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An '''item''' (Japanese: '''どうぐ''' ''tool'') is an object in the [[Pokémon games]] which the player can pick up, keep in their [[Bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{mergepkmn2|Itemcaught|catch}} {{OBP|Pokémon|species}}, or to access a new area.
'''Items''' (Japanese: '''どうぐ''' ''tool'') are collectible goods that exist in all forms of the Pokémon media. They have various uses, including healing, powering up, or helping one to catch Pokémon. Below is a list of item categories, with a brief description of each item. More information can be found in the items' respective articles.
 
==BagObtaining items==
These[[File:Colo areItem itemsChest.png|right|frame|An thatitem arechest storedfrom in the [[Bag{{g|Colosseum}}]].
Items are obtained in several different ways. They can be given to the {{player}} by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of items are contained within item balls, spherical containers resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls; in addition, items are often found in bulk from these chests, rather than only singular. Another method introduced in [[Generation II]] is picking [[Berry|Berries]] off a Berry tree. [[Join Avenue]] was introduced in {{game|Black and White|s|4=2}}, allowing players to buy certain items in bulk, as well as Berries and some rare items. Pokémon encountered in the wild will sometimes be holding items, which can be obtained by catching them using a [[Poké Ball]] or by using either {{m|Trick}}, {{m|Thief}}, {{m|Switcheroo}}, or {{m|Covet}}. Also, in certain areas in [[Generation VI]], [[Natural objects|various scenery]] will appear in the background during some battles. Using a move like {{m|Surf}} that hits all adjacent enemies can interact with the background scenery, which will cause an item to be found at the end of the battle, with the message "<player> found a <item> in the aftermath."
 
===RecoveryItem itemsball images===
Some items allow the recovery of a Pokémon's{| style="{{statroundy|HP10px}}.; Typically,border:3px thesesolid are#999; foodbackground: items#ccc; andmargin:auto; include [[drink]]s, [[ether]]s, [[herbal medicine]], [[Potion]]s, [[Revive]]s, the [[Rage Candy Bar]], and the onetext-of-a-kind [[Sacred Ash]].align:center;"
|- style="background: #66CC66;"
! style="{{roundytl|5px}}" | Gen
! Spr
! style="{{roundytr|5px}}" | Description
|- style="background:#FFF"
| I
| [[File:Gen I Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation I]]. The gray color will change depending on the game. It has the same design as a Poké Ball.
|- style="background:#FFF"
| II
| [[File:Gen II Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation II]]. This is the same basic image as Generation I, but with standardized colors to make it look more like a Poké Ball.
|- style="background:#FFF"
| III
| [[File:Gen III Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation III]]. The image has been further altered, making it clearly look like a Poké Ball.
|- style="background:#FFF"
| IV
| [[File:Gen IV Item Ball.png]]
| style="text-align:left; " | A standard item ball from [[Generation IV]]. The image is close to being exactly the same as Generation III, but with slightly different shading.
|- style="background:#FFF"
| style="{{roundybl|5px}}" | V
| [[File:Gen V Item Ball.png]]
| style="text-align:left; {{roundybr|5px}}" | A standard item ball from [[Generation V]]. This image is slightly more compact, with a more vivid coloring than previous generations.
|}
 
Some===Hidden [[status ailment healing item]]s will cure a Pokémon of other injuries.items===
[[File:Item tuft.png|thumb|right|The tuft of grass (highlighted) that gives away some hidden items in FR/LG]]
Finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Dowsing Machine|item finding tool]]. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room. This is caused by the light reflecting off the hidden items. In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most commonly in [[Berry Forest]], where Berries reoccur in these spots after a certain amount of time.
 
