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* Unlike other Pokémon Centers in the [[Generation III]] games, in {{game|Ruby and Sapphire|s}} the league lobby does not have a second floor. However, it does in {{game|Emerald}}. | * Unlike other Pokémon Centers in the [[Generation III]] games, in {{game|Ruby and Sapphire|s}} the league lobby does not have a second floor. However, it does in {{game|Emerald}}. | ||
* In Generation III, the programming of the Pokémon League gatekeepers only actually checks for the {{badge|Knuckle}} and the {{badge|Feather}}. The player is assumed to have the other six badges, as Ever Grande City cannot be reached without using the [[field move]]s enabled by the other Badges. This can be exploited in glitched runs such as [http://tasvideos.org/2705M.html this tool-assisted speedrun]. | * In Generation III, the programming of the Pokémon League gatekeepers only actually checks for the {{badge|Knuckle}} and the {{badge|Feather}}. The player is assumed to have the other six badges, as Ever Grande City cannot be reached without using the [[field move]]s enabled by the other Badges. This can be exploited in glitched runs such as [http://tasvideos.org/2705M.html this tool-assisted speedrun]. | ||
* In {{pkmn|Omega Ruby and Alpha Sapphire}}, the Pokémon League is displayed as a separate location on the [[PokéNav Plus#AreaNav|AreaNav]]'s map and has a separate [[List of locations by index number (Generation VI)|location index]]. However, it is still considered part of Ever Grande City, as suggested in dialogue with [[Sidney]] at the [[Battle Maison]]. | * In {{pkmn|Omega Ruby and Alpha Sapphire}}, the Pokémon League is displayed as a separate location on the [[PokéNav Plus#AreaNav|AreaNav]]'s map and has a separate [[List of locations by index number (Generation VI)|location index]]. However, it is still considered part of Ever Grande City, as suggested in dialogue with [[Sidney]] at the [[Battle Maison]]. | ||
* In Omega Ruby and Alpha Sapphire, when the player first challenges Phoebe, as the screen first fades to black, there is a blink-and-miss moment where a little {{tt|boy|If the player is a girl}}/{{tt|girl|If the player is a boy}} appears on her armchair out of thin air. After the screen comes into view again, it seems to switch to the little boy's/girl's point of view before fading to black again. When the screen comes into view again, the little boy/girl can be seen standing behind the player. The little boy/girl doesn't appear in subsequent matches against Phoebe. | * In Omega Ruby and Alpha Sapphire, when the player first challenges Phoebe, as the screen first fades to black, there is a blink-and-miss moment where a little {{tt|boy|If the player is a girl}}/{{tt|girl|If the player is a boy}} appears on her armchair out of thin air. After the screen comes into view again, it seems to switch to the little boy's/girl's point of view before fading to black again. When the screen comes into view again, the little boy/girl can be seen standing behind the player. The little boy/girl doesn't appear in subsequent matches against Phoebe. |
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