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The Gym is filled with gadgets and traps that Wattson designed. Electrical barriers toggle on and off through the use of switches.
 
The Gym is filled with gadgets and traps that Wattson designed. Electrical barriers toggle on and off through the use of switches.
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In Generation VI, the Gym's electrical barriers come in blue and red varieties, with color-coded switches. Stepping on a switch shifts the direction the like-colored barriers project from vertical to horizontal and vice-versa.
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In Generation VI, the Gym's electrical barriers come in blue and red varieties, with color-coded switches. Stepping on a switch shifts the direction the like-colored barriers project from vertical to horizontal and vice-versa. The Gym has also been divided into two different floors.
    
When defeated, Wattson will give the player the {{Badge|Dynamo}} as well as {{TM|34|Shock Wave}}{{sup/3|RSE}} or {{TM|72|Volt Switch}}{{sup/6|ORAS}} as a reward.
 
When defeated, Wattson will give the player the {{Badge|Dynamo}} as well as {{TM|34|Shock Wave}}{{sup/3|RSE}} or {{TM|72|Volt Switch}}{{sup/6|ORAS}} as a reward.
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