Dawn's Pachirisu: Difference between revisions

m
Undo revision 2317424 by Rahl (talk) Fan terminology. Official names appear in the description.
m (Undo revision 2317424 by Rahl (talk) Fan terminology. Official names appear in the description.)
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! {{color|FFF|Picture}}
! {{color|FFF|Picture}}
! {{color|FFF|Name}}
! {{color|FFF|First Used In}}
! {{color|FFF|First Used In}}
! {{color|FFF|Moves Involved}}
! {{color|FFF|Moves Involved}}
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|- style="background:#FFF"
|- style="background:#FFF"
| rowspan="2" | [[File:Discharged Whirlpool combination.png|150px]]
| rowspan="2" | [[File:Discharged Whirlpool combination.png|150px]]
| Discharged Whirlpool
| ''[[DP049|Dawn's Early Night!]]''
| ''[[DP049|Dawn's Early Night!]]''
| {{m|Whirlpool}} and {{m|Discharge}}
| {{m|Whirlpool}} and {{m|Discharge}}
| [[Dawn's Piplup]]
| [[Dawn's Piplup]]
|- style="background:#FFF"
|- style="background:#FFF"
| colspan="4" style="text-align:left" |'''Description:''' This combination has two variations. One consists of Piplup using Whirlpool above Pachirisu, and Pachirisu using Discharge. The other is when Piplup uses Whirlpool and Pachirisu jumps on top of it and uses Discharge causing the moves to join and fuse with water and electrical energy.
| colspan="3" style="text-align:left" |'''Description:''' This combination has two variations. One consists of Piplup using Whirlpool above Pachirisu, and Pachirisu using Discharge. The other is when Piplup uses Whirlpool and Pachirisu jumps on top of it and uses Discharge causing the moves to join and fuse with water and electrical energy.
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan="2" | [[File:Sweet Kiss-Bubble Beam combination.png|150px]]
| rowspan="2" | [[File:Sweet Kiss-Bubble Beam combination.png|150px]]
| Sweet Kiss-Bubble Beam combination
| ''[[DP049|Dawn's Early Night!]]''
| ''[[DP049|Dawn's Early Night!]]''
| {{m|Sweet Kiss}} and {{m|Bubble Beam}}
| {{m|Sweet Kiss}} and {{m|Bubble Beam}}
| [[Dawn's Piplup]]
| [[Dawn's Piplup]]
|- style="background:#FFF"
|- style="background:#FFF"
| colspan="4" style="{{roundybr|5px}}; text-align:left" |'''Description:''' Pachirisu uses Sweet Kiss, and then Piplup uses Bubble Beam and the two moves combine making the hearts go inside the bubbles.
| colspan="3" style="{{roundybr|5px}}; text-align:left" |'''Description:''' Pachirisu uses Sweet Kiss, and then Piplup uses Bubble Beam and the two moves combine making the hearts go inside the bubbles.
|- style="background:#FFF"  
|- style="background:#FFF"  
| rowspan="2" | [[File:Dawn Plan A.png|150px]]
| rowspan="2" | [[File:Dawn Plan A.png|150px]]
| Plan A
| ''[[DP138|Strategy Begins at Home!]]''
| ''[[DP138|Strategy Begins at Home!]]''
| {{m|Bubble Beam}} and {{m|Super Fang}}
| {{m|Bubble Beam}} and {{m|Super Fang}}
| [[Dawn's Piplup]]
| [[Dawn's Piplup]]
|- style="background:#FFF"
|- style="background:#FFF"
| colspan="4" style="text-align:left" |'''Description:''' Piplup uses Bubble Beam towards the ground, the bubbles build into a wall of bubbles and Pachirisu jumps up from the top and uses Super Fang.
| colspan="3" style="text-align:left" |'''Description:''' Piplup uses Bubble Beam towards the ground, the bubbles build into a wall of bubbles and Pachirisu jumps up from the top and uses Super Fang. Dawn calls it "Plan A".
