List of Pokémon-Amie Décor items: Difference between revisions

m
argh, looks like I got the chairs backwards (and while I'm here: something I thought of...)
m (→‎List of decorations: forgot all about those abbreviations...)
m (argh, looks like I got the chairs backwards (and while I'm here: something I thought of...))
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**[[List of glitches in Generation VI#Pokémon-Amie gift glitch|A bug]] can also grant a gift from the active Pokémon when a different Pokémon's affection is raised to a sufficient level when staying at [[Hotel Richissime]].
**[[List of glitches in Generation VI#Pokémon-Amie gift glitch|A bug]] can also grant a gift from the active Pokémon when a different Pokémon's affection is raised to a sufficient level when staying at [[Hotel Richissime]].
*Receive a gift from {{DL|Pokémon-Amie|visitors}}.
*Receive a gift from {{DL|Pokémon-Amie|visitors}}.
Visitor gifts draw from different sets (from A to F) depending on the visitors' combined affection levels, but occasional inconsistencies make describing the bounds of affection required for one set or another difficult. Also, minigame gifts do not stack. That is, if the player unlocks two difficulties in a row or gets 5 stars on any two games or gets 5 stars on a game and that unlocks the next difficulty, when they exit the play mode, they will still only get the latest gift (with unlocking occurring after the player earns their rating).
Visitor gifts draw from different sets (from A to F) depending on the visitors' combined affection levels, but occasional inconsistencies make describing the bounds of affection required for one set or another difficult.<!--Needs to be looked at again. I previously only considered levels, but levels are based on points, and not even intervals of them. Example: two Pokemon could have lv2 affection from 50 points of affection, which "adds up" to 100 points/lv 3 (not lv 2+2=4).--> Also, minigame gifts do not stack. That is, if the player unlocks two difficulties in a row or gets 5 stars on any two games or gets 5 stars on a game and that unlocks the next difficulty, when they exit the play mode, they will still only get the latest gift (with unlocking occurring after the player earns their rating).
{| class="roundy" cellpadding=3 style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; margin: auto; margin-bottom: 15px"
{| class="roundy" cellpadding=3 style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; margin: auto; margin-bottom: 15px"
! rowspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Set
! rowspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Set
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|-
|-
| style="background: #fff; {{roundybl|5px}}" | 52
| style="background: #fff; {{roundybl|5px}}" | 52
| style="background: #fff" | Comfy Wooden Chair
| style="background: #fff" | Homey Wooden Chair
| style="background: #fff; {{roundybr|5px}}" | Classy
| style="background: #fff; {{roundybr|5px}}" | Classy
|}
|}
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|-
|-
| style="background: #fff; {{roundybl|5px}}" | 52
| style="background: #fff; {{roundybl|5px}}" | 52
| style="background: #fff" | Homey Wooden Chair
| style="background: #fff" | Comfy Wooden Chair
| style="background: #fff; {{roundybr|5px}}" | Classy
| style="background: #fff; {{roundybr|5px}}" | Classy
|}
|}