25,224
edits
(→In other languages: added Finnish (and THAT'S the last one! Geez, I can't believe I missed this back when I went through this in the first place!)) |
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appealsc=0 | | appealsc=0 | | ||
scdesc=Raises the score if the Voltage is low. | | scdesc=Raises the score if the Voltage is low. | | ||
appeal6=4 | | |||
jam6=0 | | |||
cdesc6=Makes the audience quickly grow bored when an appeal move has little effect. | | |||
pokefordex=False%20Swipe | | pokefordex=False%20Swipe | | ||
touches=yes | | touches=yes | | ||
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{{movedescentry|{{gameabbrev3|XD}}|An attack that leaves the target with at least 1 HP.}} | {{movedescentry|{{gameabbrev3|XD}}|An attack that leaves the target with at least 1 HP.}} | ||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.}} | ||
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}} | {{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |