Hall of Origin: Difference between revisions

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==Event description==
==Event description==
When the {{player}} returns to the [[Spear Pillar]] with the [[Azure Flute]], {{ga|Lucas|he}} or {{ga|Dawn|she}} will be asked to play it. Upon doing so, a staircase will appear, leading to an elevated glass platform high above the Spear Pillar, where {{p|Arceus}} awaits the player's challenge. Stepping onto the edge of the platform will automatically initiate the encounter sequence and {{pkmn|battle}}. Once Arceus is caught, the Azure Flute will no longer open this staircase and the message "''The Azure Flute echoed hollowly...''" will be shown. Should Arceus be defeated rather than caught, the Azure Flute can be reused so the player can attempt to battle it again.
When the {{player}} returns to the [[Spear Pillar]] with the [[Azure Flute]], {{ga|Lucas|he}} or {{ga|Dawn|she}} will be asked to play it. Upon doing so, a staircase will appear, leading to an elevated glass platform high above the Spear Pillar, where {{p|Arceus}} awaits the player's challenge. While the player ascends the staircase, the camera will broadly tilt upward and zoom out, giving the player a unique view of the area below. Stepping onto the edge of the glass platform will automatically initiate the encounter sequence and {{pkmn|battle}}. Once Arceus is caught, the Azure Flute will no longer open this staircase and the message "''The Azure Flute echoed hollowly...''" will be shown. Should Arceus be defeated rather than caught, the Azure Flute can be reused so the player can attempt to battle it again.


In terms of game mechanics, when the player accesses the Hall of Origin by playing the Azure Flute, he or she is actually no longer on the Spear Pillar but rather in a completely separate location, as evidenced by the screen fade-out transition, change in camera angle{{tt|*|The area south of the player, most visibly the cave entrance back to Mt. Coronet, becomes noticeably 'flatter' as a result of the required change in perspective}}, and the location header. That is, the game does not place stair tiles onto the Spear Pillar map, but rather warps the player to a new map containing the stairs where the surrounding area looks identical to the Spear Pillar. This dispels a rumor that [[cheating]] to reach the Hall of Origin would trap the player on the elevated glass platform without the stairs to lead back down.
In terms of game mechanics, when the player accesses the Hall of Origin by playing the Azure Flute, he or she is actually no longer on the Spear Pillar but rather in a completely separate location, as evidenced by the screen fade-out transition and the change in location header. That is, the game does not place stair tiles onto the Spear Pillar map, but rather warps the player to a new map containing the stairs where the surrounding area looks identical to the Spear Pillar. This dispels a rumor that [[cheating]] to reach the Hall of Origin would trap the player on the elevated glass platform without the stairs to lead back down.


Like the [[Spear Pillar]], the Hall of Origin is an internal area separate from [[Mt. Coronet]], so the [[Escape Rope]] as well as {{m|Fly}} cannot be used to leave the location. However, like the Spear Pillar, it is within the range of Mt. Coronet's strong magnetic field and so {{p|Magneton}} and {{p|Nosepass}} will both [[Evolution|evolve]] here if [[Level|leveled up]].
Like the [[Spear Pillar]], the Hall of Origin is an internal area separate from [[Mt. Coronet]], so the [[Escape Rope]] as well as {{m|Fly}} cannot be used to leave the location. However, like the Spear Pillar, it is within the range of Mt. Coronet's strong magnetic field and so {{p|Magneton}} and {{p|Nosepass}} will both [[Evolution|evolve]] here if [[Level|leveled up]].
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==Trivia==
==Trivia==
* If the [[Sinjoh Ruins]] event has already been activated with an {{pkmn2|event}} {{p|Arceus}}, another Arceus caught in the Hall of Origin may be used to go back to the Sinjoh Ruins and choose one of the Pokémon that were not chosen previously.
* If the [[Sinjoh Ruins]] event has already been activated with an {{pkmn2|event}} {{p|Arceus}}, another Arceus caught in the Hall of Origin may be used to go back to the Sinjoh Ruins and choose one of the Pokémon that were not chosen previously.
* Two versions of the Hall of Origin map exist in {{game2|Diamond|Pearl|Platinum}}: one is the actual location while the other is a "fake" copy. The 'fake' Hall of Origin uses [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|''Spear Pillar'']] as its theme and can be accessed through the [[Tweaking|void glitch]]; this is sometimes known as "Stickyman's Spear Pillar Hall of Origin" method<ref>[https://docs.google.com/document/d/1r02og1raAV1F8aCj6aIPT0z7J7anWrMqFMJ-yEUm4to/edit?pli=1 Void Knowledge Archive, by the members of HallofOrigin - Google Drive]</ref> after its discoverer. It also contains no events and no {{p|Arceus}}. ([https://www.youtube.com/watch?v=CPSdWG-JfDg YouTube video])
* Two versions of the Hall of Origin map exist in {{game2|Diamond|Pearl|Platinum}}: one is the real location while the other is a 'fake' copy. The 'fake' Hall of Origin uses [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|''Spear Pillar'']] as its theme and can be accessed through the [[Tweaking|void glitch]]; this is sometimes known as "Stickyman's Spear Pillar Hall of Origin" method<ref>[https://docs.google.com/document/d/1r02og1raAV1F8aCj6aIPT0z7J7anWrMqFMJ-yEUm4to/edit?pli=1 Void Knowledge Archive, by the members of HallofOrigin - Google Drive]</ref> after its discoverer. The 'fake' Hall of Origin contains no events and no {{p|Arceus}}. ([https://www.youtube.com/watch?v=CPSdWG-JfDg YouTube video])
** Regardless, it is impossible to battle {{p|Arceus}} even in the actual Hall of Origin unless the {{player}} has obtained the [[Azure Flute]]. None of the usual events in the area will trigger, so the camera will not tilt as usual while the player ascends the stairs, and Arceus will not challenge the player when they step onto the glass platform. The Arceus sprite still appears, but it cannot be directly interacted with (just as in the actual event). This makes Arceus inaccessible through the glitches that enable access to {{p|Darkrai}} and {{p|Shaymin}}, such as the [[Surf glitch]] and the aforementioned void glitch. Additionally in {{game|Platinum}}, as with Darkrai and Shaymin, Arceus will not appear in the area at all unless the player has the Azure Flute in the [[Bag]].
** Regardless, it is impossible to battle {{p|Arceus}} even in the real Hall of Origin except through playing the [[Azure Flute]] in [[Spear Pillar]]. Arriving the Hall of Origin through other means will prevent any of the usual events in the area from triggering, so the camera will not tilt as usual while the player ascends the stairs, and Arceus will not challenge the {{player}} when they step onto the glass platform. The Arceus sprite still appears, but just as in the actual event, it cannot be directly interacted with. This makes Arceus inaccessible through the glitches that enable access to {{p|Darkrai}} and {{p|Shaymin}}, such as the [[Surf glitch]] and the aforementioned void glitch. Additionally in {{game|Platinum}}, as with Darkrai and Shaymin, the Arceus sprite will not appear in the area at all unless the player has the Azure Flute in the [[Bag]].


==In other languages==
==In other languages==
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