Television: Difference between revisions

3,211 bytes added ,  24 August 2014
→‎What's That?: Added some B2W2 info based on projectpokemon.org/rawdb/black2/msg2/662.php
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(→‎What's That?: Added some B2W2 info based on projectpokemon.org/rawdb/black2/msg2/662.php)
Line 491: Line 491:
:''Today we are talking about the <item>!''
:''Today we are talking about the <item>!''
:''Watchy Watchog, have you heard of the <item>?''
:''Watchy Watchog, have you heard of the <item>?''
:''Watchy: Tch tch cha! (<Watchog's translated answer>)''
:''Watchy: Tch tch cha! ({{tt|...|Ellipses are in Black 2 and White 2 only}}<Watchog's translated answer>...)''
:''Lady: Amazing! Yo know it! OK, well, I'll explain it anyway!''
:''Lady: {{tt|Amazing! You know it!|"Don't spill it!" for Leftovers, "Hm... Maybe you don't know it?" for Iron Ball}} OK, well, I'll explain it anyway!''
:''<Description>''
:''<Description>''
:''<Host's presentation of the item to Watchog>''
:''<Host's extra comment>''
:''Watchy: Tch tch cha! (<Watchog's translated reaction>)''
:''Watchy: Tch tch cha! (...<Watchog's translated reaction>...)''


{| class="roundy" width="70%" style="margin:auto; text-align:center; background: #{{Unova color}}; border: 3px solid #{{Unova color dark}}"
{| class="roundy" width="70%" style="margin:auto; text-align:center; background: #{{Unova color}}; border: 3px solid #{{Unova color dark}}"
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! style="background: #{{Unova color light}}" | Watchog's translated answer
! style="background: #{{Unova color light}}" | Watchog's translated answer
! style="background: #{{Unova color light}}" | Description
! style="background: #{{Unova color light}}" | Description
! style="background: #{{Unova color light}}" | Host's presentation of the item to Watchog
! style="background: #{{Unova color light}}" | Host's extra comment
! style="background: #{{Unova color light}}; {{roundytr|5px}}" | Watchog's translated reaction
! style="background: #{{Unova color light}}; {{roundytr|5px}}" | Watchog's translated reaction
|- style="background: #FFF"
|- style="background: #FFF"
|{{DL|In-battle effect item|Air Balloon}}
|{{DL|In-battle effect item|Air Balloon}}
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|Oh no! I popped it!!
|Oh no! I popped it!!
|Hey! Nice one, clumsy!
|Hey! Nice one, clumsy!
|- style="background: #FFF"
|- style="background: #FFF"
|{{DL|In-battle effect item|Absorb Bulb}}
|{{DL|In-battle effect item|Absorb Bulb}}
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|But you can only use it once. Here, you can have this used one!
|But you can only use it once. Here, you can have this used one!
|Don't pawn your garbage off on me!
|Don't pawn your garbage off on me!
|- style="background: #FFF"
|{{DL|In-battle effect item|Big Root}}{{sup/5|B2W2}}
|Come on! It's big and it's a root!
|Holding the Big Root boosts the effect of moves that restore HP by 30%!
|OK! Shall we go?
|Hey! What's the deal with the trowel?
|- style="background: #FFF"
|- style="background: #FFF"
|{{DL|In-battle effect item|Binding Band}}
|{{DL|In-battle effect item|Binding Band}}
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|Well, that's it for today!
|Well, that's it for today!
|Hey? That's it?!
|Hey? That's it?!
|- style="background: #FFF"
|{{DL|In-battle effect item|BrightPowder}}{{sup/5|B2W2}}
|Come on! Like I'd know!
|Holding the BrightPowder drops your opponent's accuracy to 90%! Oh, by the way, Lax Incense has the same effect as well!
|OK, Watchy! Come at me!
|Ooh, shiny!
|- style="background: #FFF"
|- style="background: #FFF"
|{{DL|In-battle effect item|Cell Battery}}
|{{DL|In-battle effect item|Cell Battery}}
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|But you can only use it once. I already used mine, so I can't give it to you!
|But you can only use it once. I already used mine, so I can't give it to you!
|I didn't want it anyway!
|I didn't want it anyway!
|- style="background: #FFF"
|- style="background: #FFF"
|{{DL|In-battle effect item|Eviolite}}
|{{DL|In-battle effect item|Eviolite}}
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|So, we'll see you later, then.
|So, we'll see you later, then.
|What? That was a really short show!
|What? That was a really short show!
|- style="background: #FFF"
|{{DL|In-battle effect item|Expert Belt}}{{sup/5|B2W2}}
|Come on! Like I'd know!
|Holding the Expert Belt when attacking makes that attack do more damage when it's super effective! An amazing 20% more, in fact!
|OK, then...
|Hey! Why are you putting that on?!
|- style="background: #FFF"
|- style="background: #FFF"
|{{DL|In-battle effect item|Float Stone}}
|{{DL|In-battle effect item|Float Stone}}
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|Let's try giving one to Watchy right now!
|Let's try giving one to Watchy right now!
|Hey! Are you calling me fat?!
|Hey! Are you calling me fat?!
|- style="background: #FFF"
|{{DL|In-battle effect item|Iron Ball}}{{sup/5|B2W2}}
|C'mon! How could I know that?
|The one holding an Iron Ball can be hit by Ground-type moves, even if the holder is a Flying-type Pokémon or has the Levitate Ability!
|So, let's demonstrate! Watchy, heads up! Catch!
|Hey! Do I look like I can fly?
|- style="background: #FFF"
|{{DL|In-battle effect item|Leftovers}}{{sup/5|B2W2}}
|I always clean my plate, so
|When a Pokémon is holding Leftovers, a small fraction of its HP is healed every turn! Isn't that neat?!
|Oh! That thing on the floor there... Could it be?
|Hey! Why are you picking that up?
|- style="background: #FFF"
|{{DL|In-battle effect item|Life Orb}}{{sup/5|B2W2}}
|Life? I've got a bad feeling about this
|Holding the Life Orb makes attacks do 30% more damage! Unfortunately, the holder's HP goes down by 10%...
|Um, anyway, there's a lot more to it, but, um... See you next time!
|What? You're just ending it there?
|- style="background: #FFF"
|{{DL|In-battle effect item|Metronome}}{{sup/5|B2W2}}
|I've heard of the name, at least
|Holding the Metronome and using the same move continuously makes that move do more and more damage! If the holder uses the same move six times in a row, the damage can double!
|So, here we go! Once, twice...
|Hey! Stop the music!
|- style="background: #FFF"
|- style="background: #FFF"
|{{DL|In-battle effect item|Red Card}}
|{{DL|In-battle effect item|Red Card}}
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|Just so you know, Watchy, I'm holding a Red Card right now!
|Just so you know, Watchy, I'm holding a Red Card right now!
|Hey! I'm not going to attack you!
|Hey! I'm not going to attack you!
|- style="background: #FFF"
|- style="background: #FFF"
|{{DL|In-battle effect item|Ring Target}}
|{{DL|In-battle effect item|Ring Target}}
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|That reminds me, I have a present for you, Watchy! Your very own Ring Target!
|That reminds me, I have a present for you, Watchy! Your very own Ring Target!
|Hey! That's not very nice!
|Hey! That's not very nice!
|-
 
