Sinnoh: Difference between revisions

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* If one were to draw lines to connect the three lakes of Sinnoh, they form a big triangle with [[Mt. Coronet]] at the center. This is the same formation that {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} make on the top of the [[Spear Pillar]] with {{p|Dialga}} or {{p|Palkia}} in the middle, as well as the same formation put in areas relating to the [[Sinnoh myths]].
* If one were to draw lines to connect the three lakes of Sinnoh, they form a big triangle with [[Mt. Coronet]] at the center. This is the same formation that {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} make on the top of the [[Spear Pillar]] with {{p|Dialga}} or {{p|Palkia}} in the middle, as well as the same formation put in areas relating to the [[Sinnoh myths]].
* Sinnoh is the only region of the core series games that has more than five letters in its English name, having six.
* Sinnoh is the only region of the core series games that has more than five letters in its English name, having six.
* Sinnoh is also the only area traveled through where all the Gym Leaders that have been featured have appeared in an episode before Ash battled them.
** Sinnoh is also the only area traveled through where all the Gym Leaders that have been featured have appeared in an episode before Ash battled them.
* Sinnoh has an [[List of locations by index number (Generation IV)|index number location]] programmed into [[Generation IV]] for it, despite the fact that all Sinnoh locations are programmed into the games already. This index location is at #2006, which coincidentally, was the Japanese release of Sinnoh's first games, {{game|Diamond and Pearl|s}}. This does not happen for the other three regions programmed in (i.e. Kanto is 2003, not 1996, Johto is 2004, not 1999, and Hoenn is 2005, not 2002). This data is unused during normal gameplay (i.e. without hacking); Pokémon from Sinnoh traded to a game taking place in Johto display their normal "met at" area, much like Pokémon from [[Kanto]] do when traded to Emerald.
* Sinnoh has an [[List of locations by index number (Generation IV)|index number location]] programmed into [[Generation IV]] for it, despite the fact that all Sinnoh locations are programmed into the games already. This index location is at #2006, which coincidentally, was the Japanese release of Sinnoh's first games, {{game|Diamond and Pearl|s}}. This does not happen for the other three regions programmed in (i.e. Kanto is 2003, not 1996, Johto is 2004, not 1999, and Hoenn is 2005, not 2002). This data is unused during normal gameplay (i.e. without hacking); Pokémon from Sinnoh traded to a game taking place in Johto display their normal "met at" area, much like Pokémon from [[Kanto]] do when traded to Emerald.
* Sinnoh has been shown to have more {{Shiny}} Pokémon inhabiting it than any other region featured in the [[List of alternately colored Pokémon in the anime#Shiny Pokémon|anime]] with a total of seven; {{p|Dustox}}, {{p|Metagross}}, {{p|Ditto}}, [[Legendary beasts (M13)|Raikou, Entei, Suicune]], and {{p|Ariados}}.
* Sinnoh has been shown to have more {{Shiny}} Pokémon inhabiting it than any other region featured in the [[List of alternately colored Pokémon in the anime#Shiny Pokémon|anime]] with a total of seven; {{p|Dustox}}, {{p|Metagross}}, {{p|Ditto}}, [[Legendary beasts (M13)|Raikou, Entei, Suicune]], and {{p|Ariados}}.
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