Drake Clawfang

Joined 30 January 2008
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no edit summary
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{{p|Sigilyph}}<br>
{{p|Sigilyph}}<br>
{{p|Chandelure}}<br>
{{p|Chandelure}}<br>
{{p|Volcarona}}
{{p|Volcarona}}<br>
{{p|Haxorus}}


==Hated Pokémon==
==Hated Pokémon==
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[[User:Drake Clawfang/Sandbox]]
[[User:Drake Clawfang/Sandbox]]


==Currently Planned Team==
==Gen VI Team==
{{Party
{{Party/Single
|color={{X color}}
|color={{X color}}
|bordercolor={{X color dark}}
|bordercolor={{X color dark}}
|headcolor={{X color light}}
|headcolor={{X color light}}
|sprite=VSCalem.png{{!}}150px
|sprite=VSCalem.png
|prize={{pdollar}}7000
|size=150px
|class=Pokémon Trainer
|class=Pokémon Trainer
|name=Drake
|name=Drake
|game=XY
|game=XY
|pokemon=6
|pokemon=6}}
|pokemon1={{Pokémon/6
|{{Pokémon/6
|ndex=707
|pokemon=Klefki
|level=100
|gender=
|type1=Steel
|type2=Fairy
|ability=Prankster
|held=Light Clay
|move1=Light Screen|move1type=Psychic|move1cat=Status
|move2=Reflect|move2type=Psychic|move2cat=Status
|move3=Spikes|move3type=Ground|move3cat=Status
|move4=Foul Play|move4type=Dark|move4cat=Physical}}
|{{Pokémon/6
|ndex=282
|ndex=282
|pokemon=Gardevoir
|pokemon=Sigilyph
|level=100
|level=100
|gender=
|gender=
|type1=Psychic|
|type1=Psychic|
|type2=Fairy
|type2=Flying
|ability=Trace
|ability=Magic Guard
|held=Gardevoirite
|held=Flame Orb
|move1=Hyper Voice|move1type=Normal|move1cat=Special
|move1=Psycho Shift|move1type=Psychic|move1cat=Status
|move2=Psychic|move2type=Psychic|move2cat=Special
|move2=Stored Power|move2type=Psychic|move2cat=Special
|move3=Calm Mind|move3type=Psychic|move3cat=Status
|move3=Cosmic Power|move3type=Psychic|move3cat=Status
|move4=Shadow Ball|move4type=Ghost|move4cat=Special}}
|move4=Roost|move4type=Flying|move4cat=Status}}
|pokemon2={{Pokémon/6
|{{Pokémon/6
|ndex=036
|ndex=036
|pokemon=Clefable
|pokemon=Clefable
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|move1=Wish|move1type=Normal|move1cat=Status
|move1=Wish|move1type=Normal|move1cat=Status
|move2=Knock Off|move2type=Dark|move2cat=Physical
|move2=Knock Off|move2type=Dark|move2cat=Physical
|move3=Seismic Toss|move3type=Fighting|move3cat=Physical
|move3=Thunder Wave|move3type=Electric|move3cat=Status
|move4=Heal Bell|move4type=Normal|move4cat=Status}}
|move4=Heal Bell|move4type=Normal|move4cat=Status}}
|pokemon3={{Pokémon/6
{{Party/Div|color={{X color}}}}
|ndex=707
|{{Pokémon/6
|pokemon=Klefki
|pokemon=Cloyster
|level=100
|gender=
|type1=Steel
|type2=Fairy
|ability=Prankster
|held=Light Clay
|move1=Light Screen|move1type=Psychic|move1cat=Status
|move2=Reflect|move2type=Psychic|move2cat=Status
|move3=Spikes|move3type=Ground|move3cat=Status
|move4=Foul Play|move4type=Dark|move4cat=Physical}}
|pokemon4={{Pokémon/6
|ndex=91
|ndex=91
|pokemon=Cloyster
|level=100
|level=100
|gender=
|gender=
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|move3=Rapid Spin|move3type=Normal|move3cat=Physical
|move3=Rapid Spin|move3type=Normal|move3cat=Physical
|move4=Rock Blast|move4type=Rock|move4cat=Physical}}
|move4=Rock Blast|move4type=Rock|move4cat=Physical}}
|pokemon5={{Pokémon/6
|{{Pokémon/6
|ndex=94
|ndex=94
|pokemon=Gengar
|pokemon=Gengar
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|move2=Shadow Ball|move2type=Ghost|move2cat=Special
|move2=Shadow Ball|move2type=Ghost|move2cat=Special
|move3=Sludge Bomb|move3type=Poison|move3cat=Special
|move3=Sludge Bomb|move3type=Poison|move3cat=Special
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}
|move4=Dazzling Gleam|move4type=Fairy|move4cat=Special}}
|pokemon6={{Pokémon/6
|{{Pokémon/6
|ndex=635
|ndex=635
|pokemon=Haxorus
|pokemon=Haxorus
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|move3=Superpower|move3type=Fighting|move3cat=Physical
|move3=Superpower|move3type=Fighting|move3cat=Physical
|move4=Earthquake|move4type=Ground|move4cat=Physical}}
|move4=Earthquake|move4type=Ground|move4cat=Physical}}
}}
{{Party/Footer}}


