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Pseudorandom number generation in Pokémon

2 bytes removed, 03:10, 27 September 2015
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This algorithm is used for the following:
* Encrypting Pokémon data in the [[savingSave|save file]].
* Generate the [[personality value]] of a [[Wild Pokémon|wild encountered Pokémon]].
* Generate the [[individual values]] of a wild encountered Pokémon in [[Generation III]] and [[Generation IV]].