Critical hit: Difference between revisions

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→‎Generation I: Done. Documentation is on datacrystal if anyone is interested.
m (→‎Generation I: Done. Documentation is on datacrystal if anyone is interested.)
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In {{g|Stadium}}, Focus Energy has been fixed and Critical Hit Ratio is calculated as follow:
In {{g|Stadium}}, Focus Energy has been fixed and Critical Hit Ratio is calculated as follow:
</code>With Focus Energy: (Base Speed + 76) >> 2 << 2 + 160 >> 2</code>
<code>With Focus Energy: (Base Speed + 76) >> 2 << 2 + 160 >> 2</code>


If a Pokémon is both under the effect of Focus Energy/Dire Hit and using a move with a high critical hit rate, then the multipliers (or divisors) will stack.
If a Pokémon is both under the effect of Focus Energy/Dire Hit and using a move with a high critical hit rate, then the multipliers (or divisors) will stack.
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