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r2.7.3) (Robot: Modifying de:Item to de:Items
An '''item''' (Japanese: '''どうぐ''' ''tool'') is an object in the [[Pokémon games]] which the player can pick up, keep in their [[Bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{mergepkmn2|Itemcaught|catch}} {{OBP|Pokémon|species}}, or to access a new area.
'''Items''' (Japanese: '''どうぐ''' ''tool'') are collectible goods that exist in all forms of the Pokémon media. They have various uses, including healing, powering up, or helping one to catch Pokémon. Below is a list of item categories, with a brief description of each item. More information can be found in the items' respective articles.
 
==BagObtaining items==
These[[File:Colo areItem itemsChest.png|right|frame|An thatitem arechest storedfrom in the [[Bag{{g|Colosseum}}]].
Items are obtained in several different ways. They can be given to the {{player}} by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of items are contained within item balls, spherical containers resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls; in addition, items are often found in bulk from these chests, rather than only singular. Another method introduced in [[Generation II]] is picking [[Berry|Berries]] off a Berry tree. [[Join Avenue]] was introduced in {{game|Black and White|s|4=2}}, allowing players to buy certain items in bulk, as well as Berries and some rare items. Pokémon encountered in the wild will sometimes be holding items, which can be obtained by catching them using a [[Poké Ball]] or by using either {{m|Trick}}, {{m|Thief}}, {{m|Switcheroo}}, or {{m|Covet}}. Also, in certain areas in [[Generation VI]], [[Natural objects|various scenery]] will appear in the background during some battles. Using specific [[move]]s, depending on the kind of scenery, will break the scenery and cause an item to be found at the end of the battle, with the message "<player> found a <item> in the aftermath."
 
===RecoveryMost items=== can be obtained at any time, but there are a small number of [[permanently missable items]] in some games that become unobtainable after the player has progressed beyond a certain point.
Some items allow the recovery of a Pokémon's {{stat|HP}}. Typically, these are food items and include [[drink]]s, [[ether]]s, [[herbal medicine]], [[Potion]]s, [[Revive]]s, the [[Rage Candy Bar]], and the one-of-a-kind [[Sacred Ash]].
 
Some===Item [[statusball ailment healing item]]s will cure a Pokémon of other injuries.images===
{| style="{{roundy|10px}}; border:3px solid #999; background: #ccc; margin:auto; text-align:center;"
|- style="background: #66CC66;"
! style="{{roundytl|5px}}" | Gen
! Spr
! style="{{roundytr|5px}}" | Description
|- style="background:#FFF"
| I
| [[File:Gen I Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation I]]. The gray color will change depending on the game. It has the same design as a Poké Ball.
|- style="background:#FFF"
| II
| [[File:Gen II Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation II]]. This is the same basic image as Generation I, but with standardized colors to make it look more like a Poké Ball.
|- style="background:#FFF"
| III
| [[File:Gen III Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation III]]. The image has been further altered, making it clearly look like a Poké Ball.
|- style="background:#FFF"
| IV
| [[File:Gen IV Item Ball.png]]
| style="text-align:left; " | A standard item ball from [[Generation IV]]. The image is close to being exactly the same as Generation III, but with slightly different shading.
|- style="background:#FFF"
| style="{{roundybl|5px}}" | V
| [[File:Gen V Item Ball.png]]
| style="text-align:left; {{roundybr|5px}}" | A standard item ball from [[Generation V]]. This image is slightly more compact, with a more vivid coloring than previous generations.
|}
 
===Stat-enhancingHidden items===
Some items will increase a Pokémon's [[stats]]File:Item eithertuft.png|thumb|right|The fortuft theof long-termgrass ([[Vitamin]]shighlighted) orthat justgives in a battle ([[Battle item]]s). Stats can also be increased through evolution;away some Pokémonhidden evolveitems whenin exposed to specific [[evolutionary stoneFR/LG]]s or [[evolution-inducing held item|another item]].
Finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Dowsing Machine|item finding tool]]. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room. This is caused by the light reflecting off the hidden items. In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most commonly in [[Berry Forest]], where Berries reoccur in these spots after a certain amount of time.
 
