Eske Yoshinob: Difference between revisions

m
grammar
No edit summary
m (grammar)
Line 1: Line 1:
'''Eske Yoshinob''' is a freelance illustrator and programmer who has provided work for the [[Pokémon Trading Card Game]]. Originally a game model designer working for {{wp|Now Production}}, he later moved on to producing 3D CG material for {{wp|Daiichi Sankyo}} before becoming employed at Square Visual Works, part of {{wp|Square Enix}}, in 2005. While there he was involved setup simulation, pipeline tool development, and model creation/animation for games in the Final Fantasy series and Kingdom Hearts series. Concurrently, he also worked at {{wp|Exit Tunes, Inc.}}, then called Quake Holdings, as an illustrator, primarily involved in the production of album covers for the {{wp|Exit Trance}} series. He chose to go freelance at the end of 2009.
'''Eske Yoshinob''' is a freelance illustrator and programmer who has provided work for the [[Pokémon Trading Card Game]]. Originally a game model designer working for {{wp|Now Production}}, he later moved on to producing 3D CG material for {{wp|Daiichi Sankyo}} before becoming employed at Square Visual Works, part of {{wp|Square Enix}}, in 2005. While there he was involved setup simulation, pipeline tool development, and model creation/animation for games in the Final Fantasy series and the Kingdom Hearts series. Concurrently, he also worked at {{wp|Exit Tunes, Inc.}}, then called Quake Holdings, as an illustrator, primarily involved in the production of album covers for the {{wp|Exit Trance}} series. He chose to go freelance at the end of 2009.


In 2010, he provided 3D model and animation work while at {{wp|Polygon Pictures}}, and was involved in the development of {{wp|Transformers Prime}} and {{wp|Tron: Uprising}}. He began producing illustrations for the Pokémon Trading Card Game in 2011, and began providing workflow and pipeline solutions for {{wp|Toei Animation}} in 2012.
In 2010, he provided 3D model and animation work while at {{wp|Polygon Pictures}}, and was involved in the development of {{wp|Transformers Prime}} and {{wp|Tron: Uprising}}. He began producing illustrations for the Pokémon Trading Card Game in 2011, and began providing workflow and pipeline solutions for {{wp|Toei Animation}} in 2012.
22

edits