|- style="background:#FFF"  
|- style="background:#FFF"  
| rowspan="2" | [[File:Electrified Take Down combination.png|150px]]
| rowspan="2" | [[File:Electrified Take Down combination.png|150px]]
| Electrified Take Down
| ''[[DP175|Opposites Interact!]]''
| ''[[DP175|Opposites Interact!]]''
| {{m|Discharge}} and {{m|Take Down}}
| {{m|Discharge}} and {{m|Take Down}}
| [[Dawn's Mamoswine]]
| [[Dawn's Mamoswine]]
|- style="background:#FFF"
|- style="background:#FFF"
| colspan="4" style="text-align:left" |'''Description:''' Pachirisu uses Discharge in front so it can also hit Mamoswine. Mamoswine then uses Take Down, causing anything it hits to be hit with the power of the Discharge as well the power of Take Down.
| colspan="3" style="text-align:left" |'''Description:''' Pachirisu uses Discharge in front so it can also hit Mamoswine. Mamoswine then uses Take Down, causing anything it hits to be hit with the power of the Discharge as well the power of Take Down.
|- style="background:#FFF"  
|- style="background:#FFF"  
| rowspan="2" | [[File:Ice Chandelier.png|150px]]
| rowspan="2" | [[File:Ice Chandelier.png|150px]]
| Ice Chandelier
| ''[[DP167|Teaching The Student Teacher!]]''
| ''[[DP167|Teaching The Student Teacher!]]''
| {{m|Discharge}} and {{m|Ice Beam}} or {{m|Ice Shard}}
| {{m|Discharge}} and {{m|Ice Beam}} or {{m|Ice Shard}}
| [[Dawn's Buneary]] or [[Dawn's Mamoswine]]
| [[Dawn's Buneary]] or [[Dawn's Mamoswine]]
|- style="background:#FFF"
|- style="background:#FFF"
| colspan="4" style="text-align:left" |'''Description:''' A combination that was created by {{TP|Dawn|Buneary}} and Pachirisu when they were training with Dawn. It involves Buneary using Ice Beam around Pachirisu, trapping it in a ball of ice. The move also works with Mamoswine's {{m|Ice Shard}}, as first seen in the same episode; however, this was only successfully pulled off the first time in ''[[DP175|Opposites Interact!]]''. Pachirisu then runs around in the ball while using Discharge. The end result is a chandelier of ice that glows in a beautiful blue hue. Pachirisu can run inside the chandelier to hit foes. Using {{m|Ancient Power}} on it allows it to float while still under Pachirisu's control while {{m|Hidden Power}} adds power to the combination. This combination may have been based on the failed combination tried by Dawn in ''[[DP155|Double-Time Battle Training!]]'', the one that eventually lead to the ''Flame Ice'' combo.
| colspan="3" style="text-align:left" |'''Description:''' A combination that was created by {{TP|Dawn|Buneary}} and Pachirisu when they were training with Dawn. It involves Buneary using Ice Beam around Pachirisu, trapping it in a ball of ice. The move also works with Mamoswine's {{m|Ice Shard}}, as first seen in the same episode; however, this was only successfully pulled off the first time in ''[[DP175|Opposites Interact!]]''. Pachirisu then runs around in the ball while using Discharge. The end result is a chandelier of ice that glows in a beautiful blue hue. Pachirisu can run inside the chandelier to hit foes. Using {{m|Ancient Power}} on it allows it to float while still under Pachirisu's control while {{m|Hidden Power}} adds power to the combination. This combination may have been based on the failed combination tried by Dawn in ''[[DP155|Double-Time Battle Training!]]'', the one that eventually lead to the ''Flame Ice'' combo. Dawn calls it "Ice Chandelier".
|}
|}
* '''Spin''' was used in ''[[DP138|Another One Gabites the Dust!]]'', where Pachirisu spins around the opponent.
* '''Spin''' was used in ''[[DP138|Another One Gabites the Dust!]]'', where Pachirisu spins around the opponent.
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