===HeldRecurring items===
{{split|[[HeldRecurring itemitems]]s are items given to a Pokémon to hold onto by its Trainer. These items can help the Pokémon in battle (such as {{Berries|section}}, [[in-battle effect item]]s, [[stat-enhancing item]]s, or [[type-enhancing item]]s), help the Pokémon to reproduce (such as [[incense]]) or provide communication with others (such as [[Mail]]).
{{incomplete|section|needs= Missing at least Gen. VI items}}
Recurring items on the ground are quite rare within the Pokémon series. Although multiple items can be bought at [[Poké Mart]]s, finding items on the ground repeatedly in the same place is a rare occurrence. [[Generation I]] had no places where there were recurring items. [[Generation II]] introduced [[Apricorn]] trees and Berry trees, on which new Apricorns and Berries would grow every day; however, there were still no reoccurring items on the ground.
 
===Poké[[Generation Balls===III]] continued the idea of the Berry tree in {{game2|Ruby|Sapphire|Emerald}}, as well as introducing {{DL|Exchangeable item|Shoal Salt}}s and {{DL|Exchangeable item|Shoal Shell}}s. However, in {{game|FireRed and LeafGreen|s}}, the Berry tree was removed and replaced by recurring Berries hidden on the ground in [[Berry Forest]]. [[Berry|Berries]] may regenerate every 512 steps. Other areas of recurring items include [[Treasure Beach]], south of {{OBP|One Island|town}}.
[[File:SugimoriPokeBall.png|thumb|right|A Poké Ball is a useful tool for catching Pokémon]]
[[Poké Ball]]s are a mechanism in which a captured Pokémon is kept. Poké Balls come in many varieties, each of different strength.
 
===EscapeGeneration Rope===VI reintroduced the idea of recurring Berries, in this case a rare Berry drops from its Tree approximately once per week for the Player to collect. There is one Berry Tree found on every Route without a Riding Pokémon from Route 5 on. The list of Trees is as follows:
[[Escape* Rope]]sRoute are5: usedOran toBerry return(bottom toof the entrance of a cave orgrind dungeon.bar)
* Route 6: Aguav Berry (middle of the left-hand grass patch)
* Route 7: Persim Berry (end by the [[Ambrette Town]] cave entrance)
* Route 8: Mago Berry (beach below [[Ambrette Town]])
* Route 10: Iapapa Berry (right-hand side of path below Menhir stones)
* Route 11: Sitrus Berry (below cave entrance)
* Route 12: Aspear Berry (behind Cut tree below fenced-in grass outside [[Shalour City]])
* Route 14: Roseli Berry (farthest-right path through swamp below [[Laverre City]])
* Route 15: Leppa Berry (over bike jump after [[Laverre City]] gate)
* Route 16: Lum Berry (clearing after winding through very tall grass)
* Route 18: Wacan Berry (behind Cut tree before bridge)
* Route 19: Yache Berry (on mesa across bridge)
* Route 20: Kasib Berry (left-hand path past Mossy Rock clearing)
* Route 21: Figy Berry (across pond behind Cut tree)
* Route 22: Tanga Berry (bottom of waterfall, end of farthest-right path)
 
===ExperienceIn [[Generation IV]], the main recurring item is the {{DL|Evolution-affectinginducing held item===|Reaper Cloth}}, {{DL|Valuable item|Rare Bone}}, or {{DL|Valuable item|Stardust}} found in [[Turnback Cave]] after defeating or catching {{p|Giratina}} in {{3v2|Diamond|Pearl|Platinum}}. Furthermore, in Generation IV, [[Honey]] will regenerate at the rate of two per day in [[Floaroma Meadow]] after the player has gathered them on the initial trip through. These may be found in any of the spots originally found, randomly generated.
[[Experience-affecting item]]s such as the {{DL|Experience-affecting item|Exp. Share}} and {{DL|Experience-affecting item|Lucky Egg}} aid a Pokémon's growth.
 
