games.
m (Unnecessary; dialogues like this aren't uncommon in the games.)
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* There is a possibility that Pacifidlog's concept was inspired by the [[Pokédex]] entry for {{p|Corsola}} in {{game3|Gold and Silver|Pokémon Silver|s}}, which states that, in a south sea nation, the people live in communities that are built on groups of these Pokémon. Despite this, Corsola cannot be encountered here. Instead, an NPC Trainer in {{2v2|Ruby|Sapphire}} and {{pkmn|Omega Ruby and Alpha Sapphire}} will [[trade]] a Corsola for a {{p|Bellossom}}.
* There is a possibility that Pacifidlog's concept was inspired by the [[Pokédex]] entry for {{p|Corsola}} in {{game3|Gold and Silver|Pokémon Silver|s}}, which states that, in a south sea nation, the people live in communities that are built on groups of these Pokémon. Despite this, Corsola cannot be encountered here. Instead, an NPC Trainer in {{2v2|Ruby|Sapphire}} and {{pkmn|Omega Ruby and Alpha Sapphire}} will [[trade]] a Corsola for a {{p|Bellossom}}.
* In Pokémon Omega Ruby and Sapphire, when played in English, the old man in the southwestern house says "One does not simply walk into a [[Mirage spot]]." This is a reference to the line "One does not simply walk into Mordor." from the film ''{{wp|The Lord of the Rings: The Fellowship of the Ring}}''.
* In Pokémon Omega Ruby and Sapphire, when played in English, the old man in the southwestern house says "One does not simply walk into a [[Mirage spot]]." This is a reference to the line "One does not simply walk into Mordor." from the film ''{{wp|The Lord of the Rings: The Fellowship of the Ring}}''.
* In the house northwest of the Pokémon Center, there is a man who asks the player where they are from. However, the player can only answer "Yes" or "No", which do not sufficiently answer the question.


==Name origin==
==Name origin==
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