246
edits
No edit summary |
(Cleaned up grammar/wording and added info) |
||
Line 3: | Line 3: | ||
==Spinda's Juice Bar== | ==Spinda's Juice Bar== | ||
The shop on the left is known as Spinda's Juice Bar. It | The shop on the left is known as Spinda's Juice Bar. It allows the player to turn edible items into drinks that may boost stats, [[IQ]], or just do nothing at all. When [[Gummi]]s are used here, they will always increase IQ and stats. If the recipient of a Gummi drink has max IQ, an IQ increase will still be shown, but not actually gained. A particularly successful Gummi drink will increase IQ again, and if it is a miracle drink, it will either increase IQ again or boost a random stat by up to 5 points. | ||
Turning [[Hunger Seed]]s, edible [[lookalike item]]s, or {{DL|Food (Mystery Dungeon)|Grimy Food}} into drinks may lower stats. | |||
===Drink Descriptions=== | ===Drink Descriptions=== | ||
Line 27: | Line 29: | ||
===Good Feeling Stat Increases=== | ===Good Feeling Stat Increases=== | ||
When Spinda makes a good feeling drink, even drinks that ordinarily would do nothing | When Spinda makes a good feeling drink, even drinks that ordinarily would do nothing will give a stat boost depending on what ingredient is used. | ||
The following are drinkable items that will result in a stat increase that ordinarily would have no positive effect: | The following are drinkable items that will result in a stat increase that ordinarily would have no positive effect: | ||
Line 41: | Line 43: | ||
* '''IQ increase AND +1 Max HP''': Dropeye Seed, Dough Seed, Mix Elixir, Reviser Seed, Via Seed, Gravelyrock | * '''IQ increase AND +1 Max HP''': Dropeye Seed, Dough Seed, Mix Elixir, Reviser Seed, Via Seed, Gravelyrock | ||
Some items will | Some items will never get a good feeling stat increase, mainly items that permanently boost stats such as [[health drinks]] and several seeds. | ||
The following are drinkable items that will never get a good feeling stat increase: | The following are drinkable items that will never get a good feeling stat increase: | ||
Line 54: | Line 56: | ||
===Cup prizes=== | ===Cup prizes=== | ||
After drinking something at the juice bar, Spinda may look at the bottom of the cup and say that the player is a winner. | After drinking something at the juice bar, Spinda may look at the bottom of the cup and say that the player is a winner. This grants the player access to a previously unexplored dungeon. Beside access to new dungeons, the player may be given an Egg by a random Pokémon, or even complimented by a random Pokémon that wants to join the player's Exploration Team. | ||
Dungeons unlocked after drinking something include: [[Lush Prairie]], [[Serenity River]], [[Happy Outlook]], [[Lost Wilderness]], and [[Destiny Tower]]. | Dungeons that can be unlocked after drinking something include: [[Lush Prairie]], [[Serenity River]], [[Happy Outlook]], [[Lost Wilderness]], and [[Destiny Tower]]. | ||
==Recycle Shop== | ==Recycle Shop== |
edits