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Phantom Force causes the user to "vanish" on the turn it is selected, rendering it semi-invulnerable, and then reappear the next turn to cause damage. It will hit the target even if it has used {{m|Protect}}, {{m|Detect}}, {{m|Spiky Shield}}, {{m|King's Shield}}, or {{m|Mat Block}}, and lifts the effects of those moves for the remainder of the turn; if it hits a target that is protected by Mat Block, it removes Mat Block from the target's side of the field. It also removes the effects of {{m|Quick Guard}}, {{m|Wide Guard}}, and {{m|Crafty Shield}} from the target's side of the field. The user of Phantom Force does not suffer the negative effects of its target's Spiky Shield or King's Shield. | Phantom Force causes the user to "vanish" on the turn it is selected, rendering it semi-invulnerable, and then reappear the next turn to cause damage. It will hit the target even if it has used {{m|Protect}}, {{m|Detect}}, {{m|Spiky Shield}}, {{m|King's Shield}}, or {{m|Mat Block}}, and lifts the effects of those moves for the remainder of the turn; if it hits a target that is protected by Mat Block, it removes Mat Block from the target's side of the field. It also removes the effects of {{m|Quick Guard}}, {{m|Wide Guard}}, and {{m|Crafty Shield}} from the target's side of the field. The user of Phantom Force does not suffer the negative effects of its target's Spiky Shield or King's Shield. | ||
In addition, | In addition, if the target has used {{m|Minimize}}, Phantom Force will never miss and its base power is doubled. | ||
If a {{DL|In-battle effect item|Power Herb}} is held by the user, Phantom Force can be executed in one turn. | If a {{DL|In-battle effect item|Power Herb}} is held by the user, Phantom Force can be executed in one turn. |
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