===EscapeIn items===[[Generation V]], {{DL|Exchangeable item|TinyMushroom}}s will regrow, though they will remain invisible. Primarily, these are found on {{rt|6|Unova}} and {{rt|12|Unova}}, but can also be found in [[Icirrus City]] in the {{DL|Seasons|Winter}}. Additionally, a {{DL|Valuable item|Pearl}} and {{DL|Valuable item|Stardust}} may wash up on {{rt|13|Unova}}, by the {{tc|Black Belt}}, or at [[Undella Bay]], on the shore, once per day. Another {{DL|Valuable item|Pearl}} may be found periodically on {{rt|18|Unova}} near the {{tc|Battle Girl}}. The {{DL|Drink|Lemonade}} found on the road on {{rt|9|Unova}} will also regenerate occasionally.
Outside of [[EscapePinwheel itemForest]]s, suchthere asis a Challenge Rock that invites {{type|Fighting}} Pokémon to smash it. Doing so will produce a {{DL|EscapeValuable item|PokéStar DollPiece}} andonce per day. In {{DL2v2|Escape itemBlack|Fluffy TailWhite|2}}, providethe easysame escapeinvitation fromstands, however, only a wild{{DL|Valuable Pokémonitem|Stardust}} is produced.
 
===Repel===In {{2v2|Black|White|2}}, the recurring items differ slightly, as do the locations.
A TinyMushroom may occasionally regrow in the fenced-in "garden" outside the {{DL|Unova Route 6|Season Research Lab}}, and a {{DL|Exchangeable item|Big Mushroom}} may occasionally regrow in a patch of grass in the trees to the immediate south of the [[RepelMistralton Cave]] preventsentrance. wildA PokémonTinyMushroom frommay appearing.occasionally Thereregrow arebehind severalthe differentCelestial typesTower on Route 7, eachand withon a differentsmall strengthrise on Route 12 as well.
A {{DL|Exchangeable item|Heart Scale}} may wash up on one of the shorelines of [[Undella Bay]], or on a patch of sand in [[Humilau City]], once more near the {{tc|Black Belt}} on Route 13, or next to the rock at the bottom of the staircase immediately east of [[Lacunosa Town]]. A {{DL|Valuable item|Pearl}} may wash up on the beach between the two staircases in Undella Town (in front of the Sage). A {{DL|Valuable item|Big Pearl}} may wash up on the small dune/path near the Treasure Hunter on Route 13, north of the {{tc|Parasol Lady}}.
Some items ({{DL|Evolution-inducing held item|Prism Scale}}s, Heart Scales, Pearls) may also wash up on {{rt|9|Unova}} over time.
 
===Cologne===Many items gained recurring status in {{2v2|Black|White|2}}, as they are found in [[Hidden Grotto]]es, the contents of which regenerate.
Available only in [[Pokémon Colosseum]] and {{Pokémon XD}}, [[Cologne]] increases a Pokémon's friendship.
 
===In [[Generation VI]], [[Honey===]] will regenerate in at least four locations periodically: One next to the railroad tracks on Route 18, one in the top-right corner of the fenced-in patch of grass outside [[Shalour City]] on Route 12 and two in the Pokémon Village, one in the topmost pavilion and one across the river from it.
[[Honey]] attracts wild Pokémon to grassy patches and can be slathered on special trees in the [[Sinnoh]] region to attract rare Pokémon.
 
===Move[[Pretty Machines===Wing]]s will regenerate in at least two places periodically: One in a bush immediately south of the Pokémon Center in [[Couriway Town]] and one beneath the tire in the Pokémon Village.
[[TM]]s and [[HM]]s provide a wider movepool for Pokémon to learn from. Some moves will have additional use outside of battle.
 
===Mulch===In [[Generation VI]], {{DL|Evolution-inducing held item|Prism Scale}}s will randomly regenerate (although it remains invisible) in the middle square of grass in the waterfall above [[Couriway Town]].
[[Mulch]] is used in [[Berry]] growth.
 
===ValuableAn and{{DL|Evolution-inducing exchangeableheld items===item|Oval Stone}} will periodically regenerate in the {{kal|Unknown Dungeon}} in Kalos along the left-middle stalagmite.
Some items have no purpose other than to earn money for the player or otherwise help obtain other goods. These can specifically refer to [[Coin]]s, [[Apricorn]]s, and [[Shard]]s, but other [[valuable item]]s and [[exchangeable item]]s can also be found.
 
