Game Sync: Difference between revisions

111 bytes added ,  28 December 2014
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[[File:PSS Game Sync.png|thumb|230px|Game Sync in the [[Player Search System|PSS]] in Generation VI]]
'''Game Sync''' (Japanese: '''ゲームシンク''' ''Game Sync'') is the process of synchronizing the player's save file with the [[Pokémon Global Link]].
'''Game Sync''' (Japanese: '''ゲームシンク''' ''Game Sync'') is the process of synchronizing the player's save file with the [[Pokémon Global Link]].


==Generation V==
==Generation V==
[[File:CGear Online.jpg|thumb|230px|Game Sync in Online feature of the C-Gear in Generation V]]
The [[C-Gear]] can be used to perform a Game Sync.
The [[C-Gear]] can be used to perform a Game Sync.


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When tucking in a Pokémon, the player is asked to select a Pokémon from the [[Pokémon Storage System]] to put to sleep, which will then appear in the Global Link. A Pokémon may only be put to sleep once a day (and can be awoken up to twice). Changing the DS clock or using the game in another DS will result in needing to wait 24 hours before a Pokémon can be put to sleep again.
When tucking in a Pokémon, the player is asked to select a Pokémon from the [[Pokémon Storage System]] to put to sleep, which will then appear in the Global Link. A Pokémon may only be put to sleep once a day (and can be awoken up to twice). Changing the DS clock or using the game in another DS will result in needing to wait 24 hours before a Pokémon can be put to sleep again.
 
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==Generation VI==
==Generation VI==
[[File:PSS Game Sync.png|thumb|230px|Game Sync in the [[Player Search System|PSS]] in Generation VI]]
Game Sync can be set to happen automatically while [[saving]] when connected to the internet on the [[Player Search System]] if the player has registered their game to a Global Link account, but the player may turn Auto Sync off so that updates are only performed when they manually select Game Sync in the PSS.
Game Sync can be set to happen automatically while [[saving]] when connected to the internet on the [[Player Search System]] if the player has registered their game to a Global Link account, but the player may turn Auto Sync off so that updates are only performed when they manually select Game Sync in the PSS.