===Stat-enhancingRecurring items===
Some items will increase a Pokémon's {{split|[[stats]]Recurring either for the long-term ([[Vitaminitems]]s) or just in a battle ([[Battle item]]s). Stats can also be increased through evolution; some Pokémon evolve when exposed to specific [[evolutionary stone]]s or [[evolution-inducing held item|another item]].section}}
{{incomplete|section|needs= Missing at least Gen. VI items}}
Recurring items on the ground are quite rare within the Pokémon series. Although multiple items can be bought at [[Poké Mart]]s, finding items on the ground repeatedly in the same place is almost unheard of. [[Generation I]] had no known places where there were recurring items. [[Generation II]] introduced [[Apricorn]] trees and Berry trees, on which new Apricorns and Berries would grow every day; however, there were still no known places of reoccurring items on the ground.
 
===Held[[Generation III]] continued the idea of the Berry tree in {{game2|Ruby|Sapphire|Emerald}}, as well as introducing {{DL|Exchangeable item|Shoal Salt}}s and {{DL|Exchangeable item|Shoal Shell}}s. However, in {{game|FireRed and LeafGreen|s}}, the Berry tree was removed and replaced by recurring Berries hidden on the ground in [[Berry Forest]]. [[Berry|Berries]] may regenerate every 512 steps. Other areas of recurring items=== include [[Treasure Beach]], south of {{OBP|One Island|town}}.
[[Held item]]s are items given to a Pokémon to hold onto by its Trainer. These items can help the Pokémon in battle (such as {{Berries}}, [[in-battle effect item]]s, [[stat-enhancing item]]s, or [[type-enhancing item]]s), help the Pokémon to reproduce (such as [[incense]]) or provide communication with others (such as [[Mail]]).
 
===PokéIn [[Generation IV]], the main recurring item is the {{DL|Evolution-inducing held item|Reaper Cloth}}, {{DL|Valuable item|Rare Bone}}, or {{DL|Valuable item|Stardust}} found in [[Turnback Cave]] after defeating or catching {{p|Giratina}} in {{3v2|Diamond|Pearl|Platinum}}. Furthermore, in Generation IV, [[Honey]] will regenerate at the rate of two per day in [[Floaroma Meadow]] after the player has gathered them on the initial trip through. These may be found in any of the spots originally found, randomly generated. Balls===
[[File:SugimoriPokeBall.png|thumb|right|A Poké Ball is a useful tool for catching Pokémon]]
[[Poké Ball]]s are a mechanism in which a captured Pokémon is kept. Poké Balls come in many varieties, each of different strength.
 
===EscapeIn Rope===[[Generation V]], {{DL|Exchangeable item|TinyMushroom}}s will regrow, though they will remain invisible. Primarily, these are found on {{rt|6|Unova}} and {{rt|12|Unova}}, but can also be found in [[Icirrus City]] in the {{DL|Seasons|Winter}}. Additionally, a {{DL|Valuable item|Pearl}} and {{DL|Valuable item|Stardust}} may wash up on {{rt|13|Unova}}, by the {{tc|Black Belt}}, or at [[Undella Bay]], on the shore, once per day. Another {{DL|Valuable item|Pearl}} may be found periodically on {{rt|18|Unova}} near the {{tc|Battle Girl}}. The {{DL|Drink|Lemonade}} found on the road on {{rt|9|Unova}} will also regenerate occasionally.
Outside of [[EscapePinwheel RopeForest]]s, arethere usedis toa returnChallenge Rock that invites {{type|Fighting}} Pokémon to smash it. Doing so will produce a {{DL|Valuable item|Star Piece}} once per day. In {{2v2|Black|White|2}}, the entrancesame ofinvitation stands, however, only a caveStardust oris dungeonproduced.
 
