XY014: Difference between revisions

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Thunder flashes and rain falls on an old mansion; inside, a painting shows an old woman wearing a green pendant. Outside the mansion, {{Ash}} and his companions are getting soaked. The run for cover underneath the mansion's porch. A thunder bolt frightens {{an|Bonnie}} and sends her reeling back into the door, which creaks open, and Ash suggests the group take shelter inside. Bonnie runs in and yells hello ,but no one answers, even after {{an|Clemont}} politely knocks. What they don't notice is that watching them from on the top of the stairs is an {{p|Espurr}}, with the green pendant around its neck. After several more unanswered calls, the group deduces the mansion is probably uninhabited. Bonnie suggests that they stay for the night, and the others reluctantly agree.
Thunder flashes and rain falls on an old mansion; inside, a painting shows an old woman wearing a green pendant. Outside the mansion, {{Ash}} and his companions are getting soaked. The run for cover underneath the mansion's porch. A thunder bolt frightens {{an|Bonnie}} and sends her reeling back into the door, which creaks open, and Ash suggests the group take shelter inside. Bonnie runs in and yells hello ,but no one answers, even after {{an|Clemont}} politely knocks. What they don't notice is that watching them from on the top of the stairs is an {{p|Espurr}}, with the green pendant around its neck. After several more unanswered calls, the group deduces the mansion is probably uninhabited. Bonnie suggests that they stay for the night, and the others reluctantly agree.


Clemont insists the others (except Bonnie) are scared only because it is dark, and goes to turn on the lights. The chandelier lights up and the others thank him, but he tells them that it wasn't him who turned the light on. As the others wonder nervously,Clemont hurriedly attempts to justify the occurrence by saying that there must be sensors that can detect human presence. The group attempts to laugh it off, but {{an|Serena}} suggests the place is cursed, Ash quickly loses his confidence and suggests that maybe they should take shelter outside after all. Just as Clemont agrees, the door shuts and locks behind them. Clemont again uses science to explain what happened, but when Serena mentions that a monster might live in the mansion, he decides to look for a way out, saying he can't trust "what is not scientifically proven." Ash agrees and the group begins to look for an exit.
Clemont insists the others (except Bonnie) are scared only because it is dark, and goes to turn on the lights. The chandelier lights up and the others thank him, but he tells them that it wasn't him who turned the light on. As the others wonder nervously, Clemont hurriedly attempts to justify the occurrence by saying that there must be sensors that can detect human presence. The group attempts to laugh it off, but {{an|Serena}} suggests the place is cursed, Ash quickly loses his confidence and suggests that maybe they should take shelter outside after all. Just as Clemont agrees, the door shuts and locks behind them. Clemont again uses science to explain what happened, but when Serena mentions that a monster might live in the mansion, he decides to look for a way out, saying he can't trust "what is not scientifically proven." Ash agrees and the group begins to look for an exit.


Outside, {{TRT}} runs to get out of the rain and come to the mansion, and [[Jessie]] decides it looks like a good rain shelter, though [[James]] is hesitant. Jessie knocks on one of the back doors and after James expresses his doubts, Jessie says that the mansion will be perfect as a front line base for them in the [[Kalos]] region. A window opens wide after the door won't budge, and {{MTR}} and James follow Jessie inside. Jessie, like the children, guesses that the house is vacant, and the window they came from closes behind them. As Jessie wonders where the light switch is, the light turns on. James thanks Meowth, but Meowth insists it wasn't him, and that the mansion must be automated. James has a bad feeling about it, so he tries to secure their exit back through the window, but it has locked.
Outside, {{TRT}} runs to get out of the rain and come to the mansion, and [[Jessie]] decides it looks like a good rain shelter, though [[James]] is hesitant. Jessie knocks on one of the back doors and after James expresses his doubts, Jessie says that the mansion will be perfect as a front line base for them in the [[Kalos]] region. A window opens wide after the door won't budge, and {{MTR}} and James follow Jessie inside. Jessie, like the children, guesses that the house is vacant, and the window they came from closes behind them. As Jessie wonders where the light switch is, the light turns on. James thanks Meowth, but Meowth insists it wasn't him, and that the mansion must be automated. James has a bad feeling about it, so he tries to secure their exit back through the window, but it has locked.
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