Moves not in the Pokémon games: Difference between revisions

Line 4,224: Line 4,224:
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Confused}}.
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Confused}}.
|}
|}
====Intro Pack Neo====
{| class="expandable roundy" style="margin:auto; width: 90%; text-align:center; background: #DDDDDD; border: 1px solid gray"
|-
! colspan="5" style="text-align:left" |{{exp|Intro Pack Neo}} {{TCG|Intro Pack Neo}}
|-
! Name
! First appearance
! Cost
! Damage
! Effect
|- style="background: #fff"
| Stone Avalanche
| rowspan = "1"|{{OBP|Geodude|Chikorita Side Deck}}
| {{e|Fighting}}{{e|Colorless}}
| '''10'''
| Does 10 damage to 1 of your opponent's Benched Pokémon, if any. ''(Don't apply Weakness or Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Metal Slash
| rowspan = "1"|{{OBP|Skarmory|Chikorita Side Deck}}
| {{e|Metal}}{{e|Colorless}}
| '''30'''
| This Pokémon can't attack during your next turn.
|- style="background: #fff"
| Risky Kick
| {{TCG|Totodile Half Deck|Hoothoot|3}}
| {{{e|Colorless}}
| '''20'''
| Flip a {{TCG|coin}}. If tails, this attack does nothing.
|- style="background: #fff"
| Destructive Beam
| rowspan = "1"|{{OBP|Abra|Totodile Side Deck}}
| {{e|Psychic}}
| '''10'''
| Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
|}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
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