Pal Pad: Difference between revisions

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==In the games==
==In the games==
The Pal Pad is obtained early in each game. In {{game2|Diamond|Pearl|Platinum}}, [[Teala]] will give players the Pal Pad the first time they enter the basement of any [[Pokémon Center]] after arriving in [[Oreburgh City]]. In {{game|HeartGold and SoulSilver|s}}, Teala will give the Pal Pad after the {{badge|Zephyr}} has been earned. In each of these games, obtaining the Pal Pad is not a compulsory part of the game and may be delayed indefinitely. In {{game|Black and White|s}}, however, it is given to the player at [[Fennel]]'s house by [[Amanita]] once the [[Striaton Gym]] is defeated and the [[Dream Mist]] retrieved from the [[Dreamyard]]. In [[Pokémon Black and White Versions 2]], the player obtains his or her Pal Pad from the start of the game.
The Pal Pad is obtained early in each game. In {{game2|Diamond|Pearl|Platinum}}, [[Teala]] will give players the Pal Pad the first time they enter the basement of any [[Pokémon Center]] after arriving in [[Oreburgh City]]. In {{game|HeartGold and SoulSilver|s}}, Teala will give the Pal Pad after the {{badge|Zephyr}} has been earned. In each of these games, obtaining the Pal Pad is not a compulsory part of the game and may be delayed indefinitely. In {{game|Black and White|s}}, however, it is given to the player at [[Fennel]]'s house by [[Amanita]] once the [[Striaton Gym]] is defeated and the [[Dream Mist]] retrieved from the [[Dreamyard]]. In [[Pokémon Black and White Versions 2]], the player has a Pal Pad from the start of the game.


[[File:Pal pad add fc.png|frame|Adding a Friend Code in Platinum]]
[[File:Pal pad add fc.png|frame|Adding a Friend Code in Platinum]]
The multiplayer components are run from the [[Nintendo Wi-Fi Connection]]. On this network, each game has a unique [[Friend Code]], which can be exchanged with others to meet in the Wi-Fi Club. In order for a player to connect with a friend online, they must each register the other in their own Pal Pad. Registering a friend requires knowing their name and Friend Code; however, the name entered does not need to match the friend's actual player character's name. Friends can be registered manually by entering their Friend Codes into the Pal Pad, or automatically by trading Pokémon with other players in the [[Union Room]].
The multiplayer components are run from the [[Nintendo Wi-Fi Connection]]. On this network, each game has a unique [[Friend Code]], which can be exchanged with others to meet in the Wi-Fi Club. In order for a player to connect with a friend online, they must each register the other in their own Pal Pad. Registering a friend requires knowing their name and Friend Code; however, the name entered does not need to match the friend's actual player character's name. Friends can be registered manually by entering their Friend Codes into the Pal Pad, or automatically by trading Pokémon with other players in the [[Union Room]].


Besides registering friends, the Pal Pad can be used to list registered friends and read the player's own Friend Code. The player's Friend Code is obtained when connecting to any place in the game having a Wi-Fi compatible activity, such as a [[Pokémon Center]] or the {{Gdis|Battle Tower|IV}} for the first time. The Pal Pad also records how many times the player has traded, or how many times the player has won or lost against another player in a [[Nintendo Wi-Fi Connection|Wi-Fi]] battle. In {{game|Platinum}} and {{game|HeartGold and SoulSilver|s}}, the Pal Pad also records how many times the players has won through the Battle Frontier's facilities with a friend, as well as the number of times the players have played Wi-Fi Plaza Games together. The Pal Pad can register up to 32 friends.
Besides registering friends, the Pal Pad can be used to list registered friends and read the player's own Friend Code. The player's Friend Code is obtained when connecting to any place in the game having a Wi-Fi compatible activity, such as a [[Pokémon Center]] or the {{Gdis|Battle Tower|IV}} for the first time. The Pal Pad also records how many times the player has traded, or how many times the player has won or lost against another player in a [[Nintendo Wi-Fi Connection|Wi-Fi]] battle. In {{game|Platinum}} and {{game|HeartGold and SoulSilver|s}}, the Pal Pad also records how many times the players has won through the {{Gdis|Battle Frontier|IV}}'s facilities with a friend, as well as the number of times the players have played [[Wi-Fi Plaza]] Games together. The Pal Pad can register up to 32 friends.


===Flavor text===
===Flavor text===
{{movedesc|skill}}
{{movedesc|skill}}
{{movedescentry|{{gameabbrev3|DPPt}}|A convenient notepad that is used for registering your friends and keeping a record of game play.}}
{{movedescentry|{{gameabbrev3|DPPt}}|A convenient notepad that is used for registering your friends and keeping a record of game play.}}
{{movedescentry|{{gameabbrev3|HGSS}}|A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.}}
{{movedescentry|{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}{{tt|*|Unobtainable}}|A convenient notepad that is used to register your Friends and friend codes and keep a record of your gameplay.}}
|}
|}
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==In other languages==
==In other languages==
{{langtable|color={{key items color light}}|bordercolor={{key items color}}
{{langtable|color={{skill color light}}|bordercolor={{skill color}}
|de=Adressbuch
|de=Adressbuch
|es_eu=Bloc amigos<!--lowercase a-->
|es_eu=Bloc amigos<!--lowercase a-->