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Inverse Battle

57 bytes added, 11:04, 5 October 2014
Mechanics
Any type that would be resistant or immune to another type is now weak to that type instead; also, any type that would be weak to another type is now resistant to that type instead. The {{DL|In-battle effect item|Ring Target}} has no effect on this type of battle, as it is applied after type effectiveness is reversed; as such, since there are no immunities due to type in Inverse Battles, it has no effect.
 
{{m|Stealth Rock}} is also affected, so Pokémon take damage based on their weakness or resistance to {{t|Rock}} under the inverse type chart. {{m|Freeze-Dry}}Thunder will always hit {{t|WaterWave}} typescan for super effective damage, even if its type is changed. Abilities such asaffect {{a|Thick Fat}}, {{a|Sap Sipper}}, and {{a|Wonder Guard}} that provide a type resistance or immunity still function normally. Flying-type Pokémon are still immune to {{m|SpikesGround}}, {{m|Toxic Spikes}}, and {{m|Sticky Web}} unless grounded (and {{2t|Poison|Flying}}-type Pokémon cannot remove Toxic Spikes unless grounded).
 
{{m|Freeze-Dry}} will always hit {{t|Water}} types for super effective damage, even if its type is changed. Abilities such as {{a|Thick Fat}}, {{a|Sap Sipper}}, and {{a|Wonder Guard}} that provide a type resistance or immunity still function normally. Flying-type Pokémon are still immune to {{m|Spikes}}, {{m|Toxic Spikes}}, and {{m|Sticky Web}} unless grounded (and {{2t|Poison|Flying}}-type Pokémon cannot remove Toxic Spikes unless grounded).
 
===Type chart===