Pokémon Battrio: Difference between revisions

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category=Battle simulation|
category=Battle simulation|
players=1 or 2 players simultaneous |
players=1 or 2 players simultaneous |
gen_series=[[Generation IV]] miscellaneous |
gen_series=[[Generation IV]] and {{gen|V}} miscellaneous |
cero=A |
cero=A |
release_date_ja=September 14, 2007 |
release_date_ja=September 14, 2007 |
publisher=[[Nintendo]] |
publisher=[[Nintendo]] |
developer={{wp|Takara Tomy}}/{{wp|AQ Interactive}} |
developer=[[Takara Tomy]]/{{wp|AQ Interactive}} |
website_ja=[http://battrio.com ポケモンバトリオ] |
website_ja=[http://battrio.com ポケモンバトリオ] |
}}
}}
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(Japanese: '''ポケモンバトリオ''' ''Pokémon BATTRIO'') is an arcade game in the vein of [[Pokémon Stadium series|Pokémon Stadium]] or {{g|Battle Revolution}}, in that the sole focus is on Pokémon battles. The game uses special pucks that affect which Pokémon can be used. The main gameplay difference is that three Pokémon are used on each side (a [[Triple Battle|feature]] later introduced in [[Generation V]]), hence the name "Battrio", a contraction of the words "Battle" and "Trio".
(Japanese: '''ポケモンバトリオ''' ''Pokémon BATTRIO'') is an arcade game in the vein of [[Pokémon Stadium series|Pokémon Stadium]] or {{g|Battle Revolution}}, in that the sole focus is on Pokémon battles. The game uses special pucks that affect which Pokémon can be used. The main gameplay difference is that three Pokémon are used on each side (a [[Triple Battle|feature]] later introduced in [[Generation V]]), hence the name "Battrio", a contraction of the words "Battle" and "Trio".


Conceived as a joint venture between {{wp|Takara Tomy}} and {{wp|AQ Interactive}}, the development of Pokémon Battrio was announced on April 11, 2007 by Takara Tomy vice president Keita Satoh and AQ Interactive vice president Yoji Ishii. Marketed at a primary audience of 6–12 years, the battle system was stipulated to be much simpler when compared to the [[core series]] of Pokémon games. Battrio was originally scheduled to launch on July 14, 2007, but was pushed back to September 14 the same year. With the release of the Battrio V upgrade in July 2011, all machines and merchandise were branded under the Takary Tomy A.R.T.S. and {{wp|Marvelous AQL}} labels after several company mergers.
Conceived as a joint venture between [[Takara Tomy]] and {{wp|AQ Interactive}}, the development of Pokémon Battrio was announced on April 11, 2007 by Takara Tomy vice president Keita Satoh and AQ Interactive vice president Yoji Ishii. Marketed at a primary audience of 6–12 years, the battle system was stipulated to be much simpler when compared to the [[core series]] of Pokémon games. Battrio was originally scheduled to launch on July 14, 2007, but was pushed back to September 14 the same year. With the release of the Battrio V upgrade in July 2011, all machines and merchandise were branded under the Takary Tomy A.R.T.S. and {{wp|Marvelous AQL}} labels after several company mergers.


On April 18, 2012, it was announced that Pokémon Battrio would be discontinued and all units would be replaced by a similar arcade system called [[Pokémon Tretta]], developed by the same companies. Battrio systems began to be removed in Japanese stores nationwide in June, with the first Tretta systems being installed in early July. Pokémon Tretta officially went live on July 14, 2012 with the release of its first expansion.
On April 18, 2012, it was announced that Pokémon Battrio would be discontinued and all units would be replaced by a similar arcade system called [[Pokémon Tretta]], developed by the same companies. Battrio systems began to be removed in Japanese stores nationwide in June, with the first Tretta systems being installed in early July. Pokémon Tretta officially went live on July 14, 2012 with the release of its first expansion.
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==Pucks==
==Pucks==
Pucks are integral to the gameplay of Pokémon Battrio, as at least one is required to play the game. The pucks themselves are made of high-quality plastic with a 40mm diameter and a thickness of 3.4mm. Each puck portrays one of the fictional Pokémon species along with a set of individual [[Stats|statistics]] such as Hit Points, Attack, Defense, and Speed, as well as types and [[move]]s, just as they feature in the core series of Pokémon games. All of this data is stored on a microdot on the reverse of each puck, which is read into the game when it is positioned over the infrared scanner.
Pucks are integral to the gameplay of Pokémon Battrio, as at least one is required to play the game. The pucks themselves are made of high-quality plastic with a 40 mm-diameter and a thickness of 3.4 mm. Each puck portrays one of the fictional Pokémon species along with a set of individual [[Stats|statistics]] such as Hit Points, Attack, Defense, and Speed, as well as types and [[move]]s, just as they feature in the core series of Pokémon games. All of this data is stored on a microdot on the reverse of each puck, which is read into the game when it is positioned over the infrared scanner.