===KeyA items==={{DL|Valuable item|Tiny Mushroom}} will regrow occasionally in the farthest-right mushroom stalk in [[Laverre City]].
[[Key item]]s can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a [[non-player character]], but other times they are intended to be kept and will aid gameplay.
 
===Fossils===As in Generation V along the beaches in Unova, items will randomly wash up on the beaches in Kalos, including along Routes 8 and 9 and in [[Shalour City]]. As in Unova, some of these may include but are not limited to, {{DL|Valuable item|Pearl}}s, {{DL|Valuable item|Stardust}}s and {{DL|Exchangeable item|Heart Scale}}s.
[[File:Mine Dome Fossil.png|thumb|right|A Dome Fossil]]
[[Fossil]]s may be revived into Pokémon. There are eleven types of Fossils:
* [[Dome and Helix Fossils]]
* [[Old Amber]]
* [[Claw and Root Fossils]]
* [[Armor and Skull Fossils]]
* [[Cover and Plume Fossils]]
* [[Jaw and Sail Fossils]]
 
===Flutes===
A [[Flute]] is an item that can be blown to produce an effect. They can be used multiple times without being consumed.
 
===Ability=Recurring Capsulegift items====
IntroducedCertain initems [[Pokémonmay Xbe andgiven Y]],to the [[Abilityplayer Capsule]]once isper aday consumable item that allows a Trainer to change theby [[Abilitynon-player character]] of one Pokémons, providedoften thefor individual belongs tofulfilling a species with two standard Abilities and the individual possesses one ofcertain themtask.
 
===StrangeIn Souvenir==={{3v2|Ruby|Sapphire|Emerald}}, various non-player characters in [[Hoenn]] will give items, usually [[Berry|Berries]], simply when spoken to.
[[File:Dream*The Strangeyounger Souvenirsister Sprite.pngin the flower shop on {{rt|thumb104|right|GlobalHoenn}} Linkwill artwork]]give one random berry per day.
The*A Strangegirl Souvenir is an item introduced in X and Y that is received from a foreignon {{tcrt|Backpacker111|Hoenn}} inwill agive hotel who says he is not from any of the regions from the previous games: [[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]], or [[Unova]]. It is worthone {{PDollarb| Razz}}5 ifBerry once per soldday.
*A boy on {{rt|114|Hoenn}} will give one {{b| Bluk}}, {{b|Nanab}}, {{b|Pinap}}, Razz, or {{b|Wepear}} Berry per day.
*A woman on {{rt|120|Hoenn}} will give one random berry per day.
*The [[Berry Master]] on {{rt|123|Hoenn}} will give two random berries per day. The [[Berry Master's wife]] will also give a random berry if her question is answered.
*A [[Kiri|girl]] in [[Sootopolis City]] will give two random berries per day.
*An elderly gentleman in [[Pacifidlog Town]] will give either {{TM|21|Frustration}} or {{TM|27|Return}}, depending on the lead Pokémon's happiness. He will give one once per week.
 
In {{movedescv|kalosPlatinum}}, there are more non-player characters that require something of the player in order to give an item.
*The manager of the [[Pokémon News Press]] will give the {{movedescentry|{{gameabbrev3|XYplayer}}|An ornamentthree depictingspecialty a[[Poké PokémonBall]]s thatand isone venerated{{DL|Exchangeable asitem|Heart aScale}} protectorfor inshowing somehim regionthe farPokémon fromhe's Kalosrequested for his exposé.}}
*There is a man on {{rt|221|Sinnoh}} who will give the player a {{DL|Type-enhancing item|Black Belt}}, {{DL|In-battle effect item|Expert Belt}}, or {{DL|In-battle effect item|Focus Sash}}, once per day, in the aforementioned order, for showing him a Pokémon of the requested level.
*An {{tc|Ace Trainer}} immediately inside the [[Great Marsh]] gate will give the player one random [[Shard]] per day when spoken to.
 