===Experience-affectingIn item==={{2v2|Black|White|2}}, the recurring items differ slightly, as do the locations.
[[Experience-affectingA item]]sTinyMushroom suchmay asoccasionally regrow in the fenced-in "garden" outside the {{DL|Experience-affectingUnova itemRoute 6|Exp.Season ShareResearch Lab}}, and a {{DL|Experience-affectingExchangeable item|LuckyBig EggMushroom}} aidmay occasionally regrow in a Pokémon'spatch growthof grass in the trees to the immediate south of the [[Mistralton Cave]] entrance. A TinyMushroom may occasionally regrow behind the Celestial Tower on Route 7, and on a small rise on Route 12 as well.
A {{DL|Exchangeable item|Heart Scale}} may wash up on one of the shorelines of [[Undella Bay]], or on a patch of sand in [[Humilau City]], once more near the {{tc|Black Belt}} on Route 13, or next to the rock at the bottom of the staircase immediately east of [[Lacunosa Town]]. A {{DL|Valuable item|Pearl}} may wash up on the beach between the two staircases in Undella Town (in front of the Sage). A {{DL|Valuable item|Big Pearl}} may wash up on the small dune/path near the Treasure Hunter on Route 13, north of the {{tc|Parasol Lady}}.
Some items ({{DL|Evolution-inducing held item|Prism Scale}}s, Heart Scales, Pearls) may also wash up on {{rt|9|Unova}} over time.
 
===EscapeMany items=== gained recurring status in {{2v2|Black|White|2}}, as they are found in [[Hidden Grotto]]es, the contents of which regenerate.
[[Escape item]]s, such as {{DL|Escape item|Poké Doll}} and {{DL|Escape item|Fluffy Tail}}, provide easy escape from a wild Pokémon.
 
===Repel=Recurring gift items====
[[Repel]]{{incomplete|section|needs= preventsMissing wild Pokémon from appearingGen. ThereI, areII, severaland differentVI typesitems, eachcomplete withGen aIV differentand strength.V}}
Certain items may be given to the player once per day by [[non-player character]]s, often for fulfilling a certain task.
 
===Cologne===In {{3v2|Ruby|Sapphire|Emerald}}, various non-player characters in [[Hoenn]] will give items, usually [[Berry|Berries]], simply when spoken to.
Available*The onlyyounger sister in [[Pokémonthe Colosseum]]flower andshop on {{Pokémon XDrt|104|Hoenn}}, [[Cologne]]will give one increasesrandom aberry Pokémon'sper friendshipday.
*A girl on {{rt|111|Hoenn}} will give one {{b| Razz}} Berry once per day.
*A boy on {{rt|114|Hoenn}} will give one {{b| Bluk}}, {{b|Nanab}}, {{b|Pinap}}, Razz, or {{b|Wepear}} Berry per day.
*A woman on {{rt|120|Hoenn}} will give one random berry per day.
*The [[Berry Master]] on {{rt|123|Hoenn}} will give two random berries per day. The [[Berry Master's wife]] will also give a random berry if her question is answered.
*A [[Kiri|girl]] in [[Sootopolis City]] will give two random berries per day.
*An elderly gentleman in [[Pacifidlog Town]] will give either {{TM|21|Frustration}}, if your lead Pokémon does not like you, or {{TM|27|Return}} if your lead Pokémon likes you. He will give one once per week.
 
===Honey===In {{v|Platinum}}, there are more non-player characters that require something of the player in order to give an item.
*The manager of the [[HoneyPokémon News Press]] attractswill wildgive Pokémonthe to{{player}} grassythree patchesspecialty [[Poké Ball]]s and canone be{{DL|Exchangeable slathereditem|Heart onScale}} specialfor treesshowing inhim the [[Sinnoh]]Pokémon regionhe's torequested attractfor rarehis Pokémonexposé.
*There is a man on {{rt|221|Sinnoh}} who will give the player a {{DL|Type-enhancing item|Black Belt}}, {{DL|In-battle effect item|Expert Belt}}, or {{DL|In-battle effect item|Focus Sash}}, once per day, in the aforementioned order, for showing him a Pokémon of the requested level.
*An {{tc|Ace Trainer}} immediately inside the [[Great Marsh]] gate will give the player one random [[Shard]] per day when spoken to.
 
