Talk:Effort values: Difference between revisions

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:EVs aren't affected by nature, at least, not in the sense you're referring to.  It's a straight 4 EVs = 1 point in whatever stat the EVs are in.  The 3 EVs don't do anything extra regardless of natures. --[[User:Funktastic~!|<span style="color:#009900">'''It's'''</span> <span style="color:#CC66FF">'''Funktastic~!'''</span>]][[User talk:Funktastic~!|<sub><small><span style="color:#99CCFF">''話してください''</span></small></sub>]] 16:21, 21 April 2014 (UTC)
:EVs aren't affected by nature, at least, not in the sense you're referring to.  It's a straight 4 EVs = 1 point in whatever stat the EVs are in.  The 3 EVs don't do anything extra regardless of natures. --[[User:Funktastic~!|<span style="color:#009900">'''It's'''</span> <span style="color:#CC66FF">'''Funktastic~!'''</span>]][[User talk:Funktastic~!|<sub><small><span style="color:#99CCFF">''話してください''</span></small></sub>]] 16:21, 21 April 2014 (UTC)
::Rounding occurs before the Nature is applied, so there is no difference between 252 and 255 EVs. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 16:47, 21 April 2014 (UTC)
::Rounding occurs before the Nature is applied, so there is no difference between 252 and 255 EVs. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 16:47, 21 April 2014 (UTC)
:::Fine, that I can live with. But the main motivation of deleting the line "This provides little functional difference..." is because there is no such a thing of EV 255 in Generation VI. This statement may confuse people, which I am among, to think that EV 255 is achievable but meaningless, which, in reality, doesn't even exist in Generation VI. This statement may be a good explanation behind the motivation of reducing Max EV to 252 by the developer, but it gives little benefit to the understanding of the actual phenomenon while risking readability.
:::Besides, I have been constructing worksheets according to the formulae and found out the rounding problems. In my calculations, a difference in 3 EV gives no differences in Level 100 but may result in 1 point of difference in certain specific intermediate levels. I understand that this may not be the case in the game, but if someone could modify the formulae given in the page to reflect the rounding policy, I'd be grateful.
-[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 02:41, 22 April 2014 (UTC)
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