==Bag==There are a range of recurring gift items in all [[Generation V]] games.
[[File:Pt*There bag.png|150px|thumb|right|Theis Bagsa woman in {{v2|Platinum}}[[Driftveil City]] who will give the player a Heart Scale if she is shown a Pokémon knowing the requested move.
The*There [[Bag]]is appearsa in every Pokémon game{{tc|Fisherman}} in onethe form"Hip orWaders" another.club Iton isthe used[[Village toBridge]] holdwho allwill ofgive the player' {{ball|Dive}}s items,once andper isday for accessibleshowing fromhim the beginningrequested of{{type|Water}} Pokémon, with the gamecondition throughthat theit [[menu]]must have been caught that day.
*A {{tc|Parasol Lady}} outside of the [[Tubeline Bridge]] gate on {{rt|8|Unova}} will give the player one rock depending on the time of day: a {{DL|In-battle effect item|Damp Rock}} in the morning, {{DL|In-battle effect item|Heat Rock}} during the day, {{DL|In-battle effect item|Smooth Rock}} in the evening and {{DL|In-battle effect item|Icy Rock}} at night.
*The player may take {{DL|Icirrus City|Aha, Wye, and Ditoh's house|Aha}}'s Pep Quiz once per day in [[Icirrus City]]. If correct, the player receives an {{DL|Status condition healing item|Antidote}}. If incorrect, the player receives a {{DL|Status condition healing item|Parlyz Heal}}.
* A {{tc|businessman}} in [[Lacunosa Town]] will give the player one of a selection of Berries on either {{DL|Days of the week|Sunday 5|Sunday}} night{{sup/5|BW}} or {{DL|Days of the week|Monday 6|Monday}} and {{DL|Days of the week|Thursday 6|Thursday}} nights{{sup/5|B2W2}}.
*Lastly, the player may receive a {{DL|Drink|Soda Pop}} once every {{DL|Days of the week|Wednesday 5|Wednesday}} by speaking to the {{tc|waitress}} inside the door of the {{DL|Nacrene City|Café Warehouse}} in [[Nacrene City]].
 
==TrainerIn Card=={{2v2|Black|White|2}},
The*Two {{ga|Trainerscientists Card}}in containsthe all[[Castelia Sewers]] will give the informationplayer aboutone ahealing Traineritem, including theirrandomly nameselected, [[Trainerper IDday number]],if thespoken amountto. ofThe [[Pokémonfemale, Dollar|money]]accessible theyin all haveseasons, will give the amountplayer ofeither Pokémona in{{DL|Potion|Potion}}, their{{DL|Potion|Super [[Pokédex]]Potion}}, or {{DL|Revive|Revive}} and the lengthmale ofscientist, timeaccessible theyonly havein been{{DL|Seasons|Spring}} playing.and The{{DL|Seasons|Summer}}, Trainerwill Cardgive willthe changeplayer coloran depending{{DL|Status oncondition howhealing faritem|Antidote}}, through{{DL|Status thecondition gamehealing theitem|Full playerHeal}}, isor {{DL|Potion|Full Restore}}.
*Once per day the player may volunteer to walk the {{tc|Madame|Socialite}}'s {{p|Mienfoo}} in [[Humilau City]] and will be rewarded with a {{DL|Valuable item|Pearl}} for their troubles.
 
