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LuxPluff (TCG)

36 bytes added, 21:35, 9 July 2014
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Key Cards: bolding
 
==Key Cards==
*''' {{TCG ID|Rising Rivals|Luxray GL LV.X|109}}''' - Luxray GL LV.X's ''Bright Look'' [[Pokémon Power (TCG)|Poké-Power]] could bring up one of the opponent's benched Pokémon and switch it with the active. This effect, similar to that of {{TCG|Gust of Wind}} and {{TCG|Pokémon Catcher}}, was commonly used to bring up either a weak support Pokémon or an unevolved Basic for an easy prize. Luxray GL LV.X could also use its ''Flash Impact'' attack, which dealt 60 damage for only {{e|Lightning}}{{e|Colorless}}.
*''' {{TCG ID|HeartGold & SoulSilver|Jumpluff|6}}''' - The deck's main attacker, Jumpluff could do up to {{tt|120 damage|depending on the number of Pokémon in play}} for just {{e|Grass}} with ''Mass Attack''.
* '''{{TCG ID|Great Encounters|Claydol|15}}''' - Claydol provided the deck's most powerful draw support. Claydol's ''Cosmic Power'' Poké-Power allowed for continuous hand refreshment, which was exceptionally useful to both getting out multiple Jumpluff and recovering them once they were knocked out.
*''' {{TCG ID|Legends Awakened|Uxie|43}}''' - Uxie's ''Set Up'' Poké-Power allowed the player to draw until he or she had seven cards in hand, which was critical for a fast setup. Its searchability through {{TCG|Pokémon Collector}} allowed for easier access as well, and made for a more versatile card.
*''' {{TCG|Cyrus's Conspiracy}}''' - Cyrus's Conspiracy was one of the most important searching {{TCG|Supporter card}}s in the deck, allowing the player to grab a {{TCG|Supporter card}}, Team Galactic's Invention {{TCG|Trainer card}}, and [[Energy card (TCG)#Basic Energy|Basic Energy]]. Since the deck ran so few Energy cards, the latter effect was especially useful.
*''' {{TCG|Team Galactic's Invention G-105 Poké Turn|Poké Turn}}''' - Since Luxray GL LV.X's ''Bright Look'' could only be used when the card entered play from the owner's hand, Poké Turn was critical to using it multiple times in a single game.
 
==Typical decklist==
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