===MoveThere Machines===are a range of recurring gift items in all [[Generation V]] games.
[[TM]]s*There andis a woman in [[HMDriftveil City]]s providewho awill widergive movepoolthe forplayer Pokémona toHeart learnScale from.if Someshe movesis willshown havea additionalPokémon useknowing outsidethe ofrequested battlemove.
*There is a {{tc|Fisherman}} in the "Hip Waders" club on the [[Village Bridge]] who will give the player {{ball|Dive}}s once per day for showing him the requested {{type|Water}} Pokémon, with the condition that it must have been caught that day.
*A {{tc|Parasol Lady}} outside of the [[Tubeline Bridge]] gate on {{rt|8|Unova}} will give the player one rock depending on the time of day: a {{DL|In-battle effect item|Damp Rock}} in the morning, {{DL|In-battle effect item|Heat Rock}} during the day, {{DL|In-battle effect item|Smooth Rock}} in the evening and {{DL|In-battle effect item|Icy Rock}} at night.
*The player may take {{DL|Icirrus City|Aha, Wye, and Ditoh's house|Aha}}'s Pep Quiz once per day in [[Icirrus City]]. If correct, the player receives an {{DL|Status ailment healing item|Antidote}}. If incorrect, the player receives a {{DL|Status ailment healing item|Parlyz Heal}}.
* A {{tc|businessman}} in [[Lacunosa Town]] will give the player one of a selection of Berries on either {{DL|Days of the week|Sunday 5|Sunday}} night{{sup/5|BW}} or {{DL|Days of the week|Monday 6|Monday}} and {{DL|Days of the week|Thursday 6|Thursday}} nights{{sup/5|B2W2}}.
*Lastly, the player may receive a {{DL|Drink|Soda Pop}} once every {{DL|Days of the week|Wednesday 5|Wednesday}} by speaking to the {{tc|waitress}} inside the door of the {{DL|Nacrene City|Café Warehouse}} in [[Nacrene City]].
 
===Mulch===In {{2v2|Black|White|2}},
*Two scientists in the [[MulchCastelia Sewers]] iswill usedgive the player one healing item, randomly selected, per day if spoken to. The female, accessible in all seasons, will give the player either a [[BerryPotion]], growth{{DL|Potion|Super Potion}} or [[Revive]] and the male scientist, accessible only in {{DL|Seasons|Spring}} and {{DL|Seasons|Summer}}, will give the player an {{DL|Status ailment healing item|Antidote}}, {{DL|Status ailment healing item|Full Heal}} or {{DL|Potion|Full Restore}}.
*Once per day the player may volunteer to walk the {{tc|Madame|Socialite}}'s {{p|Mienfoo}} in [[Humilau City]] and will be rewarded with a {{DL|Valuable item|Pearl}} for their troubles.
 
===ValuableIn and{{pkmn|X exchangeableand items===Y}},
Some*A itemsMaid have no purpose other than to earn money forin the playernorthwest orhouse otherwise help obtain other goods. These can specifically refer toin [[Coin]]s,Camphrier [[ApricornTown]]s, andwill [[Shard]]s,give butthe otherplayer [[valuable item]]s anda [[exchangeableSweet itemHeart]]s can also beeach foundday.
*A stand on the seaside part of [[Coumarine City]] will have one of the following Berries left on it each day: Cheri, Chesto, Pecha, Rawst, or Aspear.
 
===KeyFake items===
In some indoor areas such as the [[KeyKanto itemPower Plant]]s, canitem onlyballs be obtained oncemay in gameplayfact andturn cannotout to be traded{{p|Voltorb}} betweenor games.{{p|Electrode}}, Oftenin thesewhich arecase itemsinteracting whichwith thethem playerwill mustinstead deliver toinitiate a battle with said Pokémon. In [[non-playerGeneration characterV]], butwithin otherforested timesareas theyor areon intended{{rt|10|Unova}}, toitem beballs keptmay andbe will{{p|Foongus}} aidor gameplay{{p|Amoonguss}}.
 
