Symbiosis (Ability): Difference between revisions

→‎Eject Button: http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-62#post-6409868
(→‎Eject Button: http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-62#post-6409868)
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====Eject Button====
====Eject Button====
{{incomplete|section|needs=Testing these items: King's Rock/Razor Fang, Lansat Berry, Rowap/Jaboca Berry, Wise Glasses/Muscle Band, Expert Belt, Metronome, Lax Incense/Bright Powder, [[EV-enhancing item]] (both effects)}}
{{incomplete|section|needs=Testing these items: King's Rock/Razor Fang, Rowap/Jaboca Berry, Wise Glasses/Muscle Band, Expert Belt, Metronome, Lax Incense/Bright Powder, [[EV-enhancing item]] (both effects)}}
If an ally's {{DL|In-battle effect item|Eject Button}} is consumed, Symbiosis will activate and transfer an item to that ally after it switches out but before its replacement is sent out. Any item transferred in response to an Eject Button activating cannot activate at this time.
If an ally's {{DL|In-battle effect item|Eject Button}} is consumed, Symbiosis will activate and transfer an item to that ally after it switches out but before its replacement is sent out. Any item transferred in response to an Eject Button activating cannot activate at this time.


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*[[Shell Bell]] will heal the holder twice (the item activation animation will display each time).
*[[Shell Bell]] will heal the holder twice (the item activation animation will display each time).
*[[Leftovers]] will heal the holder four times (the item activation animation will display twice, once before applying, once after healing twice).
*[[Leftovers]] will heal the holder four times (the item activation animation will display twice, once before applying, once after healing twice).
*The {{DL|In-battle effect item|Metronome}} applies twice. The two multipliers are applied in sequence, each capping after 5 uses of the move. This means that the move's power becomes 1.44× after 1 use (1.2×1.2), 1.96× after 2 uses, 2.56× after 3 uses, 3.24× after 4 uses, and 4× after 5 or more uses.
*Stat-stage boosting held items, such as the [[Weakness Policy]] and [[Salac Berry]], will boost stats twice (the item activation animation will only display once). The [[Starf Berry]] can increase a different stat each time.
*Stat-stage boosting held items, such as the [[Weakness Policy]] and [[Salac Berry]], will boost stats twice (the item activation animation will only display once). The [[Starf Berry]] can increase a different stat each time.
*{{cat|HP-restoring Berries}} and [[Berry Juice]] will heal twice (even if the Pokémon heals above the activation threshold after the first heal), unless they are activated upon switching in (in which case they will only activate once).
*{{cat|HP-restoring Berries}} and [[Berry Juice]] will heal twice (even if the Pokémon heals above the activation threshold after the first heal), unless they are activated upon switching in (in which case they will only activate once).
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*The [[Air Balloon]] will display the floating message twice (but will only display the burst message once).
*The [[Air Balloon]] will display the floating message twice (but will only display the burst message once).


The moves {{m|Fling}}, {{m|Natural Gift}}, {{m|Bug Bite}}, and {{m|Pluck}} are unaffected.
<!--[[Gem]]s and the [[Lansat Berry]] are unaffected. -->The moves {{m|Fling}}, {{m|Natural Gift}}, {{m|Bug Bite}}, and {{m|Pluck}} are unaffected.


===Outside of battle===
===Outside of battle===