==Rewards==In {{pkmn|X and Y}},
===Badges===*A woman traveling from Hotel to Hotel will give the player's lead Pokémon an Emotion Ribbon once per day.
[[Badge]]s*A areMaid ain signthe thatnorthwest ahouse player has defeated ain [[GymCamphrier LeaderTown]]. Earning more Badges will helpgive qualifythe forplayer thea [[PokémonSweet LeagueHeart]], as well as allow the use of specific [[HM]]s outside of battle and affect the behavior of certain Pokémon. They are displayed with the Trainereach Cardday.
*In that same house in [[Camphrier Town]], the man will give the player one of the five condition-curing [[Berries]] ({{b|Cheri}}, {{b|Chesto}}, {{b|Pecha}}, {{b|Rawst}}, or {{b|Aspear}}) when shown a Pokémon of the requested type.
*In [[Ambrette Town]], a {{tc|Punk Guy}} beside the Museum will make a trade with the player of a Poké Ball for a Dive Ball once per day.
*Also in [[Ambrette Town]], a girl in the left-hand house will give the player a {{DL|Wing|Health Wing}} when shown a Pokémon with the requested Speed value or higher.
*In [[Coumarine City]], Tierno waits on the cliff above the Pokémon Center and will give the player a {{DL|Exchangeable item|Heart Scale}} when shown a Pokémon with either {{m|Fiery Dance}}, {{m|Quiver Dance}}, {{m|Lunar Dance}}, {{m|Teeter Dance}}, {{m|Petal Dance}}, {{m|Swords Dance}}, {{m|Feather Dance}} or {{m|Dragon Dance}}.
*A stand on the seaside part of [[Coumarine City]] will have one of the following condition-curing Berries left on it each day: Cheri, Chesto, Pecha, Rawst, or Aspear.
*A girl beside the Café in [[Laverre City]] will give the player a {{DL|Escape item|Poké Doll}} once per day if shown a Pokémon 10' tall or taller.
*A young man beside the gate in [[Laverre City]] will give the player a {{DL|Escape item|Poké Doll}} once per day if shown a Pokémon 0.8" or smaller.
*A girl in the house southwest of the windmill in [[Dendemille Town]] will give the player a [[Leppa Berry]] once per day if shown the requested TM.
*A young girl in the Poké Ball Emporium in [[Lumiose City]] will give the player either several {{ball|Heal}}s or one {{ball|Luxury}} once per day if her question is answered in the affirmative.
*The Loto-ID Center in [[Lumiose City]] will provide the player with one of the following Items once per day depending upon how many numerals of the player's Pokémon's ID numbers match: Moomoo Milk for one digit, PP Up for two digits, PP Max for three digits, Rare Candy for four digits, and finally a Master Ball for all five digits.
 
===SymbolsFake items===
AIn some indoor areas such as the [[SymbolKanto Power Plant]], isitem earnedballs whenmay onein offact Hoenn'sturn out to be {{p|Voltorb}} or {{p|Electrode}}, in which case interacting with them will instead initiate a battle with said Pokémon. In [[FrontierGeneration BrainV]]s, iswithin defeated.forested Theyareas are displayedor on the {{DLrt|Trainer Card (game)10|Frontier PassUnova}}, anditem onlyballs appearmay inbe {{p|Foongus}} or {{gamep|EmeraldAmoonguss}}.
 
===CommemorativeItem Prints=types==
[[File:TowerGoldprintL.png{{main|thumb|ColoredList of items by print]]type}}
AThroughout the [[commemorativePokémon printworld]], the [[Bag]] is earnedused whento onecarry ofitems. theSince Frontier[[Generation BrainsII]], atItems ahave Generationbeen IVseparated {{gdis|Battleinto Frontier|IV}}categories isto help with overall defeatedorganization. TheThese printscategories are displayedaltered onslightly thewith [[Vs.each Recorder]]game. Some of the common categories consist of:
* '''General items''' - [[Escape Rope]]s, [[Repel]]s, [[Battle Item|Battle Enhancers]], [[Mail]], etc.
* '''Medicine''' - [[Potion]]s, [[Status condition healing item]]s, Stat-boosting items, etc. While originally part of the general Items Bag section, it has had its own since Generation IV.
* '''[[TM]]s & [[HM]]s''' - All [[move]] teaching devices, by which Pokémon can learn moves such as {{m|Surf}}, {{m|Dynamic Punch}}, and {{m|Psychic}}. HMs cannot be discarded; in Gen V and onward, TMs have this trait as well, as they are reusable.
* '''[[Poké Ball]]s''' - Different type of balls are all used for {{pkmn2|caught|capturing}} {{OBP|Pokémon|species}}.{{tt|*|Not used after Generation IV, since Poké Balls are stored in the General items section}}
* '''[[Key item]]s''' - Special items that players can only obtain once, that either aid the progression of the storyline or traveling. They rarely have anything to do with the player's Pokémon and are mostly specific to the game. These types of item include Tickets, Keys, and the popular [[Bicycle]]. Key items can never be discarded, however, certain items will disappear from the player's Bag during storyline events.
* '''[[Held item]]s''' - Items that can be held by a Pokémon, then used by them in some way. There are many varieties of these.
* '''{{Berries}}''' - The items were introduced in [[Generation II]], and expanded upon in [[Generation III]] with the creation of many different types of Berries, as well as adding a separate Bag slot for them.
 