==My Own Game Set-up==
==My Own Game Set-up==
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===Gym Leaders/Elite Four===
===Gym Leaders/Elite Four===


*'''Burnice''' - a Bug-type trainer, she takes a light-hearted approach to battling. As the first gym for many trainers, Burnice has no qualms with losing as long as her opponent does their best. Burnice's gym appears straight-forward at first, but large trees block the player's sight of the trainers guarding her. Burnice hands out the Cocoon Badge and gives the player a TM for '''Swarm Attack''' - 50 power, 20 PP, 100% Accuracy, Special Attack, it has a chance to raise the user's Special Attack stat.
*'''Burnice''' - a Bug-type trainer, she takes a light-hearted approach to battling. As the first gym for many trainers, Burnice has no qualms with losing as long as her opponent does their best. Burnice's gym appears straight-forward at first, but large trees block the player's sight of the trainers guarding her. Burnice hands out the Cocoon Badge and gives the player a TM for '''Swarm Attack''' - 50 power, 20 PP, 100% Accuracy, Special Attack, it has a 50% chance to raise the user's Special Attack stat.
*'''Flynn''' - a Flying-type trainer, Flynn is a hot-headed young man who strives to improve his gym's standing within the Pokémon League hierarchy. When he loses he refuses to give the player a Badge, but relents shortly after when the player defeats Team Shadow who are causing trouble nearby. Flynn's gym is full of air vents that blow hot air when switches are pressed. The vents fill up large balloons that rise (or fall) to open new paths. Flynn hands out the Gale Badge when defeated, and a TM that teaches '''Slicing Wind''' - 40 power, 20 PP, 100% Accuracy, Special Attack, it's a Flying move that goes first in battle.
*'''Flynn''' - a Flying-type trainer, Flynn is a hot-headed young man who strives to improve his gym's standing within the Pokémon League hierarchy. When he loses he refuses to give the player a Badge, but relents shortly after when the player defeats Team Shadow who are causing trouble nearby. Flynn's gym is full of air vents that blow hot air when switches are pressed. The vents fill up large balloons that rise (or fall) to open new paths. Flynn hands out the Gale Badge when defeated, and a TM that teaches '''Slicing Wind''' - 40 power, 20 PP, 100% Accuracy, Special Attack, it's a Flying move that goes first in battle.
*'''Gwen''' - a Ground-type trainer, Gwen is the fourth in a long line of Gym Leaders and takes her position very seriously. She meets the player shortly after they beat Flynn, and gives them the Rock Smash HM and invites them to challenge her if they can get to her gym. Gwen's gym is full of quicksand that sends the player spinning around like spinner tiles, and if they fall into a sandtrap they get send back to the entrance. She hands out the Mud Badge when defeated, and gives a TM for '''Dirt Fling''' - 50 power, 15 PP, 90% Accuracy, Physical Attack, it's a Ground move that has a chance to lower the target's Attack.
*'''Gwen''' - a Ground-type trainer, Gwen is the fourth in a long line of Gym Leaders and takes her position very seriously. She meets the player shortly after they beat Flynn, and gives them the Rock Smash HM and invites them to challenge her if they can get to her gym. Gwen's gym is full of quicksand that sends the player spinning around like spinner tiles, and if they fall into a sandtrap they get send back to the entrance. She hands out the Mud Badge when defeated, and gives a TM for '''Dirt Fling''' - 50 power, 15 PP, 90% Accuracy, Physical Attack, it's a Ground move that has a chance to lower the target's Attack.
*'''Wesley''' - a Fighting-type trainer, Wesley constantly leaves his gym to travel in search of new Pokémon to train and battle, and is acquainted with the game's professor. When the player arrives in the city Wesley has left to go exploring, but he returns to his gym upon learning the player is also friends with the professor, promising them a match. He is undeterred by his loss and resolves to keep exploring and training. Wesley's gym is decorated with polished floors with holes in them - players must use Strength to push boulders around, and to fill in holes, to reach him. Wesley gives the Might Badge to the player, along with a TM for '''Brave Blow''' - 65 power, 20 PP, 100% Accuracy, Physical Attack, it has a chance to make the target flinch.
*'''Wesley''' - a Fighting-type trainer, Wesley constantly leaves his gym to travel in search of new Pokémon to train and battle, and is acquainted with the game's professor. When the player arrives in the city Wesley has left to go exploring, but he returns to his gym upon learning the player is also friends with the professor, promising them a match. He is undeterred by his loss and resolves to keep exploring and training. Wesley's gym is decorated with polished floors with holes in them - players must use Strength to push boulders around, and to fill in holes, to reach him. Wesley gives the Might Badge to the player, along with a TM for '''Brave Blow''' - 65 power, 20 PP, 100% Accuracy, Physical Attack, it has a chance to make the target flinch.