===Mechanics===
===Mechanics===
====Statistics====
====Statistics====
[[File:Snivy v01 040.png|thumb|200px|right|A typical Battrio puck, as of the Battrio V upgrade.]]
[[File:Snivy v01 040.png|thumb|200px|right|A typical Battrio puck, as of the Battrio V upgrade]]
The stats displayed on the lower segment of each puck give a general indication as to how powerful a Pokémon is. The '''Attack''' (colored red) and '''Defense''' (colored blue) are displayed in blocks ranging from 1-5; 5 being more powerful than 1. This is only a rough indication, as each stat is a numerical value. Attack and Defense provide the base for all damage calculation in battles. The '''HP''' value in the center of these (above Defense prior to Battrio 0) shows how much a particular Pokémon will contribute to the overall HP of the team.
The stats displayed on the lower segment of each puck give a general indication as to how powerful a Pokémon is. The '''Attack''' (colored red) and '''Defense''' (colored blue) are displayed in blocks ranging from 1-5; 5 being more powerful than 1. This is only a rough indication, as each stat is a numerical value. Attack and Defense provide the base for all damage calculation in battles. The '''HP''' value in the center of these (above Defense prior to Battrio 0) shows how much a particular Pokémon will contribute to the overall HP of the team.


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====In Battrio 0====
====In Battrio 0====
[[File:Battrio0Battle.jpg|thumb|220px|right|The battlefield in Battrio 0.]]
[[File:Battrio0Battle.jpg|thumb|220px|right|The battlefield in Battrio 0]]
The Battrio 0 upgrade rejects the "arrangement" concept in favor of individual areas of the field called '''Power Zones''' that provide Attack or Defense bonuses, represented by red and blue areas respectively. The positions of Power Zones vary from field to field, but they remain fixed for the course of the match. White Power Zones may also appear during the course of the match that provides both an Attack and Defense bonus.
The Battrio 0 upgrade rejects the "arrangement" concept in favor of individual areas of the field called '''Power Zones''' that provide Attack or Defense bonuses, represented by red and blue areas respectively. The positions of Power Zones vary from field to field, but they remain fixed for the course of the match. White Power Zones may also appear during the course of the match that provides both an Attack and Defense bonus.


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====In Battrio and Battrio +====
====In Battrio and Battrio +====
[[File:BattrioBattle.jpg|thumb|220px|right|A battle in progress in Pokémon Battrio.]]
[[File:BattrioBattle.jpg|thumb|220px|right|A battle in progress in Pokémon Battrio]]
The player going first then has 9 seconds to choose which Pokémon to attack with and choose the opponent Pokémon to attack. The values for the Attack of the attacking player's Pokémon and the Defense of the defending player's Pokémon are then shown. Additional bonuses such as those gained from arrangements, combos or type advantages are then added or subtracted from those values. The Pokémon that has the highest value at the end of the damage calculation then deals that amount of damage to the opponent player's HP. In the event of a tie, damage is dealt to both players.
The player going first then has 9 seconds to choose which Pokémon to attack with and choose the opponent Pokémon to attack. The values for the Attack of the attacking player's Pokémon and the Defense of the defending player's Pokémon are then shown. Additional bonuses such as those gained from arrangements, combos or type advantages are then added or subtracted from those values. The Pokémon that has the highest value at the end of the damage calculation then deals that amount of damage to the opponent player's HP. In the event of a tie, damage is dealt to both players.


