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In the [[Generation IV]] games, it is used for undefined areas that are located beyond the boundaries of normally accessible areas. Specifically in {{game2|Diamond|Pearl|Platinum}}, the Mystery Zone refers to all the area surrounding [[Sinnoh]] that facilitates the precise entry into [[the Underground]], which has tunnels that travel under areas where no [[route]]s or cities exist; this is due to the game relating map coordinates corresponding to the exact location of the {{player}} in Sinnoh to the equivalent coordinates of the player's expected location in the Underground. | In the [[Generation IV]] games, it is used for undefined areas that are located beyond the boundaries of normally accessible areas. Specifically in {{game2|Diamond|Pearl|Platinum}}, the Mystery Zone refers to all the area surrounding [[Sinnoh]] that facilitates the precise entry into [[the Underground]], which has tunnels that travel under areas where no [[route]]s or cities exist; this is due to the game relating map coordinates corresponding to the exact location of the {{player}} in Sinnoh to the equivalent coordinates of the player's expected location in the Underground. | ||
The Japanese versions of {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}} identify the undefined areas as | The Japanese versions of {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}} identify the undefined areas as {{j|----}}; however, they still identify a {{OBP|Pokémon|species}}'s {{pkmn2|caught}} location set to the Mystery Zone as なぞのばしょ. | ||
===Geography=== | ===Geography=== |
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