Lucario (Super Smash Bros.): Difference between revisions

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[[File:Lucario Brawl.png|left|thumb|200px|Artwork of Lucario in [[Super Smash Bros. Brawl]]]]
[[File:Lucario Brawl.png|left|thumb|200px|Artwork of Lucario in [[Super Smash Bros. Brawl]]]]
Lucario can be unlocked by either playing 100 matches, completing all five target smashes with a single character, or recruiting him in the Subspace Emissary. His home stage is {{st|Spear Pillar}}.
Lucario can be unlocked by either playing 100 matches, completing all five target smashes with a single character, or recruiting him in the Subspace Emissary. His home stage is {{st|Spear Pillar}}.
Lucario is a character with a unique mechanic - the vast majority of its attacks use [[aura]] to damage opponents. Aura attacks get smaller and weaker when Lucario is at low damage, while they get larger and stronger at high damage - a fresh Lucario will only be doing 0.7x damage, while one at 170% or above will be doing 1.4x damage. Aura is also stronger when Lucario is losing the match, and weaker when it is ahead. This makes Lucario the ultimate risk-reward character, encouraging close matches and come-from-behind victories.
Aside from the aura mechanic, Lucario has relatively fast attacking speed and above-average maneuverability. Its floatiness in the air is complimented by a solid set of aerial attacks, which put together provide it with a varied set of options for approaching or defending, and it can both wall jump and wall cling for additional movement and recovery. On the ground, Lucario's movement and attacks are slower than average.


{{SmashMoves|type=Fighting|type2=Steel|game=Brawl|Spe=Aura Sphere|SpeM=yes|SpeS=Force Palm|SpeSM=yes|SpeU=ExtremeSpeed|SpeUM=yes|SpeD=Double Team|SpeDM=yes|FS=Aura Storm}}
{{SmashMoves|type=Fighting|type2=Steel|game=Brawl|Spe=Aura Sphere|SpeM=yes|SpeS=Force Palm|SpeSM=yes|SpeU=ExtremeSpeed|SpeUM=yes|SpeD=Double Team|SpeDM=yes|FS=Aura Storm}}
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==Trivia==
==Trivia==
*The damage of Lucario's [[aura]]-based attacks is based on its current damage and placing in the match; a fresh Lucario will be doing 30% less damage while a highly-damaged one will be doing 40% more. No mechanic like this exists within the [[core series]], though it is similar to the move {{m|Reversal}} or the [[Abilities]] {{a|Guts}} and {{a|Anger Point}} (although Lucario is incapable of possessing said Abilities).
*The mechanic of Lucario's attack power being dependent on his current damage does not exist within the [[core series]], though it is similar to the move {{m|Reversal}} or the [[Abilities]] {{a|Guts}} and {{a|Anger Point}} (although Lucario is incapable of possessing said Abilities).


==Gallery==
==Gallery==
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