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'''Memory Keys''' (Japanese: '''メモリーキー''' ''Memory Key'') are memory-saving devices that are inserted into the arcade console. Sold at a retail price of about ¥600, while they are not necessary in order to play the game, they become essential for progressing through some modes.
'''Memory Keys''' (Japanese: '''メモリーキー''' ''Memory Key'') are memory-saving devices that are inserted into the arcade console. Sold at a retail price of about ¥600, while they are not necessary in order to play the game, they become essential for progressing through some modes.


Memory Keys allow players to select an {{Battrio|avatar}} from a number of Trainer designs and name it, becoming their profile for all battles undertaken whilst the Memory Key is plugged in the console. The Memory Key keeps track of wins/losses, medals earned, items obtained, Type Levels, and progress in game modes. It also has an LCD screen that players can view several of their stats on without having to plug it into the console. The screen can display individual Type Levels by scrolling along the symbols on the screen, the player's current medal total, and their current floor in Battrio Tower.  
Memory Keys allow players to select an {{Battrio|avatar}} from a number of Trainer designs and name it, becoming their profile for all battles undertaken whilst the Memory Key is plugged in the console. The Memory Key keeps track of wins/losses, medals earned, items obtained, Type Levels, and progress in game modes. It also has an LCD screen that players can view several of their stats on without having to plug it into the console. The screen can display individual Type Levels by scrolling along the symbols on the screen, the player's current medal total, and their current floor in Battrio Tower.
[[File:Memory Key Pachirisu color.png|thumb|200px|left|A "{{p|Pachirisu}}-color" Memory Key from the Battrio S upgrade]]
[[File:Memory Key Pachirisu color.png|thumb|200px|left|A "{{p|Pachirisu}}-color" Memory Key from the Battrio S upgrade]]
Memory Keys are available in various different colors including the standard red or blue, and various {{OBP|Pokémon|species}}-themed color schemes, which generally tie in with puck expansion releases.
Memory Keys are available in various different colors including the standard red or blue, and various {{OBP|Pokémon|species}}-themed color schemes, which generally tie in with puck expansion releases.
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==Gallery==
==Gallery==
<gallery perrow="5">
<gallery perrow="5">
File:Bubble Battrio.png|{{p|Piplup}} using {{m|Bubble}}.
File:Bubble Battrio.png|{{p|Piplup}} using {{m|Bubble}}
File:Fury Swipes Battrio.png|{{p|Meowth}} using {{m|Fury Swipes}}.
File:Fury Swipes Battrio.png|{{p|Meowth}} using {{m|Fury Swipes}}
File:Thunderbolt Battrio.png|{{p|Pikachu}} using {{m|Thunderbolt}}.
File:Thunderbolt Battrio.png|{{p|Pikachu}} using {{m|Thunderbolt}}
File:Blast Burn Battrio.png|{{p|Charizard}} using {{m|Blast Burn}}.
File:Blast Burn Battrio.png|{{p|Charizard}} using {{m|Blast Burn}}
File:Dark Pulse Battrio.png|{{p|Darkrai}} using {{m|Dark Pulse}}.
File:Dark Pulse Battrio.png|{{p|Darkrai}} using {{m|Dark Pulse}}
File:Extrasensory Battrio.png|{{p|Uxie}} using {{m|Extrasensory}}.
File:Extrasensory Battrio.png|{{p|Uxie}} using {{m|Extrasensory}}
File:Powder Snow Battrio.png|{{p|Snover}} using {{m|Powder Snow}}.
File:Powder Snow Battrio.png|{{p|Snover}} using {{m|Powder Snow}}
File:Leaf Storm Battrio.png|{{p|Torterra}} using {{m|Leaf Storm}}.
File:Leaf Storm Battrio.png|{{p|Torterra}} using {{m|Leaf Storm}}
File:Psycho Cut Battrio.png|{{p|Gallade}} using {{m|Psycho Cut}}.
File:Psycho Cut Battrio.png|{{p|Gallade}} using {{m|Psycho Cut}}
File:Rock Throw Battrio.png|{{p|Onix}} using {{m|Rock Throw}}.
File:Rock Throw Battrio.png|{{p|Onix}} using {{m|Rock Throw}}
</gallery>
</gallery>


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{{Project Battrio notice}}
{{Project Battrio notice}}


[[Category:Games]]
[[Category:Arcade games]]
[[Category:Arcade games]]
[[Category:Battrio|*]]
[[Category:Battrio|*]]
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