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|- style="background:#fff" | |- style="background:#fff" | ||
| Using | | Using [[Wonder Launcher#Dire Hit 2|Dire Hit 2]] on it ([[Wonder Launcher]] only) | ||
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| style="background:#fff" |Using | | style="background:#fff" |Using [[Wonder Launcher#Dire Hit 3|Dire Hit 3]] on it (Wonder Launcher only) | ||
| style="background:#fff" | | | style="background:#fff" | | ||
| style="background:#fff" | | | style="background:#fff" | | ||
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==Generation III-V== | ==Generation III-V== | ||
When a move lands a critical hit, the attacker's negative stat stages will be ignored while the defender's positive stat stages will be ignored, as well as the boosts from {{m|Light Screen}} and {{m|Reflect}}. Other stat modifiers, such as burn, {{DL| | When a move lands a critical hit, the attacker's negative stat stages will be ignored while the defender's positive stat stages will be ignored, as well as the boosts from {{m|Light Screen}} and {{m|Reflect}}. Other stat modifiers, such as burn, {{DL|Stat-enhancing item|Eviolite}}, {{a|Defeatist}}, the Sp. Defense boost that Rock types get under {{m|Sandstorm}} from Generation IV onwards, or {{a|Slow Start}} will not be ignored. For example: | ||
*If the attacker is using a Physical move, and is at +2 Attack (from {{m|Swords Dance}}) while the defender is at +1 Defense (from {{m|Defense Curl}}), then a critical hit will ignore the Defense boost but not the Attack boost. A non-critical hit will inflict 4/3 times the usual damage while a critical hit will inflict 4 times. The same occurs if the attacker is at -1 Attack and the defender at -2 Defense, with the Attack drop being ignored but not the Defense drop. | *If the attacker is using a Physical move, and is at +2 Attack (from {{m|Swords Dance}}) while the defender is at +1 Defense (from {{m|Defense Curl}}), then a critical hit will ignore the Defense boost but not the Attack boost. A non-critical hit will inflict 4/3 times the usual damage while a critical hit will inflict 4 times. The same occurs if the attacker is at -1 Attack and the defender at -2 Defense, with the Attack drop being ignored but not the Defense drop. | ||
*If the attacker is using a Special move, and is at +1 Sp. Attack (from {{m|Growth}}) while the defender is at +2 Sp. Defense (from {{m|Amnesia}}), then a critical hit will ignore the Sp. Defense boost but not the Sp. Attack boost. A non-critical hit will inflict 3/4 times the usual damage while a critical hit will inflict 3 times. The same occurs if the attacker is at -2 Sp. Attack and the defender at -1 Sp. Defense, with the Sp. Attack drop being ignored but not the Sp. Defense drop. | *If the attacker is using a Special move, and is at +1 Sp. Attack (from {{m|Growth}}) while the defender is at +2 Sp. Defense (from {{m|Amnesia}}), then a critical hit will ignore the Sp. Defense boost but not the Sp. Attack boost. A non-critical hit will inflict 3/4 times the usual damage while a critical hit will inflict 3 times. The same occurs if the attacker is at -2 Sp. Attack and the defender at -1 Sp. Defense, with the Sp. Attack drop being ignored but not the Sp. Defense drop. |
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