*'''Blake''' - a Dragon-type trainer, Blake's gym was once a Water-type gym. However, on a trip to Johto he became infatuated with Clair from Blackthorn City and was amazed by her power, and has recently changed his focus to Dragon-types in honor of her. The change doesn't go over with the town who consider the Water-type tradition, but Blake is working to win them over. Blake's gym is full of water pits, and the player must trigger switches to move bridges around between platforms to get to him. Blake gives the player the Fang Badge and the TM that teaches '''Dragon Drain''' - 60 power, 10 PP, 100% Accuracy, Special Attack, it heals the user for half the damage they inflict.
*'''Blake''' - a Dragon-type trainer, Blake's gym was once a Water-type gym. However, on a trip to Johto he became infatuated with Clair from Blackthorn City and was amazed by her power, and has recently changed his focus to Dragon-types in honor of her. The change doesn't go over with the town who consider the Water-type tradition, but Blake is working to win them over. Blake's gym is full of water pits, and the player must trigger switches to move bridges around between platforms to get to him. Blake gives the player the Fang Badge and the TM that teaches '''Dragon Drain''' - 75 power, 10 PP, 100% Accuracy, Special Attack, it heals the user for half the damage they inflict.
*'''Stella''' - a Steel-type trainer, Stella is a former Pokémon League challenger. Though she lost to the second member, the Elite Four were impressed and made her a Gym Leader in recognition of her talent. Stella still harbors hopes of a second challenge someday, but worries if her prime years are behind her. After helping the player fight Team Shadow, she is reinvigorated and resolves to go for the Championship after she improves her skills further. Stella's gym consists of magnets that can lift, move and drop steel blocks to alter the passages leading through the gym's narrow corridors. Stella gives the player the Iron Badge and her TM teaches '''Knockout Kick''' - 80 power, 10 PP, 95% Accuracy, Physical Attack, it has a chance to put the target to sleep.
*'''Stella''' - a Steel-type trainer, Stella is a former Pokémon League challenger. Though she lost to the second member, the Elite Four were impressed and made her a Gym Leader in recognition of her talent. Stella still harbors hopes of a second challenge someday, but worries if her prime years are behind her. After helping the player fight Team Shadow, she is reinvigorated and resolves to go for the Championship after she improves her skills further. Stella's gym consists of magnets that can lift, move and drop steel blocks to alter the passages leading through the gym's narrow corridors. Stella gives the player the Iron Badge and her TM teaches '''Knockout Kick''' - 90 power, 10 PP, 95% Accuracy, Physical Attack, it has a chance to put the target to sleep.
*'''Norma''' - a Normal-type trainer, Norma's gym has recently been plagued by a string of crippling defeats. Mocked for what the challengers perceived as the "weakness" of Norma's Normal-types, she has departed the gym when the player first arrives, but later returns after being reassured of her skills by Gerard. Norma's gym is a straight-forward maze with pressure pads that raise and lower walls to block or open new passages when the player walks over them. Norma gives out the Blank Badge and a TM for '''Energy Force''' - 70 power, 15 PP, 100% Accuracy, Special Attack, it has a high critical hit ratio.
*'''Norma''' - a Normal-type trainer, Norma's gym has recently been plagued by a string of crippling defeats. Mocked for what the challengers perceived as the "weakness" of Norma's Normal-types, she has departed the gym when the player first arrives, but later returns after being reassured of her skills by Gerard. Norma's gym is a straight-forward maze with pressure pads that raise and lower walls to block or open new passages when the player walks over them. Norma gives out the Blank Badge and a TM for '''Energy Force''' - 70 power, 15 PP, 100% Accuracy, Special Attack, it has a high critical hit ratio.
*'''Issac and Colton''' - Ice-type trainers, Issac has been appointed temporary Gym Leader since his father Colton has been injured. Colton is petitioning Pokémon League to reinstate him as leader, refusing to let his injury impair his battling skills and believing Issac is a poor trainer. After Issac helps the player foil the plans of Team Shadow, Colton agrees to help train his son into a master trainer worthy of taking his place. The player faces Issac and Colton in a double-battle, and their gym is a three-floor structure with drop-floors and rising floors, making it quite difficult to navigate. Issac and Colton give the player the Frost Badge, and a TM that teaches '''Ice Blast''' - 150 power, 5 PP, 90% Accuracy, Special Attack, it requires the user to rest after attacking.
*'''Issac and Colton''' - Ice-type trainers, Issac has been appointed temporary Gym Leader since his father Colton has been injured. Colton is petitioning Pokémon League to reinstate him as leader, refusing to let his injury impair his battling skills and believing Issac is a poor trainer. After Issac helps the player foil the plans of Team Shadow, Colton agrees to help train his son into a master trainer worthy of taking his place. The player faces Issac and Colton in a double-battle, and their gym is a three-floor structure with drop-floors and rising floors, making it quite difficult to navigate. Issac and Colton give the player the Frost Badge, and a TM that teaches '''Ice Blast''' - 150 power, 5 PP, 90% Accuracy, Special Attack, it requires the user to rest after attacking.
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