Twins (Trainer class): Difference between revisions

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* Because of how battle messages are formatted in the [[Generation II]] games, a grammatical error occurs where the game says "<sc>Twins [Name]&[Name]</sc> '''wants''' to battle!" and "<sc>Twins [Name]&[Name]</sc> '''was''' defeated."
* Because of how battle messages are formatted in the [[Generation II]] games, a grammatical error occurs where the game says "<sc>Twins [Name]&[Name]</sc> '''wants''' to battle!" and "<sc>Twins [Name]&[Name]</sc> '''was''' defeated."
* Even though the twins don't fight in [[Double Battle]]s in Generation II, they still have two Pokémon that are very similar or complete counterparts like in future generations.
* Even though the twins don't fight in [[Double Battle]]s in Generation II, they still have two Pokémon that are very similar or complete counterparts like in future generations.
* In {{game|Crystal}}, the pre- and post-battle text of Twins Lea & Pia erroneously leave off their names, making it unsure of which twin is which. The same carried over for their {{game|HeartGold and SoulSilver|s}} counterparts, Kay and Tia.
* In {{game|Crystal}}, the pre- and post-battle text of Twins Lea & Pia leave off their names, making it unsure of which twin is which. The same carried over for their {{game|HeartGold and SoulSilver|s}} counterparts, Kay and Tia. However, this is not a mistake, because Kay and Tia ask the player to guess which one is Tia and which is Kay before the battle, and say which one they are after being defeated.
** However, this is not necessarily a mistake, because Kay and Tia ask the player to guess which one is Tia and which is Kay before the battle, and saying which one is it after being defeated.
* Until [[Generation IV]], all Twins only have a vision range of one tile and remain static, sometimes requiring layout changes to force trainers into battle with them. This is due to the inability to move both sprites together when they spot the player.
* Until [[Generation IV]], all Twins only have a vision range of one tile and remain static, sometimes requiring layout changes to force trainers into battle with them. This is due to the inability to move both sprites together when they spot the player.
* The fact that all twins in the [[core series]] games are girls possibly refers to the fact that identical female twins are more common than male.
* The fact that all twins in the [[core series]] games are girls possibly refers to the fact that identical female twins are more common than male.
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