Sandstorm (weather condition): Difference between revisions

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'''Sandstorm''' (Japanese: '''{{tt|砂あらし|すなあらし}}''' ''Sandstorm'') is a [[weather conditions|weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Sandstorm''' (Japanese: '''{{tt|砂あらし|すなあらし}}''' ''Sandstorm'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{a|Sand Stream}} ([[Generation VI]] only) or {{m|Sandstorm}}, or eight if created while holding a {{DL|In-battle effect item|Smooth Rock}}. If created using Sand Stream (prior to Generation VI) or encountered in the overworld, it will last until replaced.
It will last for five turns if created using {{a|Sand Stream}} ([[Generation VI]] only) or {{m|Sandstorm}}, or eight if created while holding a {{DL|In-battle effect item|Smooth Rock}}. If created using Sand Stream (prior to Generation VI) or encountered in the overworld, it will last until replaced.
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===Outside of battle===
===Outside of battle===
From {{game|Diamond and Pearl|s}} to {{g|X and Y}}, {{m|Sweet Scent}} and [[Honey]] will fail if there is a sandstorm in the area, or if any other weather condition is present. In the [[Generation III]] games and {{g|Omega Ruby and Alpha Sapphire}}, Sweet Scent and Honey are unaffected by the weather.
From {{game|Diamond and Pearl|s}} to {{g|X and Y}}, {{m|Sweet Scent}} and [[Honey]] will fail if there is a sandstorm in the area, or if any other type of weather is present. In the [[Generation III]] games and {{g|Omega Ruby and Alpha Sapphire}}, Sweet Scent and Honey are unaffected by the weather.


==Variations==
==Variations==