==Pokédex==The preceding basic classification holds mostly true for Generations II and III. However, in [[Generation IV]], items have been arranged into further categories. New categories include Medicine, Battle Items, and Mail. [[Generation I]] did not have any form of categories in the Bag (as it held a very limited number of items), though the categories can still apply.
A Pokédex records information about every species of Pokémon a Trainer has encountered. There are three kinds:
* [[Regional Pokédex]] - for listing Pokémon specific to a certain region
* [[National Pokédex]] - for listing all 718 species of Pokémon
* [[Unown Dex]] - for listing the (at the time) 26 species of {{p|Unown}}
 
==RunningItem Shoesstorage==
TheItems [[Runningthat Shoes]]are haveobtained beenare astored staplein ofdifferent theplaces. gamesInitially, sincewhen an item is obtained, it is placed in the {{player}}'s [[Generation IIIBag]], and from Generation II onwards, into a specific pocket of that Bag. ByWhen pressinga section of the BBag buttonbecomes full, players arewill not be able to runpick insteadup any other items of walkthat type. To make space, players must store their items within their PC, accessed at a [[Pokémon Center]] as <Player>'s [[PC]]. In {{game|HeartGold[[Generation IV]], this problem is eliminated by having no limit on items in the Bag, and SoulSilver|the player's}} PC is used for other purposes. The player also has the Runningability Shoesto cantoss beitems away: this will delete activatedthem usingfrom the Bag. [[NintendoKey DSitem]]'s, touch[[HM]]s, and, starting in Generation V, [[TM]]s cannot be screentossed.
 
==Devices=Held items===
Three{{main|Held electronic devices have been introduced over the course of the games. They all perform similar functions, and are each specific to a certain region.item}}
*Since [[PokégearGeneration II]], certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as ([[JohtoPotion]])s and {{DL|Status condition healing item|Full Heal}}s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[Mail]] was also introduced as a hold item, in which players could send customizable messages with their Pokémon upon trading.
* [[PokéNav]] ([[Hoenn]])
* [[Pokétch]] ([[Sinnoh]])
* [[C-Gear]] ([[Unova]])
 
==DecorationsIn the TCG==
[[Decorations]]{{main|Item cancard be used to personalize a Trainer's bedroom or [[Secret Base]]. The availability of each decoration is dependent on the game.(TCG)}}
In the [[Pokémon Trading Card Game]], items from the games were originally {{TCG|Trainer card}}s. However, starting with the {{TCG|HeartGold & SoulSilver}} Collections at the start of the LEGEND era in Japanese, and {{TCG|Black & White}} in international releases, they are classified in their own category, Item cards.
 
==Accessories and Props=={{-}}
In [[Pokémon Contest]]s and {{pkmn|Super Contestitems}}s, as well as certain dress-up studios, [[Accessory|Accessories]] are used to dress up Pokémon. In [[Pokémon Musical]]s, [[Prop]]s serve a similar role.<br>
{{Project ItemDex notice}}
 
==Backdrops==[[Category:Items|*]]
[[Backdrop]]s are used as the background behind the Pokémon when dressed up for or photo or a Super Contest.
 
==Clothing==
[[Clothing]] is a kind of item introduced in {{g|X and Y}} that allows [[Trainer customization|customization of the player character]]. It is bought at boutiques and may raise a player's amount of {{DL|Lumiose City|style}}.
 
==See also==
* [[List of items by index number]]
* [[List of items in other languages]]
 
{{Project ItemDex notice}}
[[Category:Games]]
[[Category:Items|* 3]]
[[Category:Lists]]
 
[[jade:アイテム一覧Items]]
[[fr:Objet]]
[[it:Strumento]]
[[ja:どうぐ]]
[[pl:Item]]
[[zh:道具]]