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===Belly Drum effect error=== | ===Belly Drum effect error=== | ||
When a | When a Pokémon uses {{m|Belly Drum}}, its {{stat|HP}} is deducted by 50% and its {{stat|Attack}} stat raised by up to 12 stages, ensuring that even the {{stat|Attack}} stat of a Pokémon with an {{stat|Attack}} stage of -6 can be maximized. This is accomplished through executing the command used by {{m|Swords Dance}} by a maximum of 6 times; however, the command is erroneously called once before verifying that HP of the user can be deducted by 50%. This means that if the user doesn't have enough HP to use the move, the Attack stat will be incorrectly boosted by 2 stages. The game will state that the attack has failed. | ||
{{YouTubeVid|zuCLMikWo4Y|Dukstless|Normal}} | {{YouTubeVid|zuCLMikWo4Y|Dukstless|Normal}} | ||
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The {{DL|Poké Ball|Love Ball}} only gains a [[catch rate]] of 8× on {{OBP|Pokémon|species}} of the same [[gender]] and species as the {{player}}'s Pokémon, rather than on Pokémon of the opposite gender. | The {{DL|Poké Ball|Love Ball}} only gains a [[catch rate]] of 8× on {{OBP|Pokémon|species}} of the same [[gender]] and species as the {{player}}'s Pokémon, rather than on Pokémon of the opposite gender. | ||
The {{DL|Poké Ball|Moon Ball}} was intended to multiply the [[catch rate]] by 4 on | The {{DL|Poké Ball|Moon Ball}} was intended to multiply the [[catch rate]] by 4 on Pokémon that evolve with {{DL|Evolutionary stone|Moon Stone}}, but was erroneously programmed to apply this effect on [[Pokémon]] that evolve with {{DL|Status condition healing item|Burn Heal}} instead. Subsequently, {{DL|Poké Ball|Moon Ball}} does not have any additional effect and always acts like a [[Poké Ball]]. | ||
The {{DL|Poké Ball|Fast Ball}} only quadruples the catch rate against the first three of all fleeing Pokémon: [[Magnemite]], [[Grimer]], and [[Tangela]]. | The {{DL|Poké Ball|Fast Ball}} only quadruples the catch rate against the first three of all fleeing Pokémon: [[Magnemite]], [[Grimer]], and [[Tangela]]. | ||
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==Glitches involving communication with the Generation I games== | ==Glitches involving communication with the Generation I games== | ||
=== | ===Time Capsule exploit=== | ||
{{main|Time Capsule exploit}} | {{main|Time Capsule exploit}} | ||