Ice Path: Difference between revisions

60 bytes removed ,  27 October 2015
Organization... (Walking Pokemon fx don't really fit anywhere... Figure a top-level section is best)
m (→‎Pokémon: order/caps)
(Organization... (Walking Pokemon fx don't really fit anywhere... Figure a top-level section is best))
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The '''Ice Path''' (Japanese: '''{{j|こおりのぬけみち}}''' ''Ice Path'') is a four-floored cave located in the [[Johto]] [[region]] that connects {{rt|44|Johto}} with [[Blackthorn City]].
The '''Ice Path''' (Japanese: '''{{j|こおりのぬけみち}}''' ''Ice Path'') is a four-floored cave located in the [[Johto]] [[region]] that connects {{rt|44|Johto}} with [[Blackthorn City]].


==In the games==
The Ice Path has numerous ice puzzles, which vary in size and difficulty, such as a {{m|Strength}} puzzle involving pushing boulders into holes in order to progress. It is the only place in [[Johto]] where {{pkmn2|wild}} {{p|Swinub}}, {{p|Jynx}}, and {{p|Delibird}} can be caught.
The Ice Path is known for its numerous ice puzzles, which vary in size and difficulty. One example is a {{m|Strength}} puzzle, involving pushing boulders into holes in order to progress. It is the only place in [[Johto]] where {{pkmn2|wild}} {{p|Swinub}}, {{p|Jynx}}, and {{p|Delibird}} can be caught.


In the [[Generation II]] games, collecting {{HM|07|Waterfall}} is optional. In {{game|HeartGold and SoulSilver|s}}, an [[Non-player character|NPC]] found nearby points out the [[HM]] in case the player missed it, claiming it is his and that he wants the player to keep it, and will not allow the player to proceed until they have collected the item.
==Items==
 
===Items===
{{itlisth|snow}}
{{itlisth|snow}}
{{Itemlist|HM Water|1F, on the other side of the third patch of ice|G=yes|S=yes|C=yes|HG=yes|SS=yes|display={{HM|07|Waterfall}}}}
{{Itemlist|HM Water|1F, on the other side of the third patch of ice|G=yes|S=yes|C=yes|HG=yes|SS=yes|display={{HM|07|Waterfall}}}}
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{{itlistfoot|snow}}
{{itlistfoot|snow}}


===Pokémon===
==Pokémon==
====Generation II====
===Generation II===
{{Catch/header|snow}}
{{Catch/header|snow}}
{{Catch/div|snow|1F}}
{{Catch/div|snow|1F}}
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{{Catch/footer|snow}}
{{Catch/footer|snow}}


====Generation IV====
===Generation IV===
{{Catch/header|snow}}
{{Catch/header|snow}}
{{Catch/entryhs|041|Zubat|yes|no|Cave|22|25%|20%|25%|type1=Poison|type2=Flying}}
{{Catch/entryhs|041|Zubat|yes|no|Cave|22|25%|20%|25%|type1=Poison|type2=Flying}}
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{{Catch/footer|snow}}
{{Catch/footer|snow}}


===[[Location preview|Preview]]===
==Walking Pokémon effects==
<gallery>
* The [[walking Pokémon]] becomes more cautious.  
File:HGSS Ice Cave-Morning.png|Morning (Zubat)
* As it is cool, {{type|Ice}} {{OBP|Pokémon|species}} are happy whereas {{type|Grass}}s aren't.  
File:HGSS Ice Cave-Day.png|Day/Evening (Swinub)
* {{t|Ground}} and {{type|Flying}} Pokémon constantly shiver.
File:HGSS Ice Cave-Night.png|Night (Jynx)
* Other Pokémon curiously interact with surrounding ice.
</gallery>
* On the [[ice tile]]s, the walking Pokémon likes to slide around and occasionally stare at its own reflection.
 
===Layout===
In {{game|Gold and Silver|s}}, the Ice Path looked like an average cave. It was redesigned in {{game|Crystal}}, having received a completely new and unique tile set that better depicts it as an icy cave as well as changes in the features and puzzles. Its design in {{game|HeartGold and SoulSilver|s}} is thus modeled after the Pokémon Crystal design.


==Layout==
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|snow}}"
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|snow}}"
|-
|-
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|}
|}


===Walking Pokémon effects===
===[[Location preview|Preview]]===
* The [[walking Pokémon]] becomes more cautious.  
<gallery>
* As it is cool, {{type|Ice}} {{OBP|Pokémon|species}} are happy whereas {{type|Grass}}s aren't.  
File:HGSS Ice Cave-Morning.png|Morning (Zubat)
* {{t|Ground}} and {{type|Flying}} Pokémon constantly shiver.  
File:HGSS Ice Cave-Day.png|Day/Evening (Swinub)
* Other Pokémon curiously interact with surrounding ice.
File:HGSS Ice Cave-Night.png|Night (Jynx)
* On the [[ice tile]]s, the walking Pokémon likes to slide around and occasionally stare at its own reflection.
</gallery>
 
==Differences between generations==
In {{game|Gold and Silver|s}}, the Ice Path looked like an average cave. It was redesigned in {{game|Crystal}}, having received a completely new and unique tile set that better depicts it as an icy cave as well as changes in the features and puzzles. Its design in {{game|HeartGold and SoulSilver|s}} is thus modeled after the Pokémon Crystal design.
 
In the [[Generation II]] games, collecting {{HM|07|Waterfall}} is optional. In the [[Generation IV]] games, an [[Non-player character|NPC]] found nearby will claim that the [[HM]] is his and insist that the player take it, and he will not allow the player to proceed until they have collected the item.


==In the anime==
==In the anime==
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The Ice Path has not appeared by name in the {{pkmn|anime}}. The '''Ice Cave''', which serves the same role as the Ice Path, appeared in [[EP250]], which is a [[Banned episodes|banned episode]]. The Ice Cave had a [[Pokémon Center]] inside where [[Nurse Joy]] was aided by a {{p|Jynx}} rather than a {{p|Chansey}}.
The Ice Path has not appeared by name in the {{pkmn|anime}}. The '''Ice Cave''', which serves the same role as the Ice Path, appeared in [[EP250]], which is a [[Banned episodes|banned episode]]. The Ice Cave had a [[Pokémon Center]] inside where [[Nurse Joy]] was aided by a {{p|Jynx}} rather than a {{p|Chansey}}.
{{clear}}
{{clear}}
==In other languages==
==In other languages==
{{Langtable|color={{locationcolor/light|snow}}|bordercolor={{locationcolor/dark|snow}}
{{Langtable|color={{locationcolor/light|snow}}|bordercolor={{locationcolor/dark|snow}}