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Several lines of unused weather effect text appear within the internal data of {{4v|Black|White|2}}. Notably, quotes for {{weather|fog}} exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as {{rt|15|Unova}}, the fog weather condition does not appear in battles. | Several lines of unused weather effect text appear within the internal data of {{4v|Black|White|2}}. Notably, quotes for {{weather|fog}} exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as {{rt|15|Unova}}, the fog weather condition does not appear in battles. | ||
{| style="background: #{{water color dark}}; border: 3px solid #{{water color | {| class="roundy" style="background:#{{water color dark}}; border: 3px solid #{{water color}}" | ||
|- style="background:#fff | |- | ||
| style="background:#fff; {{roundytop|5px}}" | Fog crept up as thick as soup! | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| The fog lifted. | | The fog lifted. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| The sandstorm rages. | | The sandstorm rages. | ||
|- style="background:#fff | |- | ||
| style="background:#fff; {{roundybottom|5px}}" | The hail crashes down. | |||
|} | |} | ||
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