Special Conditions (TFG): Difference between revisions

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=Implemented conditions=
=Implemented conditions=
Currently only 2 special conditions, poisoned and parlyzed, have been fully implemented.
Currently only 4 special conditions, asleep, confused, poisoned and parlyzed, have been fully implemented.




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==Paralyzed==
==Paralyzed==


If a paralyzed Pokémon figure gets into a battle, each time before it's spun, the user of that figure must choose one of its non-miss attacks. All attacks with that name are considered a miss instead of their normal effect.
Paralyzed was a special contion introduced with the first set, {{TFG|Next Quest}}. If a paralyzed Pokémon figure gets into a battle, each time before it's spun, the user of that figure must choose one of its non-miss attacks. All attacks with that name are considered a miss instead of their normal effect.


[[Image:TFG_PoisonMarker.JPG|thumb|right|80px|A poisoned counter]]
[[Image:TFG_PoisonMarker.JPG|thumb|right|80px|A poisoned counter]]
==Poisoned==
==Poisoned==


If a poisoned Pokemon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as [[trainer card (TFG)|trainer cards]] and move effects.
Poisoned was a special contion introduced with the first set, {{TFG|Next Quest}}. If a poisoned Pokemon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as [[trainer card (TFG)|trainer cards]] and move effects.
 
==Asleep==
Asleep was introduced with the {{TFG|Groundbreakers}} expansion set. An asleep pokémon can't choose to move or attack. While asleep, the pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing pokémon.Asleep pokémon remain asleep until it is attacked by an opposing pokémon or is touched by an adjacent freindly pokémon instead of an attack.
 
==Confused==
Confused was introduced with the {{TFG|Groundbreakers}} expansion set. If a confused pokemon figure gets into battle, it is spun normally. Before applying the result, the figure is turned counter-clockwise to the next attack. that is the final spin result.




=Future conditions=
=Future conditions=
Several figures and cards reference to some special conditions that are  yet to be fully introduced to the game. These conditions are expected to be introduced in later expansion sets.
Several figures and cards reference to some special conditions that are  yet to be fully introduced to the game. These conditions are expected to be introduced in later expansion sets.
==Asleep==
Asleep was introduced with the groundbreakers expansion set. An asleep pokémon can't choose to move or attack. While asleep, the pokémon doesn't block other Pokémon from passing through it, and it cannot help to surround opposing pokémon.Asleep pokémon remain asleep until it is attacked by an opposing pokémon or is touched by an adjacent freindly pokémon instead of an attack.


==Burned==
==Burned==
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