===Fossils=Item types==
[[File:Mine{{main|List Domeof Fossil.png|thumb|right|Aitems Domeby Fossil]]type}}
Throughout the [[FossilPokémon world]]s, maythe be[[Bag]] revivedis used to carry items. Since [[Generation II]], Items have been separated into Pokémoncategories to help with overall organization. ThereThese categories are elevenaltered typesslightly with each game. Some of Fossilsthe common categories consist of:
* '''General items''' - [[DomeEscape andRope]]s, Helix[[Repel]]s, Fossils[[Battle Item|Battle Enhancers]], [[Mail]], etc.
* '''Medicine''' - [[OldPotion]]s, Amber[[Status condition healing item]]s, Stat-boosting items, etc. While originally part of the general Items Bag section, it has had its own since Generation IV.
* '''[[ClawTM]]s and& Root[[HM]]s''' Fossils- All [[move]] teaching devices, by which Pokémon can learn moves such as {{m|Surf}}, {{m|Dynamic Punch}}, and {{m|Psychic}}. HMs cannot be discarded; in Gen V and onward, TMs have this trait as well, as they are reusable.
* '''[[ArmorPoké and Skull FossilsBall]]s''' - Different type of balls are all used for {{pkmn2|caught|capturing}} {{OBP|Pokémon|species}}.{{tt|*|Not used after Generation IV, since Poké Balls are stored in the General items section}}
* '''[[CoverKey item]]s''' - Special items that players can only obtain once, that either aid the progression of the storyline or traveling. They rarely have anything to do with the player's Pokémon and Plumeare Fossilsmostly specific to the game. These types of item include Tickets, Keys, and the popular [[Bicycle]]. Key items can never be discarded, however, certain items will disappear from the player's Bag during storyline events.
* '''[[JawHeld and Sail Fossilsitem]]s''' - Items that can be held by a Pokémon, then used by them in some way. There are many varieties of these.
* '''[[Berry|Berries]]''' - The items were introduced in [[Generation II]], and expanded upon in [[Generation III]] with the creation of many different types of Berries, as well as adding a separate Bag slot for them.
 
===Flutes===The preceding basic classification holds mostly true for Generations II and III. However, in [[Generation IV]], items have been arranged into further categories. New categories include Medicine, Battle Items, and Mail. [[Generation I]] did not have any form of categories in the Bag (as it held a very limited number of items), though the categories can still apply.
A [[Flute]] is an item that can be blown to produce an effect. They can be used multiple times without being consumed.
 
===AbilityItem Capsule=storage==
IntroducedItems that are obtained are stored in [[Pokémondifferent Xplaces. andInitially, Y]]when an item is obtained, it is placed in the {{player}}'s [[Ability CapsuleBag]], isand from Generation II onwards, into a consumablespecific itempocket of that allowsBag. When a Trainersection of the Bag becomes full, players will not be able to changepick theup any other items of that type. To make space, players must store their items within their PC, accessed at a [[AbilityPokémon Center]] ofas one<Player>'s Pokémon[[PC]]. In [[Generation IV]], providedthis theproblem individualis belongseliminated toby ahaving speciesno withlimit twoon standarditems Abilitiesin the Bag, and the individualplayer's possessesPC oneis ofused for other purposes. The player also has the ability to toss items away: this will delete them from the Bag. [[Key item]]s, [[HM]]s, and, starting in Generation V, [[TM]]s cannot be tossed.
 
===StrangeHeld Souveniritems===
[[File:Dream Strange Souvenir Sprite.png{{main|thumb|right|Global LinkHeld artwork]]item}}
TheSince Strange[[Generation SouvenirII]], iscertain anitems itemhave introducedbeen inable Xto andbe Yheld thatby isPokémon receivedto fromheal aor foreignto {{tc|Backpacker}}enhance their power. Healing items can be used in abattle hotelwithout whotaking saysup hea isturn, notbut frommust anybe ofnatural thefor regionsthem fromto thework. previousArtificial games:items [[Kanto]],such [[Johto]],as [[HoennPotion]],s [[Sinnoh]]and {{DL|Status ailment healing item|Full Heal}}s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[UnovaMail]]. Itwas isalso worthintroduced {{PDollar}}5as a hold item, in which players could send customizable messages with their Pokémon ifupon soldtrading.
 