| style="background: #FFF; {{roundybl|5px}}" | {{DL|In-battle effect item|Rocky Helmet}}
|- style="background: #FFF"
| style="background: #FFF" | Come on! Of course I haven't!
| {{DL|In-battle effect item|Rocky Helmet}}
| style="background: #FFF" | When an attack does physical damage to a Pokémon holding the Rocky Helmet, the attacker takes damage, too.
| Come on! Of course I haven't!
| style="background: #FFF" | I'll try it! So I put it on, like so, and... OK, Watchy, hit me with your best shot!
| When an attack does physical damage to a Pokémon holding the Rocky Helmet, the attacker takes damage, too.
| style="background: #FFF; {{roundybr|5px}}" | No fair! You're not a Pokémon!
| I'll try it! So I put it on, like so, and... OK, Watchy, hit me with your best shot!
| No fair! You're not a Pokémon!
 
|- style="background: #FFF"
|{{DL|In-battle effect item|Shed Shell}}{{sup/5|B2W2}}
|Come on! Like I'd know!
|When a Pokémon is holding the Shed Shell, it can switch out of battle, even when it usually wouldn't be able to!
|Still, I wonder what kind of Pokémon this shell came from?
|Hey! What are you looking at me for?
 
|- style="background: #FFF"
|{{DL|In-battle effect item|Shell Bell}}{{sup/5|B2W2}}
|I've heard of the name, at least
|Suppose you land an attack while holding the Shell Bell. Your HP would be restored by one-eighth of the damage done!
|The Shell Bell sure has a pretty sound, doesn't it?
|Hey! That's it? Just listening to it?
 
|- style="background: #FFF"
|style="background: #FFF; {{roundybl|5px}}" | {{DL|In-battle effect item|Zoom Lens}}{{sup/5|B2W2}}
|style="background: #FFF" | Come on! Like I'd know!
|style="background: #FFF" | Holding the Zoom Lens makes accuracy go up 20%! But it only works when the holder moves after the target.
|style="background: #FFF" | My motto is, strike first and strike hard!
|style="background: #FFF; {{roundybr|5px}}" | Hey! That's an evil-looking stare!
|}
|}
|}
|}
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