Pokémon Gold and Silver beta: Difference between revisions

→‎Status prevention items: Rewording slightly because this was copied word for word from someone (if you look at the TCRF article). But I haven't messed about with item properties, so I can't add anything extra.
(→‎Status prevention items: Rewording slightly because this was copied word for word from someone (if you look at the TCRF article). But I haven't messed about with item properties, so I can't add anything extra.)
Line 216: Line 216:




===Status prevention items===
===Status prevention hold item effects===
Located in the code are six unused held item types that would have prevented the Pokémon holding it from being inflicted with a status effect.  
In the game code there are six unused types of hold item effects that prevent the Pokémon holding it from being inflicted with a status ailment.  


These items work perfectly except burned and frozen. While they still create the correct effect, the other four bring up the text "<Pokémon>'s protected by <item>!" These items aren't consumed after use, so they can be used indefinitely, much like the Leftovers. Burn and Freeze simply do the effect without telling the player anything.  
Four of the effects bring up the text "<Pokémon>'s protected by <item>!", but the ones that prevent the Burn and Freeze ailments, while functionable, do not bring up this message. Hold items with these attributes are not consumed after they do their effect, like Leftovers.


It is unknown why these were left out, as it is likely these items are the precursor to [[Ability|Abilities]] introduced in Generation III that would prevent certain status effects, such as {{a|Immunity}} and {{a|Insomnia}}.
It is unknown why these are unused.


==References==
==References==
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