{{movedesc|kalos}}==In the TCG==
{{movedescentrymain|{{gameabbrev3|XY}}|An ornament depicting a Pokémon that is venerated as a protector in some region farItem fromcard Kalos.(TCG)}}
In the [[Pokémon Trading Card Game]], items from the games were originally {{TCG|Trainer card}}s. However, starting with the {{TCG|HeartGold & SoulSilver}} Collections at the start of the LEGEND era in Japanese, and {{TCG|Black & White}} in international releases, they are classified in their own category, Item cards.
|}
 
==Bag=={{-}}
[[File:Pt bag.png|150px|thumb|right|The Bags in {{v2|Platinumitems}}]]<br>
The{{Project [[Bag]]ItemDex appears in every Pokémon game in one form or another. It is used to hold all of the player's items, and is accessible from the beginning of the game through the [[menu]].notice}}
 
==Trainer Card==[[Category:Items|*]]
The {{ga|Trainer Card}} contains all the information about a Trainer, including their name, [[Trainer ID number]], the amount of [[Pokémon Dollar|money]] they have, the amount of Pokémon in their [[Pokédex]] and the length of time they have been playing. The Trainer Card will change color depending on how far through the game the player is.
 
==Rewards==
===Badges===
[[Badge]]s are a sign that a player has defeated a [[Gym Leader]]. Earning more Badges will help qualify for the [[Pokémon League]], as well as allow the use of specific [[HM]]s outside of battle and affect the behavior of certain Pokémon. They are displayed with the Trainer Card.
 
===Symbols===
A [[Symbol]] is earned when one of Hoenn's [[Frontier Brain]]s is defeated. They are displayed on the {{DL|Trainer Card (game)|Frontier Pass}} and only appear in {{game|Emerald}}.
 
===Commemorative Prints===
[[File:TowerGoldprintL.png|thumb|Colored print]]
A [[commemorative print]] is earned when one of the Frontier Brains at a Generation IV {{gdis|Battle Frontier|IV}} is defeated. The prints are displayed on the [[Vs. Recorder]].
 
==Pokédex==
A Pokédex records information about every species of Pokémon a Trainer has encountered. There are three kinds:
* [[Regional Pokédex]] - for listing Pokémon specific to a certain region
* [[National Pokédex]] - for listing all 718 species of Pokémon
* [[Unown Dex]] - for listing the (at the time) 26 species of {{p|Unown}}
 
==Running Shoes==
The [[Running Shoes]] have been a staple of the games since [[Generation III]]. By pressing the B button, players are able to run instead of walk. In {{game|HeartGold and SoulSilver|s}} the Running Shoes can be activated using the [[Nintendo DS]]'s touch screen.
 
==Devices==
Three electronic devices have been introduced over the course of the games. They all perform similar functions, and are each specific to a certain region.
* [[Pokégear]] ([[Johto]])
* [[PokéNav]] ([[Hoenn]])
* [[Pokétch]] ([[Sinnoh]])
* [[C-Gear]] ([[Unova]])
 
==Decorations==
[[Decorations]] can be used to personalize a Trainer's bedroom or [[secret base]]. The availability of each decoration is dependent on the game.
 
==Accessories and Props==
In [[Pokémon Contest]]s and {{pkmn|Super Contest}}s, as well as certain dress-up studios, [[Accessory|Accessories]] are used to dress up Pokémon. In [[Pokémon Musical]]s, [[Prop]]s serve a similar role.
 
==Backdrops==
[[Backdrop]]s are used as the background behind the Pokémon when dressed up for or photo or a Super Contest.
 
==Clothing==
[[Clothing]] is a kind of item introduced in {{g|X and Y}} that allows [[Trainer customization|customization of the player character]]. It is bought at boutiques and may raise a player's amount of {{DL|Lumiose City|style}}.
 
==See also==
* [[List of items by index number]]
* [[List of items in other languages]]
 
{{Project ItemDex notice}}
[[Category:Games]]
[[Category:Items|* 3]]
[[Category:Lists]]
 
[[jade:アイテム一覧Item]]
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