Talk:Compound Eyes (Ability): Difference between revisions

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Assuming it does apply to status moves, it doesn't quite make Stun Spore always hit, but 75% * 1.3=97.5% chance to hit, which is very nice compared to missing 1/4 of the time. [[User:Pjwned|Pjwned]] ([[User talk:Pjwned|talk]]) 06:21, 30 December 2013 (UTC)
Assuming it does apply to status moves, it doesn't quite make Stun Spore always hit, but 75% * 1.3=97.5% chance to hit, which is very nice compared to missing 1/4 of the time. [[User:Pjwned|Pjwned]] ([[User talk:Pjwned|talk]]) 06:21, 30 December 2013 (UTC)
==Encounter Rarity==
For quite some time now, I've been trying to find a Golett on Route 10 with Light Clay. A friend told me Compound Eyes on the lead pokemon would make this easier, so of course I went and got a CE Vivillion. But then I noticed something odd, suddenly there were no Golett anywhere, and Eevee/Houndour/Snubbull were everywhere, which is weird, because they're supposedly (Very) Rare, whereas Golett is Average.
Figured it was just bad luck on the RNG for a while, but then it got to the point where I had to keep track of things to prove to myself I wasn't going crazy. I don't know how to format into a table, so bear with me.
Encounters with Compound Eyes Vivillion in front of party, on Route 10, pokemon X;
Eevee: 32
Snubbull: 27
Houndour: 32
Sigilyph: 3
Emolga: 11
Golett: 4
Hawlucha: 2
Total: 111
Encounters with Flame Body Talonflame in front of party, on Route 10, pokemon X;
Eevee: 4
Snubbull: 10
Houndour: 7
Sigilyph: 29
Emolga: 3
Golett: 34
Hawlucha: 26
Total: 113
I know this could still possibly be within the bounds of "super ridiculous RNG screw", but it looks like Compound Eyes increases the chances of finding rarer pokemon, as well as items